Player Matchup

Pele
Pele
Biel434481
Pele
Level 20
God Stats
1W - 0L
1,437 SR
Queue Stats
21W - 20L
1,511 Elo+
Solo
Ymir
Ymir
Juanrodrgss
Ymir
Level 27
God Stats
14W - 7L
1,854 SR
Queue Stats
820W - 839L
1,346 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NoSeJugarSupport
Ah Muzen Cab
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,801 Elo+
Party 1
Ra
Ra
NotengoManos
Ra
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Mulan
Mulan
OSM_ElChotaLarga
Mulan
Level 104
God Stats
5W - 5L
1,500 SR
Queue Stats
685W - 708L
1,397 Elo+
Party 1
Team Averages
Level 31
1,558 SR
1,511 Elo+

VS

Team Averages
Level 17
1,387 SR
1,406 Elo+
Neith
Neith
Hide0nHeart
Neith
Level 7
God Stats
3W - 8L
1,282 SR
Queue Stats
23W - 20L
1,152 Elo+
Solo
Geb
Geb
Matioxo
Geb
Level 29
God Stats
43W - 38L
1,545 SR
Queue Stats
85W - 103L
1,538 Elo+
Solo
Nox
Nox
Popitup
Nox
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
168W - 126L
1,551 Elo+
Solo
Chaac
Chaac
SergioHater
Chaac
Level 29
God Stats
2W - 7L
1,107 SR
Queue Stats
304W - 354L
1,288 Elo+
Solo
Merlin
Merlin
wilzip
Merlin
Level 2
God Stats
5W - 5L
1,500 SR
Queue Stats
290W - 240L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,056
460
844
6,419
1,812
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 2
5,375
489
1,940
6,669
3,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
NoSeJugarSupport
Ah Muzen Cab
9
1 / 2 / 1
5,374
489
2,337
4,842
1,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
8 / 1 / 2
8,159
742
7,397
6,515
2,526
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 1 / 0
7,178
653
5,345
10,295
4,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,806
437
3,792
5,093
1,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
8
0 / 1 / 2
4,650
423
4,221
4,990
1,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nox
8
1 / 3 / 1
5,046
459
3,936
5,393
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 5 / 2
4,946
450
4,369
8,338
7,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
wilzip
Merlin
6
1 / 4 / 0
4,413
401
1,682
3,562
1,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
14
Kills
3
5
Deaths
14
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
1
1
1
1.5
W
0
0
2
1
L
Geb
0
1
2
1
W
Ah Muzen Cab
NoSeJugarSupport
Ah Muzen Cab
1
2
1
0.75
W
8
1
2
9
W
5
1
0
5
L
Nox
1
3
1
0.5
L
0
5
2
0.2
L
Merlin
wilzip
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,863
Damage
18,000
34,740
Taken
27,376
14,562
Mitigated
13,901
9,834
Healing
5,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
844
102
0
641
6,419
1,812
298
1,091
5,328
0
21,167
L
3,792
2,450
0
1,026
5,093
1,284
0
1,438
3,655
0
24,366
W
1,940
213
0
2,902
6,669
3,583
0
2,562
4,107
12,985
0
L
Geb
4,221
434
0
1,423
4,990
1,860
0
1,765
3,225
15,774
0
W
Ah Muzen Cab
NoSeJugarSupport
Ah Muzen Cab
2,337
285
0
1,132
4,842
1,858
40
2,850
1,992
0
22,495
W
7,397
1,546
151
1,626
6,515
2,526
696
2,741
3,774
58,200
0
W
5,345
1,468
0
3,382
10,295
4,783
699
595
9,375
0
40,616
L
Nox
3,936
395
0
1,142
5,393
1,701
0
2,569
2,824
24,523
0
L
4,369
1,331
0
1,783
8,338
7,928
0
1,003
7,335
0
17,524
L
Merlin
wilzip
Merlin
1,682
440
0
68
3,562
1,128
0
2,562
1,000
9,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,142
Gold Earned
23,861
328
Minions Killed
168
0
Camps Cleared
0
1,085,068
Distance Traveled
959,954
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,056
460
40
4
0
222,907
1
L
Neith
4,806
437
39
4
0
211,126
0
W
Ymir
5,375
489
23
2
0
235,197
4
L
Geb
4,650
423
36
3
0
224,067
1
W
Ah Muzen Cab
5,374
489
51
5
0
193,793
2
W
Ra
8,159
742
115
10
0
224,008
0
W
Mulan
7,178
653
99
9
0
209,163
2
L
Nox
5,046
459
50
5
0
207,885
3
L
Chaac
4,946
450
29
3
0
187,026
3
L
Merlin
4,413
401
14
1
0
129,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role