Player Matchup

Janus
Janus
FunkyRiddler
Janus
Level 24
God Stats
4W - 4L
1,481 SR
Queue Stats
18W - 12L
1,654 Elo+
Solo
Pele
Pele
Jeffufu
Pele
Level 6
God Stats
4W - 2L
1,652 SR
Queue Stats
7W - 5L
1,563 Elo+
Party 1
Neith
Neith
Rxgee
Neith
Level 4
God Stats
2W - 3L
1,283 SR
Queue Stats
4W - 7L
1,402 Elo+
Party 3
Terra
Terra
TM89
Terra
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 35L
1,503 Elo+
Party 3
Nox
Nox
VLCN
Nox
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 54
1,483 SR
1,524 Elo+

VS

Team Averages
Level 47
1,498 SR
1,577 Elo+
Ra
Ra
ChapaGunner2
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,846 Elo+
Party 4
Baron Samedi
Baron Samedi
IRISH W0MBAT
Baron Samedi
Level 123
God Stats
0W - 1L
1,316 SR
Queue Stats
203W - 204L
1,671 Elo+
Party 4
Ymir
Ymir
Slayer32721
Ymir
Level 3
God Stats
4W - 6L
1,500 SR
Queue Stats
8W - 8L
1,340 Elo+
Party 2
Cernunnos
Cernunnos
ironsanity
Cernunnos
Level 14
God Stats
2W - 3L
1,496 SR
Queue Stats
66W - 90L
1,533 Elo+
Party 2
Kukulkan
Kukulkan
platinumvanity
Kukulkan
Level 89
God Stats
11W - 13L
1,680 SR
Queue Stats
162W - 169L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 26
15,356
1,181
29,547
15,369
8,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
Jeffufu
Pele
20
13 / 6 / 20
13,811
1,062
20,707
24,638
13,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Rxgee
Neith
20
10 / 2 / 22
14,108
1,085
24,632
17,516
9,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Terra
TM89
Terra
20
1 / 2 / 33
13,948
1,073
10,346
19,490
25,897
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nox
VLCN
Nox
20
10 / 1 / 22
14,316
1,101
17,885
9,858
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 11 / 8
13,277
1,021
15,087
23,034
8,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
IRISH W0MBAT
Baron Samedi
19
8 / 7 / 4
14,832
1,141
24,715
19,697
17,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
0 / 12 / 6
12,083
929
9,839
28,145
29,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
ironsanity
Cernunnos
17
0 / 8 / 6
11,144
857
8,159
21,693
11,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
19
3 / 9 / 4
13,146
1,011
21,915
16,575
5,806
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
41
47
Kills
13
13
Deaths
47
123
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
11
8
0.55
W
13
2
26
13
L
Baron Samedi
IRISH W0MBAT
Baron Samedi
8
7
4
1.43
W
Pele
Jeffufu
Pele
13
6
20
3.83
W
Neith
Rxgee
Neith
10
2
22
10.5
L
0
12
6
0.25
W
Terra
TM89
Terra
1
2
33
8.75
W
Nox
VLCN
Nox
10
1
22
21
L
Cernunnos
ironsanity
Cernunnos
0
8
6
0.38
L
Kukulkan
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,117
Damage
79,715
86,871
Taken
109,144
61,843
Mitigated
72,548
19,877
Healing
11,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,087
527
1,444
2,156
23,034
8,574
0
12,757
10,022
39,778
0
W
29,547
1,836
0
2,823
15,369
8,082
0
13,159
2,136
48,958
0
L
Baron Samedi
IRISH W0MBAT
Baron Samedi
24,715
1,939
2,857
5,210
19,697
17,928
0
9,210
10,172
46,768
0
W
Pele
Jeffufu
Pele
20,707
7,416
0
3,042
24,638
13,639
0
21,008
3,481
0
45,775
W
Neith
Rxgee
Neith
24,632
12,771
0
1,353
17,516
9,012
0
14,465
2,722
0
33,645
L
9,839
1,987
0
0
28,145
29,191
0
11,100
16,843
30,588
0
W
Terra
TM89
Terra
10,346
1,247
6,342
5,364
19,490
25,897
0
15,394
3,897
14,742
0
W
Nox
VLCN
Nox
17,885
102
0
953
9,858
5,213
0
6,704
3,079
47,283
0
L
Cernunnos
ironsanity
Cernunnos
8,159
1,766
0
198
21,693
11,049
0
12,962
8,485
0
19,755
L
Kukulkan
21,915
776
0
0
16,575
5,806
0
10,531
5,844
50,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,539
Gold Earned
64,482
212
Minions Killed
234
4
Camps Cleared
8
1,301,282
Distance Traveled
1,154,666
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,277
1,021
65
5
0
256,490
0
W
Janus
15,356
1,181
54
4
1
266,034
1
L
Baron Samedi
14,832
1,141
48
4
3
224,355
0
W
Pele
13,811
1,062
51
4
1
256,819
1
W
Neith
14,108
1,085
19
1
2
236,194
1
L
Ymir
12,083
929
38
3
1
213,629
2
W
Terra
13,948
1,073
4
0
0
267,785
0
W
Nox
14,316
1,101
84
6
0
274,450
0
L
Cernunnos
11,144
857
19
1
0
226,571
0
L
Kukulkan
13,146
1,011
64
5
4
233,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role