Player Matchup

Tiamat
Tiamat
Brannef
Tiamat
Level 6
God Stats
8W - 4L
1,721 SR
Queue Stats
40W - 31L
1,528 Elo+
Solo
Kukulkan
Kukulkan
Eon_The_Legit
Kukulkan
Level 26
God Stats
24W - 21L
1,584 SR
Queue Stats
28W - 23L
1,541 Elo+
Solo
Nemesis
Nemesis
ImG-eo
Nemesis
Level 29
God Stats
3W - 2L
1,818 SR
Queue Stats
33W - 32L
1,542 Elo+
Solo
Freya
Freya
Ramengan13
Freya
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Pele
Pele
Slaty Baty
Pele
Level 11
God Stats
6W - 4L
1,392 SR
Queue Stats
78W - 88L
1,496 Elo+
Solo
Team Averages
Level 20
1,603 SR
1,521 Elo+

VS

Team Averages
Level 19
1,415 SR
1,418 Elo+
Ares
Ares
Danimals_Crush
Ares
Level 27
God Stats
13W - 10L
1,511 SR
Queue Stats
48W - 41L
1,516 Elo+
Solo
Merlin
Merlin
EusouAguerra715
Merlin
Level 8
God Stats
0W - 6L
1,224 SR
Queue Stats
1W - 17L
1,316 Elo+
Party 1
Chaac
Chaac
Gemaple2005
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,316 Elo+
Party 1
Set
Set
PSN Don
Set
Level 28
God Stats
11W - 17L
1,490 SR
Queue Stats
70W - 85L
1,439 Elo+
Solo
Aphrodite
Aphrodite
eligion
Aphrodite
Level 29
God Stats
0W - 1L
1,353 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Brannef
Tiamat
18
5 / 4 / 6
12,035
573
9,656
11,528
8,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Eon_The_Legit
Kukulkan
20
5 / 0 / 3
13,221
630
9,250
4,928
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
ImG-eo
Nemesis
19
8 / 4 / 8
12,314
586
11,019
14,698
6,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
20
20 / 0 / 6
14,738
702
19,257
20,345
8,760
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
13 / 7 / 7
12,510
596
13,032
14,888
5,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 0
9,030
430
5,795
14,712
11,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 15 / 3
7,491
357
3,972
13,856
4,296
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 16 / 1
6,753
322
5,030
23,607
11,345
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Set
17
7 / 7 / 3
10,914
520
14,239
17,491
8,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
eligion
Aphrodite
13
3 / 8 / 4
9,168
437
4,216
13,045
4,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
51
Kills
14
15
Deaths
51
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Brannef
Tiamat
5
4
6
2
L
3
5
0
0.6
W
Kukulkan
Eon_The_Legit
Kukulkan
5
0
3
6.5
L
0
15
3
0.1
L
1
16
1
0.09
W
Nemesis
ImG-eo
Nemesis
8
4
8
3
L
Set
7
7
3
1.21
W
Freya
20
0
6
23
W
13
7
7
2.36
L
Aphrodite
eligion
Aphrodite
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,214
Damage
33,252
66,387
Taken
82,711
31,767
Mitigated
39,426
26,391
Healing
13,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Brannef
Tiamat
9,656
732
354
3,614
11,528
8,368
1,934
1,547
9,981
61,832
0
L
5,795
376
0
2,135
14,712
11,225
0
5,615
9,021
42,394
0
W
Kukulkan
Eon_The_Legit
Kukulkan
9,250
1,054
219
2,936
4,928
1,895
3,879
2,410
2,518
82,590
0
L
3,972
857
0
0
13,856
4,296
0
7,514
6,308
39,060
0
L
5,030
2,118
0
2,592
23,607
11,345
0
14,555
8,954
0
25,201
W
Nemesis
ImG-eo
Nemesis
11,019
6,508
0
2,572
14,698
6,803
593
3,872
10,826
0
85,347
L
Set
14,239
8,766
0
4,208
17,491
8,171
0
4,116
13,303
0
67,162
W
Freya
19,257
7,796
0
15,652
20,345
8,760
7,083
2,961
17,384
120,713
0
W
13,032
3,091
0
1,044
14,888
5,941
287
3,193
11,695
0
39,243
L
Aphrodite
eligion
Aphrodite
4,216
461
379
3,825
13,045
4,389
0
5,749
6,962
31,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,818
Gold Earned
43,356
669
Minions Killed
340
0
Camps Cleared
0
1,923,496
Distance Traveled
1,582,121
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,035
573
124
6
0
361,622
2
L
Ares
9,030
430
80
4
0
330,402
1
W
Kukulkan
13,221
630
182
9
0
380,205
8
L
Merlin
7,491
357
51
2
0
277,145
5
L
Chaac
6,753
322
29
1
0
292,523
0
W
Nemesis
12,314
586
138
7
0
385,415
0
L
Set
10,914
520
111
5
0
384,249
1
W
Freya
14,738
702
164
8
0
411,920
0
W
Pele
12,510
596
61
3
0
384,334
4
L
Aphrodite
9,168
437
69
3
0
297,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role