Player Matchup

Erlang Shen
Erlang Shen
ADiosdadoo12
Erlang Shen
Level 105
God Stats
2W - 6L
1,330 SR
Queue Stats
304W - 350L
1,539 Elo+
Party 1
Sun Wukong
Sun Wukong
Arctic Turtle1
Sun Wukong
Level 66
God Stats
105W - 63L
1,587 SR
Queue Stats
214W - 184L
1,510 Elo+
Party 1
Zeus
Zeus
Faze Junior3330
Zeus
Level 48
God Stats
16W - 10L
1,740 SR
Queue Stats
257W - 212L
1,570 Elo+
Party 1
Cerberus
Cerberus
Undeadmonkey22
Cerberus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,611 Elo+
Party 1
Medusa
Medusa
thesaltylegend
Medusa
Level 92
God Stats
44W - 50L
1,506 SR
Queue Stats
218W - 238L
1,471 Elo+
Party 1
Team Averages
Level 71
1,533 SR
1,540 Elo+

VS

Team Averages
Level 112
1,531 SR
1,497 Elo+
Kuzenbo
Kuzenbo
Khal0414
Kuzenbo
Level 148
God Stats
97W - 76L
1,469 SR
Queue Stats
233W - 212L
1,499 Elo+
Solo
Tiamat
Tiamat
NYpurp22
Tiamat
Level 120
God Stats
6W - 8L
1,423 SR
Queue Stats
323W - 283L
1,482 Elo+
Solo
Izanami
Izanami
Nick_1487
Izanami
Level 160
God Stats
7W - 2L
1,713 SR
Queue Stats
533W - 524L
1,453 Elo+
Solo
Fenrir
Fenrir
PulseHisho
Fenrir
Level 48
God Stats
71W - 61L
1,379 SR
Queue Stats
546W - 473L
1,485 Elo+
Solo
Erlang Shen
Erlang Shen
mushy_selenium7
Erlang Shen
Level 86
God Stats
23W - 16L
1,669 SR
Queue Stats
456W - 401L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ADiosdadoo12
Erlang Shen
14
3 / 4 / 5
9,227
439
11,135
16,522
8,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Arctic Turtle1
Sun Wukong
14
1 / 4 / 2
9,069
432
7,236
18,551
10,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 5 / 6
10,314
491
8,363
10,579
3,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
16
5 / 4 / 5
10,305
491
7,589
23,069
20,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 3 / 2
10,154
484
8,768
17,437
6,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Khal0414
Kuzenbo
15
3 / 5 / 9
10,276
489
13,647
15,257
14,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
NYpurp22
Tiamat
16
3 / 2 / 3
10,235
487
10,221
10,251
7,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Nick_1487
Izanami
19
5 / 2 / 3
11,947
569
17,904
12,027
5,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
PulseHisho
Fenrir
15
5 / 6 / 5
9,875
470
13,296
15,836
6,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
mushy_selenium7
Erlang Shen
19
4 / 2 / 5
11,425
544
8,100
15,360
7,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
17
Kills
20
20
Deaths
17
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ADiosdadoo12
Erlang Shen
3
4
5
1.38
L
Sun Wukong
Arctic Turtle1
Sun Wukong
1
4
2
0.5
L
5
5
6
1.6
W
Kuzenbo
Khal0414
Kuzenbo
3
5
9
1.5
W
Tiamat
NYpurp22
Tiamat
3
2
3
2.25
W
Izanami
Nick_1487
Izanami
5
2
3
3.25
W
Fenrir
PulseHisho
Fenrir
5
6
5
1.25
L
Cerberus
5
4
5
1.88
W
Erlang Shen
mushy_selenium7
Erlang Shen
4
2
5
3.25
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,091
Damage
63,168
86,158
Taken
68,731
49,812
Mitigated
41,329
21,244
Healing
16,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ADiosdadoo12
Erlang Shen
11,135
4,513
0
5,205
16,522
8,311
611
2,958
13,380
0
51,487
L
Sun Wukong
Arctic Turtle1
Sun Wukong
7,236
1,748
0
4,738
18,551
10,288
0
4,014
14,347
0
45,144
L
8,363
1,357
0
617
10,579
3,844
0
4,727
5,776
45,230
0
W
Kuzenbo
Khal0414
Kuzenbo
13,647
4,733
1,181
2,021
15,257
14,847
982
4,425
10,593
34,065
0
W
Tiamat
NYpurp22
Tiamat
10,221
1,129
0
2,708
10,251
7,150
306
3,053
7,044
56,211
0
W
Izanami
Nick_1487
Izanami
17,904
10,925
0
2,831
12,027
5,185
4,795
4,031
7,858
0
106,496
W
Fenrir
PulseHisho
Fenrir
13,296
4,861
0
5,127
15,836
6,819
484
2,076
13,682
0
48,249
L
Cerberus
7,589
696
246
3,663
23,069
20,987
0
8,294
14,521
43,041
0
W
Erlang Shen
mushy_selenium7
Erlang Shen
8,100
4,804
0
2,524
15,360
7,328
0
1,670
13,602
0
87,880
L
8,768
3,909
0
6,775
17,437
6,382
869
3,129
14,266
0
81,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,069
Gold Earned
53,758
472
Minions Killed
548
0
Camps Cleared
0
1,971,307
Distance Traveled
1,979,869
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,227
439
75
4
0
425,474
5
L
Sun Wukong
9,069
432
75
4
0
406,020
2
L
Zeus
10,314
491
97
5
0
361,230
3
W
Kuzenbo
10,276
489
36
2
0
393,623
4
W
Tiamat
10,235
487
117
6
0
389,900
3
W
Izanami
11,947
569
186
9
0
372,681
5
W
Fenrir
9,875
470
70
3
0
376,228
1
L
Cerberus
10,305
491
106
5
0
386,131
2
W
Erlang Shen
11,425
544
139
7
0
447,437
1
L
Medusa
10,154
484
119
6
0
392,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role