Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AlphaBorne
Ah Muzen Cab
Level 102
God Stats
5W - 3L
1,413 SR
Queue Stats
549W - 500L
1,567 Elo+
Party 1
Camazotz
Camazotz
DarthDadddy
Camazotz
Level 123
God Stats
2W - 1L
1,297 SR
Queue Stats
247W - 230L
1,602 Elo+
Party 1
Nu Wa
Nu Wa
TheDankSoviet
Nu Wa
Level 67
God Stats
5W - 3L
1,709 SR
Queue Stats
168W - 140L
1,445 Elo+
Party 1
Neith
Neith
pseudonymlynn
Neith
Level 33
God Stats
5W - 25L
1,151 SR
Queue Stats
11W - 44L
1,181 Elo+
Party 4
Aphrodite
Aphrodite
vampiredmage
Aphrodite
Level 122
God Stats
14W - 12L
1,449 SR
Queue Stats
115W - 159L
1,340 Elo+
Party 4
Team Averages
Level 89
1,404 SR
1,427 Elo+

VS

Team Averages
Level 72
1,455 SR
1,397 Elo+
Nike
Nike
Jeringaslokas
Nike
Level 37
God Stats
27W - 24L
1,303 SR
Queue Stats
445W - 559L
1,299 Elo+
Party 2
Medusa
Medusa
Khaos_PR
Medusa
Level 89
God Stats
20W - 26L
1,474 SR
Queue Stats
171W - 194L
1,364 Elo+
Party 3
Xing Tian
Xing Tian
LaMueltePeluda
Xing Tian
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Rodright1152
Vulcan
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
213W - 231L
1,391 Elo+
Party 2
Da Ji
Da Ji
magiklmysteryboi
Da Ji
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
158W - 201L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlphaBorne
Ah Muzen Cab
15
5 / 0 / 3
9,304
582
12,815
9,945
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
DarthDadddy
Camazotz
17
11 / 0 / 4
10,342
646
14,390
16,275
6,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 5
8,677
542
7,694
6,801
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 2 / 1
7,374
461
2,509
6,167
1,902
Boots

Boots

+6%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
vampiredmage
Aphrodite
12
1 / 0 / 2
8,273
517
3,280
6,029
1,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,973
436
4,651
15,970
8,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Khaos_PR
Medusa
11
2 / 3 / 0
7,097
444
5,774
9,395
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
LaMueltePeluda
Xing Tian
11
0 / 1 / 2
7,237
452
2,924
9,850
7,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
15
2 / 4 / 0
8,519
532
7,129
9,610
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 8 / 0
5,769
361
3,133
11,893
4,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
21
Kills
4
4
Deaths
21
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AlphaBorne
Ah Muzen Cab
5
0
3
6.5
W
Camazotz
DarthDadddy
Camazotz
11
0
4
13
L
0
5
0
0
L
Medusa
Khaos_PR
Medusa
2
3
0
0.67
L
Xing Tian
LaMueltePeluda
Xing Tian
0
1
2
1
L
Vulcan
2
4
0
0.5
W
4
2
5
3.25
L
0
8
0
0
W
0
2
1
0.25
W
Aphrodite
vampiredmage
Aphrodite
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,688
Damage
23,611
45,217
Taken
56,718
15,889
Mitigated
27,707
27,357
Healing
12,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AlphaBorne
Ah Muzen Cab
12,815
7,581
0
7,237
9,945
4,278
2,353
0
9,670
0
71,898
W
Camazotz
DarthDadddy
Camazotz
14,390
6,412
0
11,310
16,275
6,002
220
3,488
12,591
0
81,725
L
4,651
756
0
3,730
15,970
8,323
136
1,919
13,939
0
39,106
L
Medusa
Khaos_PR
Medusa
5,774
2,327
0
3,838
9,395
3,658
0
708
8,647
0
50,893
L
Xing Tian
LaMueltePeluda
Xing Tian
2,924
292
0
2,569
9,850
7,354
0
2,200
7,560
17,199
0
L
Vulcan
7,129
2,265
0
1,278
9,610
3,635
0
3,622
5,662
57,746
0
W
7,694
2,692
0
1,198
6,801
1,960
1,133
3,961
2,651
38,467
0
L
3,133
682
0
1,037
11,893
4,737
0
1,823
9,936
0
24,699
W
2,509
813
0
1,395
6,167
1,902
0
1,166
5,001
0
34,293
W
Aphrodite
vampiredmage
Aphrodite
3,280
129
2,135
4,082
6,029
1,747
0
1,166
4,851
25,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,970
Gold Earned
35,595
444
Minions Killed
377
0
Camps Cleared
0
1,587,616
Distance Traveled
1,424,503
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,304
582
114
7
0
293,679
0
W
Camazotz
10,342
646
138
9
0
371,498
1
L
Nike
6,973
436
86
5
0
274,577
0
L
Medusa
7,097
444
104
7
0
255,401
5
L
Xing Tian
7,237
452
20
1
0
303,212
3
L
Vulcan
8,519
532
115
7
0
305,392
1
W
Nu Wa
8,677
542
87
5
0
293,933
0
L
Da Ji
5,769
361
52
3
0
285,921
3
W
Neith
7,374
461
67
4
0
282,902
3
W
Aphrodite
8,273
517
38
2
0
345,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role