Player Matchup

Cernunnos
Cernunnos
Human_Torch17
Cernunnos
Level 63
God Stats
29W - 18L
1,575 SR
Queue Stats
234W - 179L
1,462 Elo+
Party 1
Discordia
Discordia
TuffNubbz
Discordia
Level 18
God Stats
23W - 24L
1,493 SR
Queue Stats
132W - 140L
1,399 Elo+
Party 1
Vamana
Vamana
sir_74awesome
Vamana
Level 29
God Stats
9W - 14L
1,406 SR
Queue Stats
77W - 68L
1,429 Elo+
Party 1
Team Averages
Level 37
1,491 SR
1,430 Elo+

VS

Team Averages
Level 14
1,343 SR
1,385 Elo+
Sylvanus
Sylvanus
braveUrsidae
Sylvanus
Level 27
God Stats
0W - 1L
1,280 SR
Queue Stats
7W - 21L
1,154 Elo+
Party 2
Jing Wei
Jing Wei
cynicalbronze
Jing Wei
Level 7
God Stats
0W - 1L
1,457 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
knightmare564
Danzaburou
Level 7
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Human_Torch17
Cernunnos
13
14 / 0 / 5
9,565
957
11,837
6,104
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
TuffNubbz
Discordia
11
1 / 0 / 12
7,279
728
8,718
2,754
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 4 / 12
7,548
755
4,026
7,126
4,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
braveUrsidae
Sylvanus
8
0 / 6 / 3
6,148
615
654
11,134
8,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
cynicalbronze
Jing Wei
7
0 / 9 / 2
5,612
561
801
10,166
2,752
Danzaburou
knightmare564
Danzaburou
8
2 / 4 / 0
6,165
617
3,146
8,936
2,735
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
19
Kills
2
4
Deaths
19
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Human_Torch17
Cernunnos
14
0
5
16.5
W
Discordia
TuffNubbz
Discordia
1
0
12
7
L
Sylvanus
braveUrsidae
Sylvanus
0
6
3
0.25
L
Jing Wei
cynicalbronze
Jing Wei
0
9
2
0.11
L
Danzaburou
knightmare564
Danzaburou
2
4
0
0.5
W
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,581
Damage
4,601
15,984
Taken
30,236
7,616
Mitigated
13,494
4,842
Healing
1,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Human_Torch17
Cernunnos
11,837
6,224
0
3,383
6,104
2,219
1,432
269
5,835
0
48,899
W
Discordia
TuffNubbz
Discordia
8,718
53
0
0
2,754
731
443
134
2,620
20,826
0
L
Sylvanus
braveUrsidae
Sylvanus
654
284
717
1,091
11,134
8,007
0
2,947
7,739
5,233
0
L
Jing Wei
cynicalbronze
Jing Wei
801
639
0
0
10,166
2,752
0
2,709
6,942
0
6,004
L
Danzaburou
knightmare564
Danzaburou
3,146
2,087
0
38
8,936
2,735
0
2,216
6,469
0
11,747
W
4,026
1,590
0
1,459
7,126
4,666
733
323
6,803
0
10,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,392
Gold Earned
17,925
118
Minions Killed
24
0
Camps Cleared
0
513,574
Distance Traveled
418,258
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,565
957
76
8
0
166,815
4
W
Discordia
7,279
728
30
3
0
179,236
0
L
Sylvanus
6,148
615
2
0
0
131,953
0
L
Jing Wei
5,612
561
5
1
0
148,940
0
L
Danzaburou
6,165
617
17
2
0
137,365
0
W
Vamana
7,548
755
12
1
0
167,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role