Player Matchup

Anubis
Anubis
DосtоrFаtе
Anubis
Level 156
God Stats
14W - 5L
1,436 SR
Queue Stats
342W - 326L
1,504 Elo+
Party 1
Guan Yu
Guan Yu
Tahrles
Guan Yu
Level 125
God Stats
9W - 4L
1,667 SR
Queue Stats
266W - 284L
1,522 Elo+
Solo
Olorun
Olorun
Tumbarikitu
Olorun
Level 118
God Stats
3W - 3L
1,630 SR
Queue Stats
179W - 176L
1,455 Elo+
Party 1
Thor
Thor
wuncleriii
Thor
Level 128
God Stats
4W - 2L
1,693 SR
Queue Stats
342W - 354L
1,480 Elo+
Solo
Sobek
Sobek
Дерьмодемон
Sobek
Level 143
God Stats
1W - 2L
1,271 SR
Queue Stats
163W - 144L
1,494 Elo+
Party 1
Team Averages
Level 134
1,540 SR
1,491 Elo+

VS

Team Averages
Level 113
1,620 SR
1,489 Elo+
Da Ji
Da Ji
Arbitres
Da Ji
Level 157
God Stats
1W - 1L
1,759 SR
Queue Stats
224W - 198L
1,623 Elo+
Party 2
Ao Kuang
Ao Kuang
C3BO1978
Ao Kuang
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,150 Elo+
Solo
Nu Wa
Nu Wa
NKORS
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
PainYuri
Hel
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 120L
1,628 Elo+
Solo
Nox
Nox
dirtynoscopes69
Nox
Level 58
God Stats
10W - 6L
1,841 SR
Queue Stats
880W - 926L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 9
10,028
1,003
10,975
7,584
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Tahrles
Guan Yu
16
3 / 1 / 11
8,471
847
5,595
8,918
8,060
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
14
0 / 3 / 12
7,896
790
3,086
7,221
3,315
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
8 / 2 / 7
9,294
929
10,708
6,200
5,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 4 / 12
7,971
797
4,714
14,501
13,917
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Arbitres
Da Ji
12
2 / 6 / 6
7,307
731
7,805
9,833
8,120
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
C3BO1978
Ao Kuang
13
0 / 5 / 4
6,862
686
1,566
9,204
3,286
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
NKORS
Nu Wa
14
4 / 4 / 4
8,413
841
8,525
6,298
2,192
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 2 / 7
7,876
788
6,703
7,742
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
4 / 2 / 7
8,645
865
6,694
5,293
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
40
19
Kills
12
12
Deaths
19
51
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Arbitres
Da Ji
2
6
6
0.83
L
Ao Kuang
C3BO1978
Ao Kuang
0
5
4
0.4
W
7
2
9
5.75
L
Nu Wa
NKORS
Nu Wa
4
4
4
1.5
L
2
2
7
2.75
W
Guan Yu
Tahrles
Guan Yu
3
1
11
8.5
W
Olorun
0
3
12
2
L
4
2
7
3.75
W
8
2
7
5.75
W
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,078
Damage
31,293
44,424
Taken
38,370
34,558
Mitigated
19,849
23,115
Healing
12,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Arbitres
Da Ji
7,805
969
229
325
9,833
8,120
235
4,681
5,152
0
8,589
L
Ao Kuang
C3BO1978
Ao Kuang
1,566
602
272
612
9,204
3,286
0
3,001
6,203
2,945
0
W
10,975
92
1,021
2,149
7,584
4,107
896
3,148
4,208
38,906
0
L
Nu Wa
NKORS
Nu Wa
8,525
1,874
53
470
6,298
2,192
1,044
3,226
3,072
15,416
0
L
6,703
33
5,945
3,871
7,742
3,776
53
4,953
2,789
19,220
0
W
Guan Yu
Tahrles
Guan Yu
5,595
454
6,512
4,268
8,918
8,060
267
3,830
4,754
0
9,396
W
Olorun
3,086
1,319
2,367
1,551
7,221
3,315
1,540
3,101
3,868
15,439
0
L
6,694
158
129
791
5,293
2,475
308
2,914
2,379
23,206
0
W
10,708
1,701
405
675
6,200
5,159
700
4,300
1,610
0
17,947
W
4,714
192
1,317
2,850
14,501
13,917
189
7,370
6,496
11,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,660
Gold Earned
39,103
122
Minions Killed
99
0
Camps Cleared
0
928,501
Distance Traveled
842,221
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,307
731
3
0
0
151,464
0
L
Ao Kuang
6,862
686
12
1
0
176,167
1
W
Anubis
10,028
1,003
63
6
0
183,311
4
L
Nu Wa
8,413
841
14
1
0
147,598
2
L
Hel
7,876
788
26
3
0
184,031
1
W
Guan Yu
8,471
847
4
0
0
211,331
4
W
Olorun
7,896
790
30
3
0
159,442
0
L
Nox
8,645
865
44
4
0
182,961
0
W
Thor
9,294
929
15
2
0
180,979
0
W
Sobek
7,971
797
10
1
0
193,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role