Player Matchup

Cthulhu
Cthulhu
Ice_ninja321
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,130 Elo+
Party 2
Anhur
Anhur
SUPPERKILLER22
Anhur
Level 5
God Stats
3W - 8L
1,500 SR
Queue Stats
332W - 354L
1,290 Elo+
Party 3
Bellona
Bellona
VenomousToad
Bellona
Level 16
God Stats
39W - 50L
1,450 SR
Queue Stats
286W - 357L
1,357 Elo+
Party 3
Thanatos
Thanatos
temp-446727
Thanatos
Level 22
God Stats
16W - 9L
1,578 SR
Queue Stats
21W - 20L
1,373 Elo+
Solo
Hera
Hera
young_panda676
Hera
Level 16
God Stats
1W - 2L
1,813 SR
Queue Stats
5W - 13L
1,367 Elo+
Party 2
Team Averages
Level 13
1,568 SR
1,303 Elo+

VS

Team Averages
Level 21
1,479 SR
1,377 Elo+
Chang'e
Chang'e
Drater kcam
Chang'e
Level 5
God Stats
3W - 3L
1,299 SR
Queue Stats
18W - 18L
1,146 Elo+
Party 4
Apollo
Apollo
Draterkcam
Apollo
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
131W - 118L
1,465 Elo+
Party 4
Danzaburou
Danzaburou
FINALWEEB
Danzaburou
Level 29
God Stats
70W - 35L
1,547 SR
Queue Stats
312W - 320L
1,427 Elo+
Party 1
Da Ji
Da Ji
that-guy-ric2
Da Ji
Level 28
God Stats
29W - 20L
1,647 SR
Queue Stats
237W - 246L
1,421 Elo+
Party 1
Eset
Eset
СэрМелиодас
Eset
Level 28
God Stats
16W - 11L
1,400 SR
Queue Stats
61W - 44L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ice_ninja321
Cthulhu
7
0 / 9 / 2
4,750
432
2,112
10,313
4,854
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
1 / 7 / 0
5,446
495
2,247
8,607
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
VenomousToad
Bellona
9
1 / 6 / 0
5,306
482
3,336
10,028
6,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
temp-446727
Thanatos
10
3 / 2 / 0
6,353
578
1,588
6,748
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 11 / 1
4,494
409
1,409
8,009
2,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Drater kcam
Chang'e
12
5 / 0 / 2
7,245
659
5,227
4,063
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Draterkcam
Apollo
11
7 / 1 / 3
7,074
643
4,019
4,102
1,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
FINALWEEB
Danzaburou
13
5 / 0 / 2
7,867
715
5,506
5,481
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 3 / 4
6,839
622
4,527
5,957
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
14 / 1 / 3
8,766
797
11,551
5,399
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
5
Kills
35
35
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Drater kcam
Chang'e
5
0
2
6
W
Apollo
Draterkcam
Apollo
7
1
3
8.5
W
Danzaburou
FINALWEEB
Danzaburou
5
0
2
6
L
Cthulhu
Ice_ninja321
Cthulhu
0
9
2
0.11
L
1
7
0
0.14
L
Bellona
VenomousToad
Bellona
1
6
0
0.17
L
Thanatos
temp-446727
Thanatos
3
2
0
1.5
W
4
3
4
2
L
0
11
1
0.05
W
14
1
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,692
Damage
30,830
43,705
Taken
25,002
17,547
Mitigated
7,861
7,489
Healing
11,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Drater kcam
Chang'e
5,227
1,429
140
3,088
4,063
1,025
1,663
307
3,756
29,133
0
W
Apollo
Draterkcam
Apollo
4,019
2,468
0
1,609
4,102
1,341
1,712
306
3,796
0
25,630
W
Danzaburou
FINALWEEB
Danzaburou
5,506
2,868
0
3,193
5,481
2,000
2,685
0
5,481
0
37,185
L
Cthulhu
Ice_ninja321
Cthulhu
2,112
358
0
0
10,313
4,854
464
5,423
4,563
10,081
0
L
2,247
968
0
542
8,607
2,130
0
3,443
4,934
0
17,430
L
Bellona
VenomousToad
Bellona
3,336
1,005
0
2,200
10,028
6,265
0
0
10,028
0
23,408
L
Thanatos
temp-446727
Thanatos
1,588
755
0
4,396
6,748
1,948
0
1,472
5,212
0
17,832
W
4,527
1,063
0
1,676
5,957
1,707
284
267
5,690
0
27,396
L
1,409
746
0
351
8,009
2,350
684
5,381
2,190
14,637
0
W
11,551
885
179
1,692
5,399
1,788
1,410
2,641
2,758
43,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,349
Gold Earned
37,791
153
Minions Killed
317
0
Camps Cleared
0
920,030
Distance Traveled
1,013,103
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,245
659
63
6
0
192,318
1
W
Apollo
7,074
643
45
4
0
210,719
0
W
Danzaburou
7,867
715
77
7
0
165,765
0
L
Cthulhu
4,750
432
13
1
0
155,027
1
L
Anhur
5,446
495
30
3
0
191,475
1
L
Bellona
5,306
482
44
4
0
195,190
0
L
Thanatos
6,353
578
43
4
0
209,814
0
W
Da Ji
6,839
622
47
4
0
230,640
3
L
Hera
4,494
409
23
2
0
168,524
0
W
Eset
8,766
797
85
8
0
213,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role