Player Matchup

Danzaburou
Danzaburou
Amazola
Danzaburou
Level 28
God Stats
95W - 76L
1,519 SR
Queue Stats
133W - 112L
1,517 Elo+
Solo
Sol
Sol
BidTheGunnyBear
Sol
Level 3
God Stats
4W - 4L
1,435 SR
Queue Stats
7W - 9L
1,437 Elo+
Party 1
Bakasura
Bakasura
JGrubz
Bakasura
Level 20
God Stats
3W - 2L
1,243 SR
Queue Stats
17W - 15L
1,448 Elo+
Solo
Merlin
Merlin
Ursagriff
Merlin
Level 126
God Stats
26W - 17L
1,592 SR
Queue Stats
87W - 78L
1,469 Elo+
Party 1
Jormungandr
Jormungandr
Xen0morph3r
Jormungandr
Level 35
God Stats
5W - 6L
1,485 SR
Queue Stats
13W - 12L
1,528 Elo+
Party 1
Team Averages
Level 42
1,455 SR
1,480 Elo+

VS

Team Averages
Level 23
1,444 SR
1,380 Elo+
Loki
Loki
Riddlerboy
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,306 Elo+
Solo
Ra
Ra
Titanium-Nutsac
Ra
Level 27
God Stats
1W - 2L
1,414 SR
Queue Stats
13W - 11L
1,636 Elo+
Solo
Neith
Neith
hawker1991
Neith
Level 28
God Stats
5W - 12L
1,310 SR
Queue Stats
28W - 33L
1,304 Elo+
Solo
Janus
Janus
lethalgoldfish10
Janus
Level 24
God Stats
3W - 5L
1,493 SR
Queue Stats
11W - 18L
1,450 Elo+
Solo
Cabrakan
Cabrakan
xCrystaLxDragoN
Cabrakan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Amazola
Danzaburou
18
7 / 2 / 17
12,587
1,259
16,245
11,713
4,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 6 / 6
8,957
896
1,008
8,164
2,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
JGrubz
Bakasura
17
6 / 3 / 13
10,675
1,068
6,908
8,262
2,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Ursagriff
Merlin
18
11 / 0 / 13
12,784
1,278
24,358
5,594
1,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Xen0morph3r
Jormungandr
18
6 / 0 / 21
11,832
1,183
8,750
10,078
11,023
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

220

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 4
9,781
978
10,692
12,161
4,374
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
3 / 3 / 1
9,950
995
5,819
8,209
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
16
0 / 5 / 6
9,345
935
7,318
12,752
6,334
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
3 / 6 / 5
10,340
1,034
14,044
12,450
4,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
14
1 / 9 / 2
8,735
874
1,562
15,068
16,828
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
29
31
Kills
11
11
Deaths
31
70
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Amazola
Danzaburou
7
2
17
7.75
W
1
6
6
0.67
W
Bakasura
JGrubz
Bakasura
6
3
13
4.17
L
4
8
4
0.75
L
3
3
1
1.17
W
Merlin
Ursagriff
Merlin
11
0
13
17.5
W
Jormungandr
Xen0morph3r
Jormungandr
6
0
21
16.5
L
Neith
0
5
6
0.6
L
3
6
5
0.92
L
Cabrakan
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,269
Damage
39,435
43,811
Taken
60,640
22,748
Mitigated
35,196
3,725
Healing
2,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Amazola
Danzaburou
16,245
6,886
0
1,967
11,713
4,443
0
5,974
5,631
0
34,799
W
1,008
620
0
321
8,164
2,331
0
3,609
4,543
6,869
0
W
Bakasura
JGrubz
Bakasura
6,908
4,877
0
1,437
8,262
2,993
0
3,889
4,301
0
19,298
L
10,692
3,851
0
0
12,161
4,374
0
6,315
5,111
86
16,763
L
5,819
214
264
917
8,209
3,222
0
4,202
3,518
30,757
0
W
Merlin
Ursagriff
Merlin
24,358
3,057
0
0
5,594
1,958
0
2,891
2,695
52,673
0
W
Jormungandr
Xen0morph3r
Jormungandr
8,750
3,743
0
0
10,078
11,023
0
4,710
5,130
26,102
0
L
Neith
7,318
2,963
0
928
12,752
6,334
0
6,674
5,798
0
17,150
L
14,044
1,615
0
336
12,450
4,438
0
8,231
4,079
41,864
0
L
Cabrakan
1,562
158
0
148
15,068
16,828
0
8,694
6,374
10,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,835
Gold Earned
48,151
190
Minions Killed
188
10
Camps Cleared
5
943,555
Distance Traveled
813,458
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,587
1,259
51
5
6
206,921
2
W
Sol
8,957
896
11
1
0
133,473
0
W
Bakasura
10,675
1,068
34
3
2
215,985
0
L
Loki
9,781
978
8
1
2
187,682
0
L
Ra
9,950
995
70
7
1
151,509
2
W
Merlin
12,784
1,278
74
7
2
189,198
0
W
Jormungandr
11,832
1,183
20
2
0
197,978
0
L
Neith
9,345
935
21
2
0
161,240
0
L
Janus
10,340
1,034
75
8
1
188,189
0
L
Cabrakan
8,735
874
14
1
1
124,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role