Player Matchup

Rama
Rama
DakerGamer
Rama
Level 154
God Stats
0W - 4L
1,184 SR
Queue Stats
32W - 44L
1,457 Elo+
Party 3
King Arthur
King Arthur
Onichxnn
King Arthur
Level 42
God Stats
2W - 2L
1,238 SR
Queue Stats
28W - 24L
1,531 Elo+
Solo
Merlin
Merlin
Raidprad
Merlin
Level 32
God Stats
2W - 6L
1,531 SR
Queue Stats
59W - 54L
1,573 Elo+
Party 2
Nox
Nox
YNKISIDOR
Nox
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Zroeth
Athena
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 100
1,391 SR
1,512 Elo+

VS

Team Averages
Level 67
1,432 SR
1,444 Elo+
Cernunnos
Cernunnos
Clockwork77777
Cernunnos
Level 87
God Stats
12W - 11L
1,516 SR
Queue Stats
245W - 208L
1,594 Elo+
Party 1
Cerberus
Cerberus
Halfasian9109
Cerberus
Level 22
God Stats
7W - 9L
1,445 SR
Queue Stats
13W - 18L
1,146 Elo+
Party 1
Guan Yu
Guan Yu
LethalPacifist
Guan Yu
Level 43
God Stats
1W - 0L
1,711 SR
Queue Stats
13W - 12L
1,507 Elo+
Solo
Bastet
Bastet
MenacetheKid
Bastet
Level 79
God Stats
10W - 6L
1,098 SR
Queue Stats
314W - 313L
1,484 Elo+
Solo
Ra
Ra
ReallyOldDude
Ra
Level 106
God Stats
3W - 7L
1,392 SR
Queue Stats
163W - 178L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 0
10,298
515
11,643
12,168
4,142
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
Onichxnn
King Arthur
14
3 / 7 / 3
9,148
457
11,615
17,001
11,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Raidprad
Merlin
17
0 / 4 / 4
10,018
501
8,892
11,324
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 7
8,004
400
4,638
9,518
7,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Zroeth
Athena
16
8 / 3 / 1
10,450
523
14,759
21,577
10,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Clockwork77777
Cernunnos
19
6 / 2 / 4
10,752
538
12,455
18,643
7,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Halfasian9109
Cerberus
14
0 / 2 / 8
8,480
424
2,469
11,103
8,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 4 / 6
9,866
493
9,033
18,113
15,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
17
4 / 5 / 5
10,645
532
10,682
15,413
6,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 2 / 9
10,483
524
14,137
9,994
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
15
Kills
20
20
Deaths
15
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Clockwork77777
Cernunnos
6
2
4
4
L
4
2
0
2
W
Cerberus
Halfasian9109
Cerberus
0
2
8
2
W
6
4
6
2.25
W
Bastet
4
5
5
1.3
L
King Arthur
Onichxnn
King Arthur
3
7
3
0.64
L
Merlin
Raidprad
Merlin
0
4
4
0.5
W
4
2
9
4.25
L
0
4
7
0.88
L
Athena
Zroeth
Athena
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,547
Damage
48,776
71,588
Taken
73,266
38,587
Mitigated
40,754
18,679
Healing
27,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Clockwork77777
Cernunnos
12,455
6,790
0
12,494
18,643
7,183
1,023
4,353
14,068
0
82,213
L
11,643
10,216
0
6,804
12,168
4,142
1,567
2,464
9,576
0
73,357
W
Cerberus
Halfasian9109
Cerberus
2,469
0
0
2,383
11,103
8,190
399
4,883
6,004
16,216
0
W
9,033
2,337
1,176
6,047
18,113
15,133
738
5,733
12,205
0
39,902
W
Bastet
10,682
1,971
0
2,799
15,413
6,499
0
7,194
8,058
0
72,104
L
King Arthur
Onichxnn
King Arthur
11,615
3,106
0
4,243
17,001
11,904
396
2,714
13,756
0
44,794
L
Merlin
Raidprad
Merlin
8,892
126
173
1,866
11,324
4,204
122
2,695
8,474
76,824
0
W
14,137
1,606
747
1,768
9,994
3,749
456
5,189
4,642
72,227
0
L
4,638
277
0
322
9,518
7,484
148
3,144
6,185
28,326
0
L
Athena
Zroeth
Athena
14,759
3,628
0
5,271
21,577
10,853
200
4,903
16,415
74,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,918
Gold Earned
50,226
530
Minions Killed
521
0
Camps Cleared
0
1,686,720
Distance Traveled
1,861,710
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,752
538
129
6
0
351,391
4
L
Rama
10,298
515
145
7
0
322,094
5
W
Cerberus
8,480
424
36
2
0
343,184
3
W
Guan Yu
9,866
493
73
4
0
377,687
3
W
Bastet
10,645
532
131
7
0
409,115
0
L
King Arthur
9,148
457
70
4
0
309,584
2
L
Merlin
10,018
501
153
8
0
321,107
2
W
Ra
10,483
524
152
8
0
380,333
3
L
Nox
8,004
400
42
2
0
342,019
7
L
Athena
10,450
523
120
6
0
391,916
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role