Player Matchup

Cthulhu
Cthulhu
Arabdude321
Cthulhu
Level 16
God Stats
0W - 2L
1,406 SR
Queue Stats
0W - 2L
1,231 Elo+
Party 1
Olorun
Olorun
CarltonYamaguchi
Olorun
Level 2
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OPTIC_SLENDER99
Tsukuyomi
Level 19
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 2L
1,231 Elo+
Party 1
Heimdallr
Heimdallr
SmaIIeyez
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,231 Elo+
Party 1
Apollo
Apollo
Yoshimm1
Apollo
Level 24
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 2L
1,231 Elo+
Party 1
Team Averages
Level 14
1,422 SR
1,285 Elo+

VS

Team Averages
Level 35
1,633 SR
1,480 Elo+
Tiamat
Tiamat
AHMED518-_-
Tiamat
Level 17
God Stats
3W - 2L
1,346 SR
Queue Stats
21W - 25L
1,400 Elo+
Solo
Khepri
Khepri
Arashikage85
Khepri
Level 11
God Stats
14W - 11L
1,475 SR
Queue Stats
396W - 492L
1,390 Elo+
Solo
Apollo
Apollo
Cjt20XI
Apollo
Level 128
God Stats
21W - 12L
1,657 SR
Queue Stats
632W - 571L
1,539 Elo+
Party 2
Skadi
Skadi
Fairyblue953
Skadi
Level 8
God Stats
11W - 3L
1,968 SR
Queue Stats
39W - 33L
1,475 Elo+
Solo
King Arthur
King Arthur
SaltyyPeanuts
King Arthur
Level 10
God Stats
1W - 2L
1,720 SR
Queue Stats
135W - 129L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arabdude321
Cthulhu
6
0 / 4 / 0
4,331
433
1,242
7,376
2,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

5
0 / 3 / 0
3,910
391
1,255
5,558
1,320
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
OPTIC_SLENDER99
Tsukuyomi
7
0 / 2 / 0
4,525
453
827
4,461
1,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
SmaIIeyez
Heimdallr
6
0 / 6 / 0
3,822
382
1,160
5,798
1,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Yoshimm1
Apollo
5
0 / 3 / 0
4,188
419
2,006
3,680
903
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 0 / 2
5,735
574
3,798
2,174
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
10
2 / 0 / 7
6,237
624
1,204
4,279
2,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Cjt20XI
Apollo
12
6 / 0 / 1
6,831
683
4,169
4,961
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
9 / 0 / 3
6,678
668
7,910
4,863
1,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
SaltyyPeanuts
King Arthur
9
0 / 0 / 4
5,364
536
1,313
3,886
1,550
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
17
18
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
0
0
2
1
L
Cthulhu
Arabdude321
Cthulhu
0
4
0
0
W
Khepri
2
0
7
5.5
L
0
3
0
0
W
Apollo
Cjt20XI
Apollo
6
0
1
6.5
W
9
0
3
10.5
L
Tsukuyomi
OPTIC_SLENDER99
Tsukuyomi
0
2
0
0
W
King Arthur
SaltyyPeanuts
King Arthur
0
0
4
2
L
Heimdallr
SmaIIeyez
Heimdallr
0
6
0
0
L
Apollo
Yoshimm1
Apollo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,490
Damage
18,394
26,873
Taken
20,163
7,359
Mitigated
7,757
2,255
Healing
8,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
3,798
69
0
1,148
2,174
893
1,260
693
1,481
20,678
0
L
Cthulhu
Arabdude321
Cthulhu
1,242
57
0
355
7,376
2,824
44
1,077
6,203
10,204
0
W
Khepri
1,204
41
0
1,767
4,279
2,104
484
702
3,577
12,708
0
L
1,255
409
100
823
5,558
1,320
45
2,040
3,262
8,543
0
W
Apollo
Cjt20XI
Apollo
4,169
1,942
0
2,282
4,961
1,653
1,078
149
4,812
0
39,872
W
7,910
5,877
0
1,781
4,863
1,557
1,558
649
4,214
0
40,094
L
Tsukuyomi
OPTIC_SLENDER99
Tsukuyomi
827
181
0
745
4,461
1,104
107
476
3,883
0
11,751
W
King Arthur
SaltyyPeanuts
King Arthur
1,313
66
0
1,061
3,886
1,550
0
304
3,582
0
14,574
L
Heimdallr
SmaIIeyez
Heimdallr
1,160
663
0
232
5,798
1,208
343
794
4,940
0
7,637
L
Apollo
Yoshimm1
Apollo
2,006
1,467
0
0
3,680
903
74
97
3,583
0
12,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,776
Gold Earned
30,845
99
Minions Killed
245
0
Camps Cleared
0
952,053
Distance Traveled
979,108
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,735
574
52
5
0
177,739
2
L
Cthulhu
4,331
433
16
2
0
165,303
0
W
Khepri
6,237
624
19
2
0
212,182
2
L
Olorun
3,910
391
19
2
0
204,371
1
W
Apollo
6,831
683
86
9
0
209,001
0
W
Skadi
6,678
668
61
6
0
187,984
0
L
Tsukuyomi
4,525
453
31
3
0
207,352
0
W
King Arthur
5,364
536
27
3
0
192,202
0
L
Heimdallr
3,822
382
8
1
0
193,184
3
L
Apollo
4,188
419
25
3
0
181,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role