Player Matchup

Cthulhu
Cthulhu
Competitive War
Cthulhu
Level 105
God Stats
56W - 41L
1,684 SR
Queue Stats
124W - 97L
1,590 Elo+
Party 2
Cernunnos
Cernunnos
Edenic
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
GarrettGMW7
Athena
Level 88
God Stats
3W - 0L
1,850 SR
Queue Stats
47W - 34L
1,608 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mouthy Son
Tsukuyomi
Level 124
God Stats
8W - 3L
1,563 SR
Queue Stats
153W - 121L
1,590 Elo+
Party 2
Scylla
Scylla
Teviot
Scylla
Level 118
God Stats
30W - 34L
1,472 SR
Queue Stats
197W - 164L
1,597 Elo+
Solo
Team Averages
Level 113
1,614 SR
1,577 Elo+

VS

Team Averages
Level 143
1,519 SR
1,562 Elo+
Ravana
Ravana
ChirrWangen
Ravana
Level 158
God Stats
1W - 2L
1,827 SR
Queue Stats
360W - 359L
1,468 Elo+
Solo
Geb
Geb
Kellz_inTheCut
Geb
Level 105
God Stats
1W - 2L
1,674 SR
Queue Stats
241W - 228L
1,598 Elo+
Party 1
Ra
Ra
TTV-TheWhiteKB
Ra
Level 156
God Stats
9W - 9L
1,346 SR
Queue Stats
272W - 255L
1,582 Elo+
Party 1
Ratatoskr
Ratatoskr
abillion
Ratatoskr
Level 141
God Stats
2W - 9L
1,215 SR
Queue Stats
267W - 255L
1,569 Elo+
Party 1
Danzaburou
Danzaburou
willett_2495
Danzaburou
Level 154
God Stats
5W - 5L
1,534 SR
Queue Stats
52W - 58L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 7
8,587
537
7,136
12,111
12,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Edenic
Cernunnos
15
5 / 1 / 5
8,834
552
9,146
10,482
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
15
4 / 0 / 7
9,017
564
6,777
8,104
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Mouthy Son
Tsukuyomi
16
2 / 0 / 5
9,502
594
10,583
7,986
7,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Teviot
Scylla
17
7 / 1 / 4
10,184
637
12,063
9,270
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
1 / 3 / 0
8,421
526
3,487
13,101
6,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 5 / 0
6,577
411
5,379
13,251
7,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 2
7,822
489
6,006
11,030
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
abillion
Ratatoskr
11
1 / 5 / 1
7,221
451
2,916
11,943
4,517
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
willett_2495
Danzaburou
12
0 / 4 / 0
7,504
469
3,676
10,406
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
22
Kills
3
3
Deaths
22
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ravana
1
3
0
0.33
W
4
1
7
7.5
W
Cernunnos
Edenic
Cernunnos
5
1
5
7.5
W
Athena
4
0
7
7.5
L
1
5
0
0.2
W
Tsukuyomi
Mouthy Son
Tsukuyomi
2
0
5
4.5
L
0
5
2
0.2
W
Scylla
Teviot
Scylla
7
1
4
9
L
Ratatoskr
abillion
Ratatoskr
1
5
1
0.3
L
Danzaburou
willett_2495
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,705
Damage
21,464
47,953
Taken
59,731
31,169
Mitigated
24,363
19,146
Healing
18,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
3,487
874
0
6,798
13,101
6,094
0
1,572
11,019
0
50,295
W
7,136
503
591
2,855
12,111
12,447
856
2,712
9,211
29,913
0
W
Cernunnos
Edenic
Cernunnos
9,146
3,776
0
4,435
10,482
4,123
96
2,418
8,030
0
60,235
W
Athena
6,777
1,755
0
4,017
8,104
3,657
983
1,767
6,259
48,240
0
L
5,379
494
0
1,605
13,251
7,168
0
7,700
5,430
21,164
0
W
Tsukuyomi
Mouthy Son
Tsukuyomi
10,583
3,401
0
4,025
7,986
7,343
877
480
7,482
0
62,725
L
6,006
474
341
3,346
11,030
3,668
0
7,888
2,860
53,487
0
W
Scylla
Teviot
Scylla
12,063
1,267
154
3,069
9,270
3,599
1,466
3,394
5,586
73,387
0
L
Ratatoskr
abillion
Ratatoskr
2,916
632
0
1,456
11,943
4,517
0
6,164
5,696
0
38,060
L
Danzaburou
willett_2495
Danzaburou
3,676
1,591
0
4,608
10,406
2,916
1,676
2,216
8,190
0
53,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,124
Gold Earned
37,545
524
Minions Killed
411
0
Camps Cleared
0
1,615,949
Distance Traveled
1,478,569
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,421
526
111
7
0
308,233
0
W
Cthulhu
8,587
537
46
3
0
311,505
3
W
Cernunnos
8,834
552
106
7
0
297,879
3
W
Athena
9,017
564
93
6
0
346,054
3
L
Geb
6,577
411
19
1
0
299,052
3
W
Tsukuyomi
9,502
594
127
8
0
335,410
0
L
Ra
7,822
489
103
6
0
294,829
3
W
Scylla
10,184
637
152
10
0
325,101
0
L
Ratatoskr
7,221
451
80
5
0
323,270
4
L
Danzaburou
7,504
469
98
6
0
253,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role