Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GIGo-555
Ymir
Level 127
God Stats
5W - 6L
1,500 SR
Queue Stats
180W - 170L
1,525 Elo+
Party 1
Bakasura
Bakasura
Tumarci-1
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,353 Elo+
Party 1
Pele
Pele
Uzi-Uzi_NOTAGAIN
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
galoo52
Cerberus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 144L
1,528 Elo+
Solo
Team Averages
Level 37
1,500 SR
1,481 Elo+

VS

Team Averages
Level 30
1,662 SR
1,575 Elo+
The Morrigan
The Morrigan
CryZinator
The Morrigan
Level 68
God Stats
4W - 2L
1,807 SR
Queue Stats
269W - 215L
1,575 Elo+
Party 2
Danzaburou
Danzaburou
LbcMomo
Danzaburou
Level 11
God Stats
6W - 7L
1,723 SR
Queue Stats
10W - 10L
1,652 Elo+
Party 2
Pele
Pele
MysticMayyy
Pele
Level 17
God Stats
6W - 2L
1,925 SR
Queue Stats
70W - 56L
1,540 Elo+
Party 2
Athena
Athena
NaturesEyes
Athena
Level 29
God Stats
9W - 4L
1,698 SR
Queue Stats
35W - 28L
1,598 Elo+
Party 2
Mulan
Mulan
Suhspektt
Mulan
Level 26
God Stats
3W - 6L
1,155 SR
Queue Stats
196W - 203L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 3 / 2
5,911
493
2,482
7,518
2,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
8
1 / 4 / 0
5,138
428
4,451
8,533
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bakasura
Tumarci-1
Bakasura
8
0 / 5 / 0
4,986
416
719
6,198
1,875
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 7 / 0
5,259
438
2,305
9,064
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
galoo52
Cerberus
9
0 / 2 / 0
5,476
456
1,574
7,324
3,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CryZinator
The Morrigan
13
12 / 0 / 2
8,349
696
13,285
4,893
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
LbcMomo
Danzaburou
10
2 / 0 / 3
6,187
516
2,892
2,078
593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 0 / 2
5,887
491
2,121
5,135
1,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
10
1 / 0 / 7
6,421
535
2,895
7,777
3,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
Suhspektt
Mulan
12
3 / 2 / 1
6,745
562
4,920
9,135
3,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
20
21
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
2
0.33
W
The Morrigan
CryZinator
The Morrigan
12
0
2
13
L
Ymir
1
4
0
0.25
W
Danzaburou
LbcMomo
Danzaburou
2
0
3
3.5
W
2
0
2
3
W
Athena
1
0
7
4.5
W
Mulan
Suhspektt
Mulan
3
2
1
1.75
L
Bakasura
Tumarci-1
Bakasura
0
5
0
0
L
1
7
0
0.14
L
Cerberus
galoo52
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,531
Damage
26,113
38,637
Taken
29,018
13,607
Mitigated
10,414
8,190
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,482
1,722
0
2,776
7,518
2,680
405
1,330
6,131
0
26,517
W
The Morrigan
CryZinator
The Morrigan
13,285
3,582
0
1,459
4,893
1,649
250
2,110
2,783
38,860
1,506
L
Ymir
4,451
1,185
0
1,664
8,533
3,219
0
3,655
4,743
26,382
0
W
Danzaburou
LbcMomo
Danzaburou
2,892
1,151
0
1,495
2,078
593
545
197
1,881
0
26,271
W
2,121
619
0
1,324
5,135
1,489
0
667
4,468
0
29,480
W
Athena
2,895
1,320
0
3,946
7,777
3,277
159
2,413
5,364
17,686
0
W
Mulan
Suhspektt
Mulan
4,920
485
0
3,530
9,135
3,406
0
1,163
7,972
0
34,799
L
Bakasura
Tumarci-1
Bakasura
719
719
0
306
6,198
1,875
0
4,048
1,907
0
8,967
L
2,305
727
0
958
9,064
2,181
572
2,826
6,114
0
21,850
L
Cerberus
galoo52
Cerberus
1,574
232
0
2,486
7,324
3,652
0
2,234
5,068
19,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,770
Gold Earned
33,589
213
Minions Killed
286
0
Camps Cleared
0
1,085,876
Distance Traveled
1,110,732
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,911
493
63
5
0
185,176
1
W
The Morrigan
8,349
696
81
7
0
223,204
3
L
Ymir
5,138
428
38
3
0
228,519
0
W
Danzaburou
6,187
516
46
4
0
213,173
3
W
Pele
5,887
491
43
4
0
221,885
1
W
Athena
6,421
535
36
3
0
238,796
4
W
Mulan
6,745
562
80
7
0
213,674
0
L
Bakasura
4,986
416
26
2
0
227,555
0
L
Pele
5,259
438
41
3
0
242,359
1
L
Cerberus
5,476
456
45
4
0
202,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role