Player Matchup

Loki
Loki
 
Loki
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
PrincessBibby
Tiamat
Level 160
God Stats
80W - 61L
1,290 SR
Queue Stats
925W - 730L
1,467 Elo+
Party 1
King Arthur
King Arthur
XsposemVm
King Arthur
Level 128
God Stats
9W - 13L
1,374 SR
Queue Stats
312W - 231L
1,573 Elo+
Party 1
Team Averages
Level 145
1,388 SR
1,513 Elo+

VS

Team Averages
Level 46
1,462 SR
1,301 Elo+
Neith
Neith
ShadowDragon1367
Neith
Level 46
God Stats
7W - 12L
1,329 SR
Queue Stats
11W - 20L
1,188 Elo+
Party 2
Yemoja
Yemoja
budneff67
Yemoja
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,427 Elo+
Party 2
Kukulkan
Kukulkan
budwiser67
Kukulkan
Level 77
God Stats
9W - 7L
1,558 SR
Queue Stats
25W - 39L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
6 / 1 / 7
9,159
763
8,927
6,591
2,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 1 / 11
9,197
766
12,688
6,281
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
XsposemVm
King Arthur
12
7 / 0 / 7
9,163
764
3,086
7,124
5,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,840
570
1,696
8,303
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
budneff67
Yemoja
9
0 / 7 / 2
6,910
576
2,927
11,076
3,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
budwiser67
Kukulkan
10
1 / 6 / 1
7,437
620
5,645
8,149
2,778
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
17
Kills
1
2
Deaths
17
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
7
9.5
W
4
1
11
9.5
L
0
4
2
0.25
W
King Arthur
XsposemVm
King Arthur
7
0
7
10.5
L
Yemoja
budneff67
Yemoja
0
7
2
0.14
L
Kukulkan
budwiser67
Kukulkan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,701
Damage
10,268
19,996
Taken
27,528
11,691
Mitigated
8,189
4,111
Healing
4,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,927
2,761
0
398
6,591
2,181
0
2,949
3,642
0
31,101
W
12,688
845
0
1,552
6,281
3,938
216
2,537
3,744
32,570
0
L
1,696
830
0
316
8,303
2,002
0
3,058
4,858
0
6,758
W
King Arthur
XsposemVm
King Arthur
3,086
177
0
2,161
7,124
5,572
43
3,114
4,010
0
22,282
L
Yemoja
budneff67
Yemoja
2,927
742
1,632
1,019
11,076
3,409
0
4,605
6,009
15,029
0
L
Kukulkan
budwiser67
Kukulkan
5,645
337
218
1,088
8,149
2,778
0
4,049
3,730
30,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,519
Gold Earned
21,187
129
Minions Killed
87
0
Camps Cleared
0
663,356
Distance Traveled
512,007
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,159
763
33
3
0
207,464
0
W
Tiamat
9,197
766
59
5
0
220,084
1
L
Neith
6,840
570
11
1
0
156,506
0
W
King Arthur
9,163
764
37
3
0
235,808
1
L
Yemoja
6,910
576
21
2
0
162,863
2
L
Kukulkan
7,437
620
55
5
0
192,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role