Player Matchup

Kukulkan
Kukulkan
Capxmon
Kukulkan
Level 41
God Stats
2W - 1L
1,218 SR
Queue Stats
21W - 50L
1,202 Elo+
Party 2
Odin
Odin
Manghw
Odin
Level 49
God Stats
8W - 10L
1,482 SR
Queue Stats
84W - 127L
1,354 Elo+
Party 2
Fenrir
Fenrir
gusmaos
Fenrir
Level 24
God Stats
47W - 58L
1,460 SR
Queue Stats
108W - 170L
1,359 Elo+
Party 2
Medusa
Medusa
iViniStorrer
Medusa
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 7L
1,504 Elo+
Solo
Yemoja
Yemoja
swertshercio
Yemoja
Level 7
God Stats
8W - 17L
1,500 SR
Queue Stats
16W - 37L
1,172 Elo+
Party 2
Team Averages
Level 26
1,432 SR
1,318 Elo+

VS

Team Averages
Level 19
1,484 SR
1,427 Elo+
Arachne
Arachne
PokeHell
Arachne
Level 43
God Stats
2W - 1L
1,725 SR
Queue Stats
52W - 55L
1,420 Elo+
Party 3
Hercules
Hercules
RodrigoLC96
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,399 Elo+
Party 1
Ra
Ra
chicotinho
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,473 Elo+
Party 3
Neith
Neith
leozito222081
Neith
Level 7
God Stats
1W - 4L
1,195 SR
Queue Stats
5W - 9L
1,376 Elo+
Party 1
Merlin
Merlin
wickedwxtch
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Capxmon
Kukulkan
20
10 / 2 / 20
14,106
1,176
24,764
10,106
7,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Odin
Manghw
Odin
20
6 / 4 / 25
13,522
1,127
14,375
19,352
15,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
gusmaos
Fenrir
18
6 / 6 / 17
12,699
1,058
9,004
17,541
8,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Medusa
20
23 / 4 / 13
16,683
1,390
39,320
16,423
7,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
19
1 / 2 / 20
13,214
1,101
3,361
10,025
10,915
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate

Breastplate

+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

151

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PokeHell
Arachne
19
11 / 6 / 5
15,179
1,265
24,070
20,090
11,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hercules
RodrigoLC96
Hercules
18
2 / 12 / 9
11,829
986
10,159
30,167
42,891
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
1 / 13 / 10
11,636
970
14,729
18,227
7,906
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
2 / 8 / 5
11,570
964
7,360
16,110
7,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
19
2 / 7 / 9
12,287
1,024
11,647
12,837
5,863
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
56
46
Kills
18
18
Deaths
46
95
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Capxmon
Kukulkan
10
2
20
10
W
Odin
Manghw
Odin
6
4
25
4.63
L
Arachne
PokeHell
Arachne
11
6
5
2.25
L
Hercules
RodrigoLC96
Hercules
2
12
9
0.54
L
1
13
10
0.46
W
Fenrir
gusmaos
Fenrir
6
6
17
2.42
W
Medusa
23
4
13
7.38
L
2
8
5
0.56
W
Yemoja
1
2
20
5.5
L
Merlin
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,824
Damage
67,965
73,447
Taken
97,431
49,749
Mitigated
75,207
13,563
Healing
17,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Capxmon
Kukulkan
24,764
4,106
587
650
10,106
7,033
0
5,308
4,798
62,401
0
W
Odin
Manghw
Odin
14,375
4,710
219
552
19,352
15,751
0
8,163
11,189
0
34,250
L
Arachne
PokeHell
Arachne
24,070
18,256
0
5,567
20,090
11,497
0
3,773
16,317
0
40,943
L
Hercules
RodrigoLC96
Hercules
10,159
3,465
0
7,267
30,167
42,891
0
8,005
22,162
0
19,561
L
14,729
1,124
2,350
2,233
18,227
7,906
0
6,409
11,818
42,424
0
W
Fenrir
gusmaos
Fenrir
9,004
2,848
0
160
17,541
8,913
0
3,747
13,674
0
17,959
W
Medusa
39,320
20,458
0
5,519
16,423
7,137
0
5,693
10,730
0
75,655
L
7,360
4,849
0
306
16,110
7,050
0
5,121
10,989
0
28,489
W
Yemoja
3,361
1,230
3,602
2,274
10,025
10,915
0
3,465
6,560
15,068
0
L
Merlin
11,647
1,121
0
0
12,837
5,863
0
4,817
8,020
46,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,224
Gold Earned
62,501
265
Minions Killed
227
11
Camps Cleared
5
1,105,238
Distance Traveled
1,019,875
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,106
1,176
96
8
1
212,174
2
W
Odin
13,522
1,127
52
4
0
234,273
0
L
Arachne
15,179
1,265
31
3
2
256,445
0
L
Hercules
11,829
986
20
2
0
184,243
3
L
Ra
11,636
970
68
6
0
202,285
0
W
Fenrir
12,699
1,058
7
1
3
242,569
0
W
Medusa
16,683
1,390
92
8
6
222,973
3
L
Neith
11,570
964
47
4
3
188,228
0
W
Yemoja
13,214
1,101
18
2
1
193,249
0
L
Merlin
12,287
1,024
61
5
0
188,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role