Player Matchup

Serqet
Serqet
Arcaelus
Serqet
Level 108
God Stats
1W - 0L
1,730 SR
Queue Stats
46W - 39L
1,269 Elo+
Party 3
Discordia
Discordia
Armï
Discordia
Level 141
God Stats
7W - 8L
1,351 SR
Queue Stats
156W - 158L
1,330 Elo+
Party 1
Danzaburou
Danzaburou
Fibot
Danzaburou
Level 127
God Stats
5W - 4L
1,463 SR
Queue Stats
20W - 22L
1,198 Elo+
Party 3
Zhong Kui
Zhong Kui
SeñorTaquito
Zhong Kui
Level 131
God Stats
1W - 1L
1,273 SR
Queue Stats
136W - 130L
1,590 Elo+
Party 1
Horus
Horus
StonedEagle
Horus
Level 82
God Stats
4W - 0L
1,734 SR
Queue Stats
39W - 38L
1,269 Elo+
Party 3
Team Averages
Level 118
1,510 SR
1,331 Elo+

VS

Team Averages
Level 103
1,486 SR
1,395 Elo+
Arachne
Arachne
Oregoonian_
Arachne
Level 129
God Stats
0W - 1L
1,654 SR
Queue Stats
13W - 19L
1,393 Elo+
Party 2
Athena
Athena
The_Graham_Man_
Athena
Level 92
God Stats
0W - 1L
1,165 SR
Queue Stats
4W - 11L
1,324 Elo+
Party 2
Bellona
Bellona
brannonrpg7
Bellona
Level 118
God Stats
1W - 2L
1,476 SR
Queue Stats
9W - 16L
1,363 Elo+
Party 2
Tiamat
Tiamat
l3luescreen
Tiamat
Level 72
God Stats
89W - 87L
1,572 SR
Queue Stats
198W - 180L
1,537 Elo+
Solo
Neith
Neith
ptuna21
Neith
Level 104
God Stats
0W - 2L
1,564 SR
Queue Stats
8W - 16L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Arcaelus
Serqet
18
4 / 7 / 16
12,589
699
11,991
14,097
6,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Armï
Discordia
20
5 / 4 / 14
13,926
774
18,090
10,326
3,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
Fibot
Danzaburou
20
6 / 2 / 18
13,625
757
20,195
11,824
4,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
SeñorTaquito
Zhong Kui
20
17 / 0 / 12
16,956
942
38,499
21,303
18,756
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

18
3 / 2 / 19
12,529
696
9,484
19,198
15,731
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Oregoonian_
Arachne
18
6 / 8 / 2
12,019
668
13,753
24,162
12,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

16
0 / 6 / 8
10,521
585
5,581
26,521
26,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
brannonrpg7
Bellona
16
2 / 9 / 6
10,718
595
7,331
22,889
18,969
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
20
4 / 6 / 5
12,750
708
17,741
19,479
13,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
ptuna21
Neith
17
3 / 6 / 6
10,970
609
11,868
19,313
6,860
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
42
35
Kills
15
15
Deaths
35
79
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Serqet
Arcaelus
Serqet
4
7
16
1.71
W
Discordia
Armï
Discordia
5
4
14
3
W
Danzaburou
Fibot
Danzaburou
6
2
18
7.5
L
Arachne
Oregoonian_
Arachne
6
8
2
0.88
W
Zhong Kui
SeñorTaquito
Zhong Kui
17
0
12
23
W
3
2
19
6.25
L
0
6
8
0.67
L
Bellona
brannonrpg7
Bellona
2
9
6
0.56
L
Tiamat
4
6
5
1.08
L
Neith
ptuna21
Neith
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,259
Damage
56,274
76,748
Taken
112,364
48,640
Mitigated
78,781
29,043
Healing
20,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Arcaelus
Serqet
11,991
1,908
0
590
14,097
6,088
328
3,585
10,512
0
24,729
W
Discordia
Armï
Discordia
18,090
1,993
162
1,882
10,326
3,397
2,481
5,910
4,416
56,858
0
W
Danzaburou
Fibot
Danzaburou
20,195
10,932
0
3,441
11,824
4,668
1,514
4,142
7,682
0
57,769
L
Arachne
Oregoonian_
Arachne
13,753
8,919
0
6,953
24,162
12,470
12
8,846
14,198
0
54,541
W
Zhong Kui
SeñorTaquito
Zhong Kui
38,499
4,249
925
14,118
21,303
18,756
4,002
6,787
14,516
96,104
0
W
9,484
4,162
1,948
5,977
19,198
15,731
314
3,557
15,431
0
23,524
L
5,581
1,617
0
1,699
26,521
26,718
0
13,338
11,372
14,259
0
L
Bellona
brannonrpg7
Bellona
7,331
1,519
1,195
2,332
22,889
18,969
0
14,044
8,368
0
18,364
L
Tiamat
17,741
1,020
0
4,396
19,479
13,764
0
11,078
8,090
67,733
0
L
Neith
ptuna21
Neith
11,868
4,904
0
3,960
19,313
6,860
0
7,973
9,891
0
44,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,625
Gold Earned
56,978
406
Minions Killed
348
4
Camps Cleared
9
1,531,325
Distance Traveled
1,461,198
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,589
699
31
2
2
284,190
2
W
Discordia
13,926
774
96
5
1
275,574
2
W
Danzaburou
13,625
757
83
5
0
324,510
1
L
Arachne
12,019
668
88
5
5
318,950
2
W
Zhong Kui
16,956
942
151
8
1
340,101
2
W
Horus
12,529
696
45
3
0
306,950
12
L
Athena
10,521
585
17
1
1
297,393
4
L
Bellona
10,718
595
29
2
0
276,343
2
L
Tiamat
12,750
708
134
7
2
299,756
4
L
Neith
10,970
609
80
4
1
268,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role