Player Matchup

Chaac
Chaac
BigMikeWhiffsIt
Chaac
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,497 Elo+
Party 1
Bellona
Bellona
Deacon Blues891
Bellona
Level 74
God Stats
0W - 1L
1,323 SR
Queue Stats
5W - 4L
1,687 Elo+
Party 1
Medusa
Medusa
FrothyDischarge
Medusa
Level 132
God Stats
2W - 1L
1,766 SR
Queue Stats
61W - 57L
1,584 Elo+
Party 1
Ullr
Ullr
PopeyedPanther
Ullr
Level 153
God Stats
3W - 4L
1,500 SR
Queue Stats
156W - 137L
1,556 Elo+
Party 1
Bacchus
Bacchus
shaftshifter
Bacchus
Level 139
God Stats
1W - 1L
1,593 SR
Queue Stats
16W - 13L
1,650 Elo+
Party 1
Team Averages
Level 117
1,537 SR
1,595 Elo+

VS

Team Averages
Level 121
1,474 SR
1,506 Elo+
Bellona
Bellona
Crippling_Succ
Bellona
Level 121
God Stats
4W - 1L
1,633 SR
Queue Stats
173W - 161L
1,582 Elo+
Party 2
Ullr
Ullr
Gardner313
Ullr
Level 41
God Stats
5W - 2L
1,289 SR
Queue Stats
115W - 92L
1,361 Elo+
Solo
Odin
Odin
Hazedu
Odin
Level 159
God Stats
10W - 6L
1,747 SR
Queue Stats
363W - 397L
1,482 Elo+
Solo
Zeus
Zeus
billytalent215
Zeus
Level 160
God Stats
11W - 5L
1,551 SR
Queue Stats
384W - 370L
1,560 Elo+
Party 2
Merlin
Merlin
feloniousass
Merlin
Level 125
God Stats
1W - 3L
1,151 SR
Queue Stats
323W - 304L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 12
9,541
682
11,333
22,840
22,626
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 7 / 13
9,685
692
8,170
24,911
18,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 5 / 13
9,405
672
19,370
15,406
8,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
5 / 5 / 13
10,585
756
18,492
16,625
9,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
shaftshifter
Bacchus
17
6 / 5 / 13
10,516
751
13,054
17,378
25,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 13
11,328
809
15,156
28,779
34,054
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 3 / 13
11,054
790
17,616
15,217
13,290
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
Hazedu
Odin
18
6 / 5 / 18
11,155
797
11,905
16,602
16,774
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 6 / 13
11,558
826
25,314
11,464
5,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
17
2 / 5 / 13
10,464
747
15,178
9,735
4,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
98
22
Kills
28
28
Deaths
24
64
Assists
70
Player
Kills
Deaths
Assists
KDA
L
4
6
12
1.67
W
7
5
13
2.7
L
4
7
13
1.5
L
3
5
13
1.9
W
6
3
13
4.17
W
Odin
Hazedu
Odin
6
5
18
3
L
5
5
13
2.3
W
7
6
13
2.25
W
Merlin
2
5
13
1.7
L
Bacchus
shaftshifter
Bacchus
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,419
Damage
85,169
97,160
Taken
81,797
84,701
Mitigated
73,902
27,499
Healing
31,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,333
2,253
1,837
3,764
22,840
22,626
0
12,755
10,085
199
21,021
W
15,156
4,992
1,642
10,451
28,779
34,054
419
4,110
24,669
390
28,701
L
8,170
4,887
1,551
4,708
24,911
18,758
0
12,658
12,253
0
12,619
L
19,370
8,225
479
3,682
15,406
8,623
648
4,601
10,805
0
37,090
W
17,616
6,001
3,157
5,998
15,217
13,290
1,094
3,665
11,552
0
31,703
W
Odin
Hazedu
Odin
11,905
2,202
2,261
1,921
16,602
16,774
1,345
2,303
14,299
0
26,004
L
18,492
9,069
867
4,066
16,625
9,216
31
5,102
11,523
0
37,689
W
25,314
931
1,508
1,700
11,464
5,166
635
1,886
9,578
34,188
0
W
Merlin
15,178
713
911
1,641
9,735
4,618
1,783
1,259
8,476
32,060
0
L
Bacchus
shaftshifter
Bacchus
13,054
1,413
3,269
3,276
17,378
25,478
0
5,676
11,702
18,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,732
Gold Earned
55,559
128
Minions Killed
134
0
Camps Cleared
0
1,150,199
Distance Traveled
1,140,985
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,541
682
20
1
0
227,224
1
W
Bellona
11,328
809
27
2
0
247,914
2
L
Bellona
9,685
692
14
1
0
216,596
1
L
Medusa
9,405
672
24
2
0
249,109
1
W
Ullr
11,054
790
27
2
0
245,552
1
W
Odin
11,155
797
28
2
0
269,166
2
L
Ullr
10,585
756
63
5
0
224,620
0
W
Zeus
11,558
826
22
2
0
191,741
0
W
Merlin
10,464
747
30
2
0
186,612
0
L
Bacchus
10,516
751
7
1
0
232,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role