Player Matchup

Skadi
Skadi
CokeGhostMarine
Skadi
Level 43
God Stats
1W - 0L
1,263 SR
Queue Stats
28W - 27L
1,281 Elo+
Party 1
Loki
Loki
FattyGooGoo
Loki
Level 68
God Stats
6W - 17L
1,464 SR
Queue Stats
101W - 110L
1,446 Elo+
Party 1
Bellona
Bellona
Gimme Yo Butts
Bellona
Level 25
God Stats
26W - 27L
1,533 SR
Queue Stats
95W - 104L
1,473 Elo+
Party 1
Cabrakan
Cabrakan
Its Bart Boy
Cabrakan
Level 29
God Stats
22W - 42L
1,504 SR
Queue Stats
70W - 98L
1,422 Elo+
Party 1
Chronos
Chronos
blarghman93
Chronos
Level 85
God Stats
4W - 4L
1,414 SR
Queue Stats
224W - 194L
1,420 Elo+
Party 1
Team Averages
Level 50
1,436 SR
1,408 Elo+

VS

Team Averages
Level 91
1,494 SR
1,351 Elo+
Erlang Shen
Erlang Shen
AfroGenesis4
Erlang Shen
Level 145
God Stats
7W - 7L
1,745 SR
Queue Stats
332W - 272L
1,646 Elo+
Party 3
Odin
Odin
Ather Cowboy
Odin
Level 82
God Stats
0W - 1L
1,752 SR
Queue Stats
3W - 7L
1,416 Elo+
Party 2
Baron Samedi
Baron Samedi
ButtsMcgeee
Baron Samedi
Level 42
God Stats
0W - 4L
975 SR
Queue Stats
0W - 4L
1,108 Elo+
Party 2
Ullr
Ullr
CeeThreePeeOhh
Ullr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Sandman0619
Sylvanus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,085 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,383
489
1,963
4,328
1,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 1 / 1
6,946
631
6,125
5,207
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 2 / 1
5,755
523
4,042
9,014
4,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Its Bart Boy
Cabrakan
11
0 / 1 / 1
6,243
568
757
4,235
2,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chronos
blarghman93
Chronos
12
7 / 1 / 2
7,886
717
7,648
8,618
3,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AfroGenesis4
Erlang Shen
9
1 / 2 / 1
5,553
505
1,908
5,050
2,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 1 / 0
6,560
596
3,736
4,637
2,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
ButtsMcgeee
Baron Samedi
9
0 / 7 / 1
5,425
493
3,153
8,734
3,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 2 / 1
6,200
564
4,917
7,476
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Sandman0619
Sylvanus
8
0 / 4 / 1
4,955
450
2,225
7,798
3,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
16
Kills
6
6
Deaths
16
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AfroGenesis4
Erlang Shen
1
2
1
0.75
L
2
1
0
2
L
Baron Samedi
ButtsMcgeee
Baron Samedi
0
7
1
0.07
L
3
2
1
1.75
W
0
1
3
1.5
W
6
1
1
6.5
W
3
2
1
1.75
W
Cabrakan
Its Bart Boy
Cabrakan
0
1
1
0.5
L
Sylvanus
Sandman0619
Sylvanus
0
4
1
0.13
W
Chronos
blarghman93
Chronos
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,535
Damage
15,939
31,402
Taken
33,695
13,103
Mitigated
14,143
11,585
Healing
9,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AfroGenesis4
Erlang Shen
1,908
894
0
771
5,050
2,317
0
678
4,372
0
26,292
L
3,736
736
0
1,271
4,637
2,752
0
1,366
3,271
0
21,238
L
Baron Samedi
ButtsMcgeee
Baron Samedi
3,153
414
0
1,722
8,734
3,416
497
4,425
4,309
21,166
0
L
4,917
2,146
0
2,561
7,476
2,153
432
663
6,813
0
36,082
W
1,963
716
248
504
4,328
1,109
325
366
3,962
0
16,351
W
6,125
2,173
0
948
5,207
1,629
927
821
4,325
0
34,751
W
4,042
1,353
620
3,212
9,014
4,576
118
1,334
7,655
0
24,761
W
Cabrakan
Its Bart Boy
Cabrakan
757
170
0
1,861
4,235
2,715
341
0
4,043
28,591
1,332
L
Sylvanus
Sandman0619
Sylvanus
2,225
563
1,095
2,160
7,798
3,505
335
1,223
6,575
14,765
3,575
W
Chronos
blarghman93
Chronos
7,648
2,461
0
4,192
8,618
3,074
2,024
2,403
5,865
45,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,213
Gold Earned
28,693
287
Minions Killed
240
0
Camps Cleared
0
1,097,865
Distance Traveled
970,269
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,553
505
50
5
0
182,258
1
L
Odin
6,560
596
53
5
0
210,830
2
L
Baron Samedi
5,425
493
36
3
0
174,846
0
L
Ullr
6,200
564
63
6
0
211,388
1
W
Skadi
5,383
489
36
3
0
202,569
0
W
Loki
6,946
631
66
6
0
228,289
0
W
Bellona
5,755
523
41
4
0
241,604
0
W
Cabrakan
6,243
568
62
6
0
218,575
0
L
Sylvanus
4,955
450
38
3
0
190,947
0
W
Chronos
7,886
717
82
7
0
206,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role