Player Matchup

Cabrakan
Cabrakan
BulykrynVancho
Cabrakan
Level 16
God Stats
18W - 11L
1,753 SR
Queue Stats
166W - 90L
1,593 Elo+
Party 1
Apollo
Apollo
Clark Bleylock
Apollo
Level 148
God Stats
25W - 31L
1,351 SR
Queue Stats
229W - 211L
1,554 Elo+
Party 1
Hera
Hera
Phantom_of_Nova
Hera
Level 108
God Stats
14W - 12L
1,465 SR
Queue Stats
254W - 240L
1,539 Elo+
Solo
Team Averages
Level 91
1,523 SR
1,562 Elo+

VS

Team Averages
Level 52
1,460 SR
1,368 Elo+
Chiron
Chiron
 
Chiron
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Exzul 709
Ao Kuang
Level 13
God Stats
0W - 2L
1,294 SR
Queue Stats
25W - 31L
1,283 Elo+
Party 2
Cthulhu
Cthulhu
Woodyeli
Cthulhu
Level 40
God Stats
13W - 12L
1,585 SR
Queue Stats
157W - 198L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
1 / 1 / 6
9,174
612
7,020
11,320
12,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 0 / 5
9,700
647
5,240
6,718
2,643
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
6 / 0 / 2
10,431
695
7,713
5,194
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 2 / 0
8,381
559
8,781
7,502
2,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
Exzul 709
Ao Kuang
11
0 / 3 / 0
7,774
518
1,440
8,936
4,568
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Woodyeli
Cthulhu
11
0 / 4 / 1
8,042
536
3,791
9,925
3,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
9
Kills
1
1
Deaths
9
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
2
0
0.5
W
Cabrakan
1
1
6
4
W
2
0
5
4.5
L
Ao Kuang
Exzul 709
Ao Kuang
0
3
0
0
W
6
0
2
7
L
Cthulhu
Woodyeli
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,973
Damage
14,012
23,232
Taken
26,363
16,543
Mitigated
10,868
11,479
Healing
3,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,781
2,197
570
1,869
7,502
2,520
63
5,109
2,393
0
43,334
W
Cabrakan
7,020
1,004
0
5,068
11,320
12,152
498
2,513
8,807
22,551
0
W
5,240
2,988
0
5,269
6,718
2,643
2,269
2,044
4,674
0
61,425
L
Ao Kuang
Exzul 709
Ao Kuang
1,440
155
0
1,086
8,936
4,568
168
4,901
4,035
13,883
0
W
7,713
1,079
0
1,142
5,194
1,748
726
1,145
4,049
50,536
0
L
Cthulhu
Woodyeli
Cthulhu
3,791
153
79
268
9,925
3,780
138
4,841
5,084
31,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,305
Gold Earned
24,197
207
Minions Killed
151
0
Camps Cleared
0
819,202
Distance Traveled
774,968
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,381
559
71
5
0
248,710
2
W
Cabrakan
9,174
612
14
1
0
282,128
6
W
Apollo
9,700
647
113
8
0
253,803
0
L
Ao Kuang
7,774
518
29
2
0
233,123
5
W
Hera
10,431
695
80
5
0
283,271
2
L
Cthulhu
8,042
536
51
3
0
293,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role