Player Matchup

Cabrakan
Cabrakan
Agord22
Cabrakan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
CrewFire
Anhur
Level 127
God Stats
4W - 1L
1,778 SR
Queue Stats
62W - 81L
1,360 Elo+
Party 1
Zeus
Zeus
SanttMC
Zeus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 131
1,593 SR
1,453 Elo+

VS

Team Averages
Level 47
1,432 SR
1,339 Elo+
Fenrir
Fenrir
iSilverHawk-_x
Fenrir
Level 69
God Stats
1W - 1L
1,726 SR
Queue Stats
17W - 26L
1,389 Elo+
Party 2
Zeus
Zeus
jose241_HD
Zeus
Level 63
God Stats
1W - 2L
1,154 SR
Queue Stats
5W - 10L
1,318 Elo+
Party 2
Nemesis
Nemesis
x-Syke____y
Nemesis
Level 8
God Stats
8W - 13L
1,415 SR
Queue Stats
19W - 40L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Agord22
Cabrakan
11
0 / 0 / 9
7,169
652
2,876
5,657
5,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
CrewFire
Anhur
11
2 / 1 / 7
7,651
696
4,166
3,585
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
SanttMC
Zeus
12
7 / 2 / 2
8,669
788
11,036
5,904
2,423
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
7,575
689
3,414
9,678
5,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
2 / 3 / 1
7,614
692
6,319
5,333
2,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
x-Syke____y
Nemesis
9
0 / 3 / 3
6,654
605
1,692
6,399
2,268
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
9
Kills
3
3
Deaths
9
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Agord22
Cabrakan
0
0
9
4.5
W
Anhur
CrewFire
Anhur
2
1
7
5.5
W
Zeus
SanttMC
Zeus
7
2
2
4
L
1
3
2
0.67
L
2
3
1
0.83
L
Nemesis
x-Syke____y
Nemesis
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,078
Damage
11,425
15,146
Taken
21,410
9,631
Mitigated
10,786
4,310
Healing
4,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Agord22
Cabrakan
2,876
259
0
666
5,657
5,928
75
2,485
3,172
9,657
0
W
Anhur
CrewFire
Anhur
4,166
1,296
0
1,261
3,585
1,280
1,187
1,595
1,990
0
25,533
W
Zeus
SanttMC
Zeus
11,036
830
471
1,912
5,904
2,423
220
2,290
3,614
41,346
0
L
3,414
566
0
2,689
9,678
5,771
0
6,067
3,611
0
18,281
L
6,319
0
393
1,315
5,333
2,747
0
3,032
2,301
38,335
0
L
Nemesis
x-Syke____y
Nemesis
1,692
395
0
184
6,399
2,268
0
4,946
1,453
0
13,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,489
Gold Earned
21,843
143
Minions Killed
123
0
Camps Cleared
0
585,747
Distance Traveled
604,631
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,169
652
17
2
0
201,340
6
W
Anhur
7,651
696
54
5
0
210,810
2
W
Zeus
8,669
788
72
7
0
173,597
4
L
Fenrir
7,575
689
30
3
0
208,816
2
L
Zeus
7,614
692
75
7
0
166,115
3
L
Nemesis
6,654
605
18
2
0
229,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role