Player Matchup

Ares
Ares
CausingRiots
Ares
Level 10
God Stats
1W - 1L
1,726 SR
Queue Stats
4W - 4L
1,656 Elo+
Party 2
Anhur
Anhur
Feared
Anhur
Level 29
God Stats
0W - 1L
1,361 SR
Queue Stats
24W - 16L
1,667 Elo+
Party 2
Set
Set
Masutanamakemodo
Set
Level 13
God Stats
12W - 14L
1,477 SR
Queue Stats
13W - 16L
1,479 Elo+
Solo
Jormungandr
Jormungandr
ZombieCthulhu
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,620 Elo+
Party 2
Chronos
Chronos
thebizzler
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,612 Elo+
Solo
Team Averages
Level 20
1,513 SR
1,607 Elo+

VS

Team Averages
Level 21
1,687 SR
1,722 Elo+
Cabrakan
Cabrakan
Jackford
Cabrakan
Level 24
God Stats
2W - 2L
1,517 SR
Queue Stats
117W - 90L
1,556 Elo+
Solo
Mulan
Mulan
KHENXI
Mulan
Level 20
God Stats
3W - 2L
1,782 SR
Queue Stats
171W - 66L
1,843 Elo+
Party 1
Tyr
Tyr
MaybeGGmaK26
Tyr
Level 29
God Stats
21W - 15L
1,675 SR
Queue Stats
217W - 161L
1,697 Elo+
Party 1
Tiamat
Tiamat
MaybePaisa
Tiamat
Level 15
God Stats
5W - 4L
1,705 SR
Queue Stats
148W - 72L
1,829 Elo+
Party 1
Chiron
Chiron
WollyWolly69
Chiron
Level 18
God Stats
3W - 2L
1,755 SR
Queue Stats
62W - 50L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
5,179
432
3,080
9,672
6,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Feared
Anhur
9
1 / 4 / 1
5,431
453
5,063
6,781
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 3 / 1
4,778
398
1,795
6,765
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
ZombieCthulhu
Jormungandr
10
0 / 1 / 0
5,474
456
3,181
5,467
3,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
thebizzler
Chronos
11
2 / 4 / 0
6,484
540
3,459
10,820
3,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Jackford
Cabrakan
10
3 / 1 / 5
6,216
518
3,238
7,319
4,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
KHENXI
Mulan
13
5 / 0 / 5
7,411
618
5,240
6,309
2,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 0 / 3
7,472
623
5,362
7,618
3,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Tiamat
MaybePaisa
Tiamat
11
2 / 3 / 5
6,930
578
7,688
5,931
4,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chiron
12
2 / 0 / 7
6,856
571
5,959
6,303
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
17
17
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Anhur
Feared
Anhur
1
4
1
0.38
W
Cabrakan
Jackford
Cabrakan
3
1
5
5.5
W
Mulan
KHENXI
Mulan
5
0
5
7.5
L
0
3
1
0.17
W
5
0
3
6.5
W
Tiamat
MaybePaisa
Tiamat
2
3
5
1.5
W
Chiron
2
0
7
5.5
L
Jormungandr
ZombieCthulhu
Jormungandr
0
1
0
0
L
Chronos
thebizzler
Chronos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,578
Damage
27,487
39,505
Taken
33,480
17,399
Mitigated
17,323
8,442
Healing
16,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,080
280
0
2,063
9,672
6,486
0
2,372
7,240
8,434
0
L
Anhur
Feared
Anhur
5,063
2,594
0
1,629
6,781
1,959
0
836
5,915
0
32,824
W
Cabrakan
Jackford
Cabrakan
3,238
268
0
2,751
7,319
4,544
481
1,631
5,688
16,526
0
W
Mulan
KHENXI
Mulan
5,240
705
0
4,754
6,309
2,633
0
445
5,814
0
45,675
L
1,795
567
0
1,454
6,765
2,078
0
812
5,953
0
16,812
W
5,362
790
0
3,915
7,618
3,497
0
2,012
5,331
0
49,508
W
Tiamat
MaybePaisa
Tiamat
7,688
1,105
0
1,315
5,931
4,873
0
2,976
2,955
37,870
0
W
Chiron
5,959
2,196
705
3,495
6,303
1,776
744
2,281
3,972
0
40,628
L
Jormungandr
ZombieCthulhu
Jormungandr
3,181
933
0
764
5,467
3,115
0
0
5,467
27,197
0
L
Chronos
thebizzler
Chronos
3,459
1,569
0
2,532
10,820
3,761
0
6,478
4,004
39,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,346
Gold Earned
34,885
261
Minions Killed
390
0
Camps Cleared
0
1,041,639
Distance Traveled
1,149,022
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,179
432
8
1
0
220,581
2
L
Anhur
5,431
453
66
6
0
221,774
2
W
Cabrakan
6,216
518
26
2
0
212,486
4
W
Mulan
7,411
618
89
7
0
251,725
3
L
Set
4,778
398
39
3
0
190,286
0
W
Tyr
7,472
623
112
9
0
259,083
5
W
Tiamat
6,930
578
88
7
0
217,812
1
W
Chiron
6,856
571
75
6
0
207,916
0
L
Jormungandr
5,474
456
48
4
0
211,113
0
L
Chronos
6,484
540
100
8
0
197,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role