Player Matchup

Ratatoskr
Ratatoskr
JCobzy
Ratatoskr
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 32L
1,568 Elo+
Solo
Sylvanus
Sylvanus
JustPlainMatt
Sylvanus
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
206W - 199L
1,544 Elo+
Solo
Hachiman
Hachiman
Kidcone
Hachiman
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 162L
1,304 Elo+
Party 2
Heimdallr
Heimdallr
Srbindy
Heimdallr
Level 96
God Stats
31W - 28L
1,549 SR
Queue Stats
949W - 966L
1,421 Elo+
Party 2
Nox
Nox
kerastuff
Nox
Level 65
God Stats
8W - 5L
1,777 SR
Queue Stats
654W - 661L
1,320 Elo+
Party 2
Team Averages
Level 75
1,565 SR
1,431 Elo+

VS

Team Averages
Level 83
1,544 SR
1,484 Elo+
Ah Muzen Cab
Ah Muzen Cab
Flimms
Ah Muzen Cab
Level 124
God Stats
2W - 1L
1,712 SR
Queue Stats
327W - 309L
1,505 Elo+
Party 1
Jormungandr
Jormungandr
Glxnk1148
Jormungandr
Level 56
God Stats
8W - 13L
1,475 SR
Queue Stats
225W - 229L
1,475 Elo+
Party 1
Baron Samedi
Baron Samedi
IcyYep
Baron Samedi
Level 68
God Stats
4W - 5L
1,255 SR
Queue Stats
307W - 290L
1,483 Elo+
Party 1
Pele
Pele
LiI Spoony
Pele
Level 78
God Stats
1W - 1L
1,297 SR
Queue Stats
152W - 160L
1,465 Elo+
Party 1
Sobek
Sobek
aronousqui20
Sobek
Level 88
God Stats
15W - 5L
1,982 SR
Queue Stats
699W - 645L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
JCobzy
Ratatoskr
20
12 / 3 / 3
13,216
551
21,520
21,176
16,507
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
JustPlainMatt
Sylvanus
19
2 / 4 / 2
11,792
491
15,271
22,999
21,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
Kidcone
Hachiman
14
0 / 10 / 7
8,664
361
8,147
16,174
5,001
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heimdallr
Srbindy
Heimdallr
18
11 / 9 / 4
12,362
515
18,366
21,899
8,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 7 / 7
10,897
454
11,303
14,602
12,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Flimms
Ah Muzen Cab
19
14 / 8 / 4
12,458
519
21,763
19,054
8,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Glxnk1148
Jormungandr
18
6 / 5 / 14
12,743
531
15,855
19,435
22,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
IcyYep
Baron Samedi
19
5 / 11 / 6
12,426
518
12,866
19,321
8,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
4 / 7 / 4
11,674
486
8,832
23,324
7,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 1 / 3
12,350
515
15,968
27,636
24,041
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
64
30
Kills
33
33
Deaths
32
23
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Flimms
Ah Muzen Cab
14
8
4
2
W
Jormungandr
Glxnk1148
Jormungandr
6
5
14
2.6
W
Baron Samedi
IcyYep
Baron Samedi
5
11
6
0.73
L
Ratatoskr
JCobzy
Ratatoskr
12
3
3
4.5
L
Sylvanus
JustPlainMatt
Sylvanus
2
4
2
0.75
L
Hachiman
Kidcone
Hachiman
0
10
7
0.35
W
4
7
4
0.86
L
Heimdallr
Srbindy
Heimdallr
11
9
4
1.44
W
4
1
3
5.5
L
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,607
Damage
75,284
96,850
Taken
108,770
64,186
Mitigated
71,361
18,589
Healing
42,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Flimms
Ah Muzen Cab
21,763
11,818
0
5,979
19,054
8,736
1,707
6,130
12,924
0
80,272
W
Jormungandr
Glxnk1148
Jormungandr
15,855
3,097
0
2,554
19,435
22,353
821
3,830
15,605
49,773
0
W
Baron Samedi
IcyYep
Baron Samedi
12,866
1,759
684
4,753
19,321
8,428
68
1,095
18,226
72,301
0
L
Ratatoskr
JCobzy
Ratatoskr
21,520
7,141
0
3,653
21,176
16,507
0
9,889
10,934
0
102,922
L
Sylvanus
JustPlainMatt
Sylvanus
15,271
5,380
905
10,352
22,999
21,914
96
10,688
11,383
73,632
10,552
L
Hachiman
Kidcone
Hachiman
8,147
5,702
0
2,618
16,174
5,001
947
5,566
10,558
0
34,661
W
8,832
2,442
0
10,088
23,324
7,803
0
1,843
21,481
0
93,489
L
Heimdallr
Srbindy
Heimdallr
18,366
4,589
0
561
21,899
8,421
0
12,217
9,146
0
78,714
W
15,968
1,662
0
18,744
27,636
24,041
538
12,566
15,070
77,710
0
L
11,303
1,887
0
500
14,602
12,343
260
4,408
10,140
51,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,931
Gold Earned
61,651
577
Minions Killed
579
0
Camps Cleared
0
2,043,013
Distance Traveled
2,174,707
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,458
519
107
4
0
395,639
0
W
Jormungandr
12,743
531
60
3
0
423,689
2
W
Baron Samedi
12,426
518
111
5
0
475,027
4
L
Ratatoskr
13,216
551
144
6
0
494,254
1
L
Sylvanus
11,792
491
165
7
0
353,558
1
L
Hachiman
8,664
361
57
2
0
401,071
7
W
Pele
11,674
486
142
6
0
472,842
5
L
Heimdallr
12,362
515
118
5
0
368,770
1
W
Sobek
12,350
515
159
7
0
407,510
0
L
Nox
10,897
454
93
4
0
425,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role