Player Matchup

Ymir
Ymir
AHF_Lack
Ymir
Level 52
God Stats
5W - 10L
1,405 SR
Queue Stats
65W - 56L
1,522 Elo+
Solo
Tiamat
Tiamat
CHUKUSSGOD
Tiamat
Level 62
God Stats
127W - 117L
1,470 SR
Queue Stats
411W - 428L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
ChikenByrd
Tsukuyomi
Level 105
God Stats
2W - 7L
1,410 SR
Queue Stats
52W - 51L
1,570 Elo+
Solo
Hercules
Hercules
Estrada_Lilibel
Hercules
Level 107
God Stats
12W - 3L
1,948 SR
Queue Stats
110W - 70L
1,585 Elo+
Solo
Danzaburou
Danzaburou
Ryunosuke_PR-
Danzaburou
Level 85
God Stats
27W - 33L
1,630 SR
Queue Stats
172W - 188L
1,471 Elo+
Solo
Team Averages
Level 82
1,573 SR
1,526 Elo+

VS

Team Averages
Level 107
1,571 SR
1,636 Elo+
Bacchus
Bacchus
AFROSHARK05
Bacchus
Level 51
God Stats
13W - 8L
1,656 SR
Queue Stats
79W - 42L
1,652 Elo+
Party 1
Xbalanque
Xbalanque
Holle Kampfer
Xbalanque
Level 107
God Stats
5W - 3L
1,500 SR
Queue Stats
144W - 87L
1,676 Elo+
Party 1
Ne Zha
Ne Zha
iRepook
Ne Zha
Level 144
God Stats
3W - 3L
1,523 SR
Queue Stats
79W - 57L
1,694 Elo+
Party 1
Baron Samedi
Baron Samedi
shadowxSabre
Baron Samedi
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 83L
1,690 Elo+
Party 1
Odin
Odin
x 7 Ward Lord x
Odin
Level 125
God Stats
59W - 36L
1,675 SR
Queue Stats
432W - 441L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
2 / 7 / 8
13,530
846
14,902
35,065
42,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
CHUKUSSGOD
Tiamat
20
1 / 8 / 9
13,533
846
22,358
21,134
18,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
ChikenByrd
Tsukuyomi
20
6 / 11 / 6
14,748
922
22,258
23,256
10,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
20
1 / 8 / 11
13,594
850
12,135
41,300
53,277
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Ryunosuke_PR-
Danzaburou
19
4 / 4 / 7
14,189
887
18,158
14,645
6,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AFROSHARK05
Bacchus
20
6 / 0 / 27
15,069
942
15,593
14,550
30,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
Holle Kampfer
Xbalanque
20
12 / 1 / 19
16,162
1,010
48,200
18,034
9,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
iRepook
Ne Zha
20
3 / 4 / 28
15,283
955
16,685
24,422
38,036
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
shadowxSabre
Baron Samedi
20
11 / 4 / 22
16,075
1,005
31,562
17,147
11,271
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 5 / 26
15,490
968
18,234
26,389
27,653
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
160
14
Kills
38
38
Deaths
14
41
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AFROSHARK05
Bacchus
6
0
27
19.5
L
Ymir
2
7
8
0.86
L
Tiamat
CHUKUSSGOD
Tiamat
1
8
9
0.69
L
Tsukuyomi
ChikenByrd
Tsukuyomi
6
11
6
0.82
L
Hercules
1
8
11
0.81
W
Xbalanque
Holle Kampfer
Xbalanque
12
1
19
21.5
L
Danzaburou
Ryunosuke_PR-
Danzaburou
4
4
7
1.88
W
Ne Zha
iRepook
Ne Zha
3
4
28
4.25
W
Baron Samedi
shadowxSabre
Baron Samedi
11
4
22
5.5
W
6
5
26
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,811
Damage
130,274
135,400
Taken
100,542
132,118
Mitigated
117,046
20,010
Healing
25,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AFROSHARK05
Bacchus
15,593
567
0
0
14,550
30,401
0
5,588
8,962
22,548
0
L
Ymir
14,902
942
2,424
3,757
35,065
42,546
0
13,841
21,224
28,032
0
L
Tiamat
CHUKUSSGOD
Tiamat
22,358
3,090
0
1,889
21,134
18,920
0
4,949
16,185
49,804
0
L
Tsukuyomi
ChikenByrd
Tsukuyomi
22,258
5,976
0
1,965
23,256
10,697
0
9,742
13,514
0
52,233
L
Hercules
12,135
1,781
0
7,818
41,300
53,277
0
14,872
26,428
0
30,597
W
Xbalanque
Holle Kampfer
Xbalanque
48,200
30,943
0
4,328
18,034
9,685
0
6,645
11,389
0
91,478
L
Danzaburou
Ryunosuke_PR-
Danzaburou
18,158
5,349
0
2,157
14,645
6,678
0
4,744
9,901
0
48,440
W
Ne Zha
iRepook
Ne Zha
16,685
4,476
0
3,638
24,422
38,036
0
9,784
14,050
1,252
37,114
W
Baron Samedi
shadowxSabre
Baron Samedi
31,562
3,512
8,981
6,572
17,147
11,271
0
7,735
9,412
45,371
0
W
18,234
2,057
0
1,638
26,389
27,653
0
7,508
18,881
412
49,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,594
Gold Earned
78,079
276
Minions Killed
320
8
Camps Cleared
9
1,442,205
Distance Traveled
1,478,454
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
15,069
942
18
1
2
339,356
0
L
Ymir
13,530
846
25
2
3
259,205
0
L
Tiamat
13,533
846
63
4
0
283,078
2
L
Tsukuyomi
14,748
922
77
5
2
307,553
0
L
Hercules
13,594
850
46
3
0
330,625
1
W
Xbalanque
16,162
1,010
123
8
2
289,768
0
L
Danzaburou
14,189
887
65
4
3
261,744
0
W
Ne Zha
15,283
955
49
3
0
287,838
0
W
Baron Samedi
16,075
1,005
37
2
0
254,581
0
W
Odin
15,490
968
93
6
5
306,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role