Player Matchup

Da Ji
Da Ji
Chinese231
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,424 Elo+
Solo
Izanami
Izanami
Engineer86
Izanami
Level 8
God Stats
6W - 3L
1,661 SR
Queue Stats
55W - 83L
1,511 Elo+
Solo
Nox
Nox
Kampfwurst
Nox
Level 30
God Stats
4W - 2L
1,761 SR
Queue Stats
128W - 135L
1,542 Elo+
Solo
Bakasura
Bakasura
Wictrux
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,504 Elo+
Solo
Guan Yu
Guan Yu
animeshnick2233
Guan Yu
Level 15
God Stats
1W - 3L
1,377 SR
Queue Stats
14W - 26L
1,329 Elo+
Solo
Team Averages
Level 16
1,560 SR
1,462 Elo+

VS

Team Averages
Level 19
1,543 SR
1,496 Elo+
Ah Muzen Cab
Ah Muzen Cab
DielRick
Ah Muzen Cab
Level 25
God Stats
4W - 0L
1,833 SR
Queue Stats
83W - 95L
1,396 Elo+
Solo
Nemesis
Nemesis
DouD98
Nemesis
Level 28
God Stats
5W - 3L
1,638 SR
Queue Stats
103W - 116L
1,391 Elo+
Party 2
Ymir
Ymir
MemhetAliPasha
Ymir
Level 14
God Stats
11W - 7L
1,674 SR
Queue Stats
39W - 23L
1,650 Elo+
Party 1
Bellona
Bellona
Pingfull
Bellona
Level 8
God Stats
1W - 2L
1,266 SR
Queue Stats
90W - 63L
1,430 Elo+
Party 2
Janus
Janus
PlantipusMaximus
Janus
Level 19
God Stats
5W - 1L
1,304 SR
Queue Stats
49W - 29L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
1 / 7 / 0
7,078
416
1,920
11,106
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Engineer86
Izanami
14
0 / 2 / 1
8,356
492
3,769
6,108
2,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 1
8,073
475
4,068
4,699
2,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Wictrux
Bakasura
15
6 / 7 / 2
9,763
574
10,205
14,687
6,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
3 / 4 / 4
8,635
508
7,698
13,473
12,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DielRick
Ah Muzen Cab
14
3 / 1 / 9
9,107
536
6,481
7,664
4,011
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
DouD98
Nemesis
15
4 / 3 / 6
9,434
555
5,070
12,012
4,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 0 / 12
9,223
543
5,711
10,785
7,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Pingfull
Bellona
13
3 / 4 / 7
8,400
494
7,707
10,647
9,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
9 / 3 / 4
10,607
624
9,448
8,614
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
11
Kills
22
23
Deaths
11
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Da Ji
1
7
0
0.14
W
Ah Muzen Cab
DielRick
Ah Muzen Cab
3
1
9
7.5
W
Nemesis
DouD98
Nemesis
4
3
6
2.33
L
Izanami
Engineer86
Izanami
0
2
1
0.25
L
1
3
1
0.5
W
3
0
12
9
W
Bellona
Pingfull
Bellona
3
4
7
1.63
W
9
3
4
3.67
L
Bakasura
Wictrux
Bakasura
6
7
2
1
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,660
Damage
34,417
50,073
Taken
49,722
28,232
Mitigated
28,577
11,922
Healing
11,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
1,920
370
0
1,731
11,106
3,890
0
3,453
7,549
0
31,441
W
Ah Muzen Cab
DielRick
Ah Muzen Cab
6,481
3,469
0
2,604
7,664
4,011
730
912
6,517
0
52,325
W
Nemesis
DouD98
Nemesis
5,070
2,829
0
3,672
12,012
4,405
465
605
10,916
0
52,900
L
Izanami
Engineer86
Izanami
3,769
1,770
11
2,083
6,108
2,445
866
1,369
4,711
0
59,679
L
4,068
283
354
1,591
4,699
2,269
0
1,441
3,246
36,470
0
W
5,711
1,686
0
3,688
10,785
7,923
0
2,379
8,406
25,268
0
W
Bellona
Pingfull
Bellona
7,707
2,405
0
368
10,647
9,195
581
0
10,091
0
45,374
W
9,448
1,336
0
795
8,614
3,043
0
172
7,872
75,392
0
L
Bakasura
Wictrux
Bakasura
10,205
6,546
0
2,098
14,687
6,742
0
5,419
9,090
0
53,088
L
7,698
1,095
278
3,776
13,473
12,886
524
3,079
10,318
0
35,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,905
Gold Earned
46,771
467
Minions Killed
405
0
Camps Cleared
0
1,643,340
Distance Traveled
1,707,891
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,078
416
73
4
0
307,319
6
W
Ah Muzen Cab
9,107
536
90
5
0
321,033
1
W
Nemesis
9,434
555
94
6
0
348,810
6
L
Izanami
8,356
492
131
8
0
325,726
0
L
Nox
8,073
475
80
5
0
304,820
5
W
Ymir
9,223
543
25
1
0
355,927
4
W
Bellona
8,400
494
58
3
0
325,126
3
W
Janus
10,607
624
138
8
0
356,995
1
L
Bakasura
9,763
574
117
7
0
341,122
0
L
Guan Yu
8,635
508
66
4
0
364,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role