Player Matchup

Aphrodite
Aphrodite
AhmadaPhuka
Aphrodite
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Azsthetics
Hachiman
Level 28
God Stats
18W - 18L
1,507 SR
Queue Stats
136W - 139L
1,524 Elo+
Party 2
Chaac
Chaac
Bichaelangelo
Chaac
Level 114
God Stats
6W - 3L
1,510 SR
Queue Stats
89W - 64L
1,561 Elo+
Party 2
Team Averages
Level 83
1,506 SR
1,528 Elo+

VS

Team Averages
Level 73
1,665 SR
1,507 Elo+
Ares
Ares
BullyKong
Ares
Level 117
God Stats
4W - 2L
1,528 SR
Queue Stats
129W - 150L
1,489 Elo+
Party 1
Bastet
Bastet
monkeyhunter1015
Bastet
Level 86
God Stats
2W - 3L
1,733 SR
Queue Stats
62W - 76L
1,487 Elo+
Party 1
Odin
Odin
the_skyxguy
Odin
Level 16
God Stats
5W - 2L
1,733 SR
Queue Stats
13W - 11L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AhmadaPhuka
Aphrodite
12
7 / 3 / 6
9,576
871
8,663
8,878
7,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Azsthetics
Hachiman
9
2 / 5 / 5
7,365
670
4,352
8,389
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
7 / 2 / 7
9,583
871
12,122
13,192
8,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
5 / 4 / 4
9,008
819
10,235
11,612
9,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 7 / 7
7,357
669
6,525
9,802
4,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
4 / 5 / 5
8,078
734
7,337
9,243
8,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
16
Kills
9
10
Deaths
16
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AhmadaPhuka
Aphrodite
7
3
6
3.33
W
Hachiman
Azsthetics
Hachiman
2
5
5
0.9
W
7
2
7
5.25
L
Ares
5
4
4
1.75
L
0
7
7
0.5
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,137
Damage
24,097
30,459
Taken
30,657
18,249
Mitigated
22,163
13,705
Healing
2,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AhmadaPhuka
Aphrodite
8,663
1,873
3,978
5,009
8,878
7,578
522
3,226
5,505
23,223
0
W
Hachiman
Azsthetics
Hachiman
4,352
1,689
0
1,618
8,389
2,541
282
2,878
5,436
0
17,151
W
12,122
4,018
0
3,100
13,192
8,130
602
4,185
8,782
0
39,275
L
Ares
10,235
1,299
0
221
11,612
9,475
0
2,793
8,819
22,235
0
L
6,525
2,212
0
505
9,802
4,211
0
2,226
7,576
0
21,728
L
7,337
2,093
612
834
9,243
8,477
0
3,659
5,584
0
16,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,524
Gold Earned
24,443
123
Minions Killed
87
0
Camps Cleared
0
586,778
Distance Traveled
595,390
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,576
871
35
3
0
181,559
1
W
Hachiman
7,365
670
26
2
0
175,993
0
W
Chaac
9,583
871
62
6
0
229,226
0
L
Ares
9,008
819
24
2
0
198,491
0
L
Bastet
7,357
669
31
3
0
190,613
1
L
Odin
8,078
734
32
3
0
206,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role