Player Matchup

Set
Set
ButteryBreadToes
Set
Level 58
God Stats
105W - 116L
1,410 SR
Queue Stats
437W - 482L
1,419 Elo+
Solo
Scylla
Scylla
Dioa98
Scylla
Level 62
God Stats
48W - 47L
1,431 SR
Queue Stats
200W - 223L
1,384 Elo+
Solo
Horus
Horus
YaBoyLuca
Horus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
728W - 717L
1,432 Elo+
Party 2
Danzaburou
Danzaburou
o Ajo x
Danzaburou
Level 67
God Stats
22W - 33L
1,462 SR
Queue Stats
690W - 678L
1,450 Elo+
Party 2
Achilles
Achilles
xJohnJ
Achilles
Level 64
God Stats
2W - 1L
1,652 SR
Queue Stats
310W - 289L
1,483 Elo+
Solo
Team Averages
Level 64
1,491 SR
1,434 Elo+

VS

Team Averages
Level 90
1,566 SR
1,413 Elo+
Athena
Athena
Ben J Gr1mm
Athena
Level 104
God Stats
55W - 33L
1,512 SR
Queue Stats
121W - 121L
1,426 Elo+
Party 1
Sylvanus
Sylvanus
ESPRE550
Sylvanus
Level 126
God Stats
44W - 54L
1,493 SR
Queue Stats
453W - 460L
1,413 Elo+
Solo
Artemis
Artemis
Flex3y
Artemis
Level 84
God Stats
2W - 2L
1,817 SR
Queue Stats
83W - 104L
1,373 Elo+
Party 1
Thanatos
Thanatos
SoulSurvivor849
Thanatos
Level 69
God Stats
10W - 6L
1,707 SR
Queue Stats
287W - 278L
1,406 Elo+
Solo
Chronos
Chronos
obey_ma
Chronos
Level 67
God Stats
5W - 5L
1,304 SR
Queue Stats
82W - 86L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 6
6,069
467
7,430
10,251
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Dioa98
Scylla
7
0 / 8 / 3
5,218
401
4,812
7,820
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Horus
YaBoyLuca
Horus
9
2 / 5 / 2
6,326
487
5,687
10,260
5,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
o Ajo x
Danzaburou
10
4 / 5 / 5
7,198
554
7,971
9,482
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
xJohnJ
Achilles
13
4 / 0 / 1
7,073
544
4,251
8,691
6,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
6 / 4 / 11
7,072
544
7,262
13,374
6,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
ESPRE550
Sylvanus
12
2 / 2 / 5
6,935
533
6,946
7,621
4,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artemis
Flex3y
Artemis
11
2 / 2 / 8
6,527
502
6,241
6,233
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
10
5 / 3 / 8
6,732
518
5,725
11,262
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
obey_ma
Chronos
12
8 / 1 / 4
7,833
603
6,752
8,321
2,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
11
Kills
23
23
Deaths
12
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Athena
6
4
11
2.88
L
1
5
6
0.8
L
Scylla
Dioa98
Scylla
0
8
3
0.19
W
Sylvanus
ESPRE550
Sylvanus
2
2
5
2.25
W
Artemis
Flex3y
Artemis
2
2
8
3
W
Thanatos
5
3
8
3
L
Horus
YaBoyLuca
Horus
2
5
2
0.6
L
Danzaburou
o Ajo x
Danzaburou
4
5
5
1.3
W
Chronos
obey_ma
Chronos
8
1
4
10
L
Achilles
xJohnJ
Achilles
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,151
Damage
32,926
46,504
Taken
46,811
20,425
Mitigated
20,042
11,074
Healing
19,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
7,262
1,950
882
2,989
13,374
6,894
146
2,144
11,136
17,010
0
L
7,430
4,077
0
1,779
10,251
3,243
0
3,756
6,495
0
27,236
L
Scylla
Dioa98
Scylla
4,812
611
291
973
7,820
2,211
0
4,691
3,129
15,845
0
W
Sylvanus
ESPRE550
Sylvanus
6,946
2,496
366
2,172
7,621
4,764
196
691
6,615
31,697
6,153
W
Artemis
Flex3y
Artemis
6,241
3,497
0
2,841
6,233
2,144
468
811
5,331
0
31,263
W
Thanatos
5,725
2,115
0
6,457
11,262
3,541
0
1,803
9,172
0
34,388
L
Horus
YaBoyLuca
Horus
5,687
2,236
909
2,122
10,260
5,918
0
5,420
4,840
5,587
8,702
L
Danzaburou
o Ajo x
Danzaburou
7,971
4,010
503
2,986
9,482
2,679
0
3,615
5,867
0
32,176
W
Chronos
obey_ma
Chronos
6,752
2,321
0
4,158
8,321
2,699
1,690
913
7,228
44,841
0
L
Achilles
xJohnJ
Achilles
4,251
1,143
0
1,511
8,691
6,374
0
2,983
5,708
0
33,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,884
Gold Earned
35,099
230
Minions Killed
306
0
Camps Cleared
0
1,087,370
Distance Traveled
1,157,380
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,072
544
32
2
0
258,082
2
L
Set
6,069
467
40
3
0
223,680
3
L
Scylla
5,218
401
27
2
0
207,883
1
W
Sylvanus
6,935
533
71
5
0
197,886
2
W
Artemis
6,527
502
65
5
0
200,322
0
W
Thanatos
6,732
518
56
4
0
266,004
1
L
Horus
6,326
487
31
2
0
225,613
2
L
Danzaburou
7,198
554
51
4
0
212,058
3
W
Chronos
7,833
603
82
6
0
235,086
1
L
Achilles
7,073
544
81
6
0
218,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role