Player Matchup

Tsukuyomi
Tsukuyomi
BLACKzero58
Tsukuyomi
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 64L
1,565 Elo+
Party 4
Amaterasu
Amaterasu
Clap4Nino
Amaterasu
Level 64
God Stats
1W - 1L
1,849 SR
Queue Stats
28W - 25L
1,576 Elo+
Party 4
Nox
Nox
YooJordan-
Nox
Level 23
God Stats
2W - 1L
1,501 SR
Queue Stats
10W - 6L
1,623 Elo+
Party 4
Freya
Freya
akita41
Freya
Level 69
God Stats
230W - 235L
1,552 SR
Queue Stats
318W - 304L
1,466 Elo+
Party 3
Athena
Athena
ice-koneko
Athena
Level 103
God Stats
12W - 5L
1,619 SR
Queue Stats
418W - 414L
1,499 Elo+
Party 3
Team Averages
Level 68
1,604 SR
1,546 Elo+

VS

Team Averages
Level 76
1,493 SR
1,484 Elo+
Cthulhu
Cthulhu
IISTEVENFAZZII
Cthulhu
Level 74
God Stats
9W - 15L
1,228 SR
Queue Stats
189W - 179L
1,482 Elo+
Party 1
Tiamat
Tiamat
XxDilTonXx
Tiamat
Level 45
God Stats
1W - 3L
1,344 SR
Queue Stats
84W - 86L
1,365 Elo+
Party 1
Discordia
Discordia
ashardg
Discordia
Level 29
God Stats
2W - 1L
1,829 SR
Queue Stats
24W - 21L
1,541 Elo+
Party 2
Loki
Loki
sonicsuperman2
Loki
Level 108
God Stats
4W - 2L
1,730 SR
Queue Stats
74W - 65L
1,495 Elo+
Party 2
Rama
Rama
turqoisedude
Rama
Level 122
God Stats
2W - 2L
1,333 SR
Queue Stats
104W - 99L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BLACKzero58
Tsukuyomi
20
17 / 2 / 2
12,306
615
16,483
15,252
7,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
Clap4Nino
Amaterasu
16
9 / 2 / 8
10,363
518
12,009
18,217
14,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 5 / 8
9,870
494
7,123
12,258
4,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
akita41
Freya
14
3 / 1 / 10
8,881
444
10,294
14,814
6,069
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
ice-koneko
Athena
14
3 / 4 / 11
8,900
445
7,832
19,317
10,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 3
8,035
402
12,337
20,582
12,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
XxDilTonXx
Tiamat
15
1 / 7 / 1
9,391
470
4,892
12,842
5,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
ashardg
Discordia
13
4 / 8 / 2
8,860
443
10,291
9,724
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

16
5 / 4 / 4
10,273
514
11,606
12,628
5,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 2
8,983
449
7,374
14,631
4,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
36
Kills
13
14
Deaths
36
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BLACKzero58
Tsukuyomi
17
2
2
9
W
Amaterasu
Clap4Nino
Amaterasu
9
2
8
6.5
L
1
11
3
0.23
L
Tiamat
XxDilTonXx
Tiamat
1
7
1
0.21
W
4
5
8
1.6
W
Freya
akita41
Freya
3
1
10
8
L
Discordia
ashardg
Discordia
4
8
2
0.63
W
Athena
ice-koneko
Athena
3
4
11
2.13
L
5
4
4
1.75
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,741
Damage
46,500
79,858
Taken
70,407
43,784
Mitigated
29,897
30,788
Healing
10,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BLACKzero58
Tsukuyomi
16,483
4,718
0
7,440
15,252
7,706
30
2,347
12,779
0
101,212
W
Amaterasu
Clap4Nino
Amaterasu
12,009
4,930
0
9,977
18,217
14,750
489
6,178
11,378
0
46,614
L
12,337
1,013
255
2,323
20,582
12,745
0
9,132
11,294
37,824
0
L
Tiamat
XxDilTonXx
Tiamat
4,892
299
0
2,906
12,842
5,241
546
2,521
9,892
46,227
0
W
7,123
642
0
3,162
12,258
4,481
1,366
6,451
5,305
47,242
0
W
Freya
akita41
Freya
10,294
3,378
0
5,924
14,814
6,069
731
5,524
9,202
46,823
0
L
Discordia
ashardg
Discordia
10,291
716
0
956
9,724
2,395
9
2,843
6,511
34,032
0
W
Athena
ice-koneko
Athena
7,832
1,618
351
3,934
19,317
10,778
485
5,477
13,674
35,039
0
L
11,606
3,158
0
1,327
12,628
5,260
0
4,144
8,269
0
50,865
L
7,374
5,394
0
2,511
14,631
4,256
0
6,118
8,513
0
55,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,320
Gold Earned
45,542
432
Minions Killed
388
0
Camps Cleared
0
1,963,394
Distance Traveled
1,705,409
29
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,306
615
149
7
0
412,591
10
W
Amaterasu
10,363
518
69
3
0
405,133
3
L
Cthulhu
8,035
402
52
3
0
344,404
2
L
Tiamat
9,391
470
111
6
0
335,368
1
W
Nox
9,870
494
100
5
0
367,217
0
W
Freya
8,881
444
59
3
0
379,999
7
L
Discordia
8,860
443
44
2
0
303,814
1
W
Athena
8,900
445
55
3
0
398,454
9
L
Loki
10,273
514
74
4
0
398,210
2
L
Rama
8,983
449
107
5
0
323,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role