Player Matchup

Sylvanus
Sylvanus
Sagato05
Sylvanus
Level 24
God Stats
13W - 8L
1,805 SR
Queue Stats
52W - 83L
1,279 Elo+
Party 2
Fenrir
Fenrir
SorcrarALQ
Fenrir
Level 24
God Stats
6W - 7L
1,467 SR
Queue Stats
57W - 94L
1,257 Elo+
Party 2
Fafnir
Fafnir
Taikoubou
Fafnir
Level 23
God Stats
10W - 7L
1,631 SR
Queue Stats
51W - 76L
1,285 Elo+
Party 2
Team Averages
Level 24
1,634 SR
1,274 Elo+

VS

Team Averages
Level 79
1,503 SR
1,343 Elo+
Neith
Neith
MuddX2
Neith
Level 59
God Stats
7W - 6L
1,598 SR
Queue Stats
66W - 100L
1,273 Elo+
Party 1
Chaac
Chaac
SEAL TEAM BLUE
Chaac
Level 105
God Stats
93W - 106L
1,510 SR
Queue Stats
178W - 209L
1,402 Elo+
Party 1
Zeus
Zeus
holland0140
Zeus
Level 73
God Stats
36W - 57L
1,401 SR
Queue Stats
67W - 101L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Sagato05
Sylvanus
13
2 / 2 / 3
8,746
625
3,723
12,520
13,221
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
SorcrarALQ
Fenrir
12
1 / 1 / 3
9,047
646
6,040
17,839
17,337
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fafnir
Taikoubou
Fafnir
12
2 / 4 / 1
9,686
692
4,914
19,577
22,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MuddX2
Neith
11
0 / 2 / 6
8,906
636
7,268
7,634
2,733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 1 / 6
9,217
658
12,923
9,584
10,826
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
6 / 2 / 1
10,079
720
19,884
7,370
2,786
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
5
Kills
7
7
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
MuddX2
Neith
0
2
6
1.5
W
1
1
6
4
L
Sylvanus
Sagato05
Sylvanus
2
2
3
1.75
L
Fenrir
SorcrarALQ
Fenrir
1
1
3
2.5
L
Fafnir
Taikoubou
Fafnir
2
4
1
0.63
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,677
Damage
40,075
49,936
Taken
24,588
53,340
Mitigated
16,345
13,678
Healing
12,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
MuddX2
Neith
7,268
4,395
244
2,248
7,634
2,733
1,367
1,026
6,608
0
34,140
W
12,923
1,464
847
5,762
9,584
10,826
678
3,910
5,674
0
40,878
L
Sylvanus
Sagato05
Sylvanus
3,723
1,139
5,944
4,253
12,520
13,221
0
5,249
7,271
20,894
0
L
Fenrir
SorcrarALQ
Fenrir
6,040
1,550
0
2,027
17,839
17,337
0
7,554
10,285
0
23,345
L
Fafnir
Taikoubou
Fafnir
4,914
1,563
0
1,454
19,577
22,782
0
7,193
12,384
20,972
0
W
19,884
3,853
1,054
1,918
7,370
2,786
716
3,717
3,653
47,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,479
Gold Earned
28,202
88
Minions Killed
173
0
Camps Cleared
0
726,541
Distance Traveled
641,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,906
636
52
4
0
204,296
0
W
Chaac
9,217
658
57
4
0
241,297
0
L
Sylvanus
8,746
625
36
3
0
191,821
0
L
Fenrir
9,047
646
27
2
0
287,524
0
L
Fafnir
9,686
692
25
2
0
247,196
0
W
Zeus
10,079
720
64
5
0
196,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role