Player Matchup

Cthulhu
Cthulhu
Arabdude321
Cthulhu
Level 16
God Stats
1W - 2L
1,352 SR
Queue Stats
3W - 9L
1,207 Elo+
Party 2
Nemesis
Nemesis
CarltonYamaguchi
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,396 Elo+
Party 2
Arachne
Arachne
OPTIC_SLENDER99
Arachne
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,343 Elo+
Party 2
Merlin
Merlin
SmaIIeyez
Merlin
Level 7
God Stats
0W - 2L
1,254 SR
Queue Stats
3W - 9L
1,207 Elo+
Party 2
Apollo
Apollo
Yoshimm1
Apollo
Level 24
God Stats
3W - 11L
1,258 SR
Queue Stats
3W - 11L
1,192 Elo+
Party 2
Team Averages
Level 14
1,373 SR
1,269 Elo+

VS

Team Averages
Level 21
1,608 SR
1,469 Elo+
Guan Yu
Guan Yu
CelestialStratum
Guan Yu
Level 17
God Stats
10W - 6L
1,862 SR
Queue Stats
234W - 239L
1,407 Elo+
Solo
Merlin
Merlin
MAINLANE
Merlin
Level 13
God Stats
50W - 23L
1,746 SR
Queue Stats
70W - 40L
1,542 Elo+
Party 1
Geb
Geb
Meritez
Geb
Level 21
God Stats
21W - 10L
1,625 SR
Queue Stats
303W - 235L
1,520 Elo+
Party 1
Apollo
Apollo
SenorTastyTreat
Apollo
Level 28
God Stats
5W - 3L
1,359 SR
Queue Stats
275W - 204L
1,557 Elo+
Party 1
Anubis
Anubis
sidds457
Anubis
Level 27
God Stats
28W - 20L
1,450 SR
Queue Stats
215W - 254L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arabdude321
Cthulhu
17
0 / 8 / 5
11,053
1,005
9,688
33,235
32,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
0 / 12 / 4
10,008
910
5,521
22,275
8,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 8 / 2
11,429
1,039
9,942
21,936
8,769
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
SmaIIeyez
Merlin
16
0 / 10 / 4
9,828
893
10,319
16,718
6,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Yoshimm1
Apollo
16
3 / 4 / 4
10,998
1,000
17,804
18,853
7,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 21
12,570
1,143
15,745
15,118
16,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
MAINLANE
Merlin
19
7 / 1 / 23
12,030
1,094
22,828
7,568
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
19
5 / 1 / 29
11,947
1,086
13,446
10,858
10,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
11 / 3 / 22
12,384
1,126
29,896
15,046
7,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
sidds457
Anubis
20
10 / 2 / 25
12,746
1,159
25,996
11,773
6,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
162
8
Kills
42
42
Deaths
9
19
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arabdude321
Cthulhu
0
8
5
0.31
L
0
12
4
0.17
W
9
2
21
9.75
W
Merlin
MAINLANE
Merlin
7
1
23
18.5
W
Geb
5
1
29
19.5
L
5
8
2
0.75
W
11
3
22
7.33
L
Merlin
SmaIIeyez
Merlin
0
10
4
0.2
L
Apollo
Yoshimm1
Apollo
3
4
4
1.25
W
Anubis
sidds457
Anubis
10
2
25
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,274
Damage
107,911
113,017
Taken
60,363
63,855
Mitigated
43,559
5,871
Healing
21,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arabdude321
Cthulhu
9,688
373
1,094
1,358
33,235
32,378
0
19,260
13,633
28,782
0
L
5,521
2,569
0
746
22,275
8,420
0
11,309
10,740
0
19,801
W
15,745
944
5,802
5,214
15,118
16,541
0
5,583
9,535
0
25,708
W
Merlin
MAINLANE
Merlin
22,828
870
866
2,116
7,568
3,311
0
1,782
5,786
47,638
0
W
Geb
13,446
1,478
0
0
10,858
10,318
0
3,215
6,404
20,110
0
L
9,942
6,028
0
2,576
21,936
8,769
0
13,357
8,313
0
17,310
W
29,896
22,793
0
2,638
15,046
7,247
0
4,839
10,207
0
46,448
L
Merlin
SmaIIeyez
Merlin
10,319
1,310
0
0
16,718
6,718
0
7,695
8,815
24,724
0
L
Apollo
Yoshimm1
Apollo
17,804
9,170
0
97
18,853
7,570
0
9,405
9,246
0
52,218
W
Anubis
sidds457
Anubis
25,996
2,305
0
4,835
11,773
6,142
0
4,588
7,185
63,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,316
Gold Earned
61,677
181
Minions Killed
254
3
Camps Cleared
6
988,136
Distance Traveled
1,102,701
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,053
1,005
49
4
0
172,965
1
L
Nemesis
10,008
910
21
2
0
229,634
0
W
Guan Yu
12,570
1,143
17
2
0
254,046
0
W
Merlin
12,030
1,094
96
9
2
209,765
1
W
Geb
11,947
1,086
11
1
2
252,777
2
L
Arachne
11,429
1,039
7
1
1
226,257
1
W
Apollo
12,384
1,126
34
3
2
190,173
0
L
Merlin
9,828
893
31
3
1
158,092
2
L
Apollo
10,998
1,000
73
7
1
201,188
0
W
Anubis
12,746
1,159
96
9
0
195,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role