Player Matchup

Baron Samedi
Baron Samedi
Bepliz
Baron Samedi
Level 17
God Stats
160W - 35L
2,224 SR
Queue Stats
545W - 178L
2,123 Elo+
Party 2
Jormungandr
Jormungandr
Ceyahdev
Jormungandr
Level 104
God Stats
38W - 17L
1,914 SR
Queue Stats
609W - 270L
1,977 Elo+
Party 2
Skadi
Skadi
Fapé
Skadi
Level 108
God Stats
2W - 0L
1,861 SR
Queue Stats
257W - 40L
2,091 Elo+
Party 2
Tiamat
Tiamat
Inteleon
Tiamat
Level 109
God Stats
100W - 34L
1,915 SR
Queue Stats
588W - 207L
2,087 Elo+
Party 2
Cupid
Cupid
Noiréé
Cupid
Level 62
God Stats
92W - 20L
2,147 SR
Queue Stats
584W - 229L
2,077 Elo+
Party 2
Team Averages
Level 80
2,012 SR
2,071 Elo+

VS

Team Averages
Level 115
1,576 SR
1,441 Elo+
Discordia
Discordia
Brayan62
Discordia
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,392 Elo+
Solo
Scylla
Scylla
ElDiosKevin
Scylla
Level 69
God Stats
2W - 2L
1,216 SR
Queue Stats
25W - 32L
1,307 Elo+
Party 1
Nemesis
Nemesis
Matt3100
Nemesis
Level 129
God Stats
8W - 6L
1,877 SR
Queue Stats
124W - 143L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
RamboJuanPio
Danzaburou
Level 126
God Stats
13W - 6L
1,788 SR
Queue Stats
59W - 71L
1,475 Elo+
Party 1
Fenrir
Fenrir
Tonyrt
Fenrir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 61L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bepliz
Baron Samedi
19
5 / 3 / 16
12,177
937
13,258
9,184
4,513
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Ceyahdev
Jormungandr
20
10 / 0 / 25
14,674
1,129
27,020
19,094
25,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Fapé
Skadi
20
9 / 3 / 24
13,812
1,062
17,543
14,095
5,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Inteleon
Tiamat
20
7 / 2 / 22
13,501
1,039
34,126
12,845
12,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
Noiréé
Cupid
20
10 / 1 / 24
13,968
1,074
19,890
10,305
5,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Brayan62
Discordia
18
1 / 3 / 4
12,204
939
16,223
15,260
4,911
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
18
0 / 6 / 4
11,650
896
5,423
14,331
5,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Matt3100
Nemesis
19
3 / 15 / 4
12,792
984
14,665
36,788
14,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
RamboJuanPio
Danzaburou
19
4 / 3 / 4
12,962
997
13,248
20,980
7,712
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Tonyrt
Fenrir
17
1 / 14 / 3
11,169
859
12,326
31,284
12,613
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
28
41
Kills
9
9
Deaths
41
111
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bepliz
Baron Samedi
5
3
16
4.33
L
Discordia
Brayan62
Discordia
1
3
4
1
W
Jormungandr
Ceyahdev
Jormungandr
10
0
25
22.5
L
Scylla
0
6
4
0.33
W
Skadi
Fapé
Skadi
9
3
24
7
W
Tiamat
Inteleon
Tiamat
7
2
22
9
L
Nemesis
Matt3100
Nemesis
3
15
4
0.33
W
Cupid
Noiréé
Cupid
10
1
24
22
L
Danzaburou
RamboJuanPio
Danzaburou
4
3
4
2
L
Fenrir
Tonyrt
Fenrir
1
14
3
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,837
Damage
61,885
65,523
Taken
118,643
53,015
Mitigated
45,117
13,775
Healing
9,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bepliz
Baron Samedi
13,258
1,178
3,125
3,327
9,184
4,513
0
891
8,293
26,502
0
L
Discordia
Brayan62
Discordia
16,223
1,224
0
1,259
15,260
4,911
0
12,684
2,022
51,009
0
W
Jormungandr
Ceyahdev
Jormungandr
27,020
3,515
0
764
19,094
25,236
0
8,241
10,853
38,315
0
L
Scylla
5,423
691
0
10
14,331
5,078
0
9,285
4,882
43,871
0
W
Skadi
Fapé
Skadi
17,543
7,868
0
1,426
14,095
5,681
0
5,480
8,615
0
45,682
W
Tiamat
Inteleon
Tiamat
34,126
3,485
0
3,361
12,845
12,489
0
4,487
8,358
52,818
0
L
Nemesis
Matt3100
Nemesis
14,665
6,697
0
5,779
36,788
14,803
0
19,407
16,898
0
29,841
W
Cupid
Noiréé
Cupid
19,890
12,114
273
1,499
10,305
5,096
0
2,547
7,758
0
46,436
L
Danzaburou
RamboJuanPio
Danzaburou
13,248
5,774
0
1,589
20,980
7,712
0
13,495
7,096
0
42,374
L
Fenrir
Tonyrt
Fenrir
12,326
1,680
0
836
31,284
12,613
0
17,578
13,341
0
21,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,132
Gold Earned
60,777
266
Minions Killed
311
6
Camps Cleared
11
1,260,761
Distance Traveled
1,278,491
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,177
937
50
4
2
218,301
0
L
Discordia
12,204
939
97
7
0
248,185
3
W
Jormungandr
14,674
1,129
29
2
0
293,860
1
L
Scylla
11,650
896
104
8
1
231,519
0
W
Skadi
13,812
1,062
71
5
3
225,439
0
W
Tiamat
13,501
1,039
52
4
1
280,496
0
L
Nemesis
12,792
984
23
2
4
261,490
1
W
Cupid
13,968
1,074
64
5
0
242,665
0
L
Danzaburou
12,962
997
63
5
5
257,574
0
L
Fenrir
11,169
859
24
2
1
279,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role