Player Matchup

Skadi
Skadi
Blind Rage
Skadi
Level 36
God Stats
4W - 2L
1,658 SR
Queue Stats
103W - 107L
1,436 Elo+
Party 3
Kukulkan
Kukulkan
Kreemo01
Kukulkan
Level 82
God Stats
32W - 22L
1,555 SR
Queue Stats
504W - 443L
1,501 Elo+
Solo
Sylvanus
Sylvanus
Splewwsh
Sylvanus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 96L
1,428 Elo+
Party 3
Aphrodite
Aphrodite
xBrunaBorges
Aphrodite
Level 116
God Stats
15W - 7L
1,506 SR
Queue Stats
47W - 46L
1,536 Elo+
Party 1
Fenrir
Fenrir
xPedroMelo
Fenrir
Level 16
God Stats
5W - 4L
1,839 SR
Queue Stats
110W - 92L
1,578 Elo+
Party 1
Team Averages
Level 56
1,612 SR
1,496 Elo+

VS

Team Averages
Level 88
1,418 SR
1,433 Elo+
Loki
Loki
CAFrayre13
Loki
Level 84
God Stats
20W - 36L
1,395 SR
Queue Stats
29W - 54L
1,365 Elo+
Party 2
Medusa
Medusa
Choe19
Medusa
Level 42
God Stats
14W - 30L
1,467 SR
Queue Stats
78W - 116L
1,472 Elo+
Party 2
Kukulkan
Kukulkan
Dracostarx
Kukulkan
Level 45
God Stats
6W - 9L
1,190 SR
Queue Stats
122W - 169L
1,377 Elo+
Party 2
Ymir
Ymir
PiperANDCapitan
Ymir
Level 129
God Stats
2W - 2L
1,539 SR
Queue Stats
122W - 170L
1,459 Elo+
Party 2
Sun Wukong
Sun Wukong
meherchelbi
Sun Wukong
Level 142
God Stats
4W - 2L
1,500 SR
Queue Stats
293W - 296L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
6 / 9 / 1
10,826
433
13,325
18,189
7,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Kreemo01
Kukulkan
19
2 / 8 / 5
11,817
473
12,483
18,007
7,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Splewwsh
Sylvanus
14
1 / 7 / 8
9,903
396
8,893
21,797
19,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
xBrunaBorges
Aphrodite
17
2 / 4 / 1
11,324
453
11,463
21,302
11,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
xPedroMelo
Fenrir
18
5 / 6 / 6
11,710
468
11,989
20,172
12,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 12
13,890
556
15,426
17,564
6,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Choe19
Medusa
18
7 / 4 / 9
12,328
493
18,091
18,543
6,895
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Dracostarx
Kukulkan
18
4 / 4 / 8
11,826
473
11,951
13,346
5,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
6 / 5 / 17
11,875
475
17,997
23,369
25,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
meherchelbi
Sun Wukong
20
6 / 1 / 5
13,067
523
14,896
19,527
18,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
85
16
Kills
34
34
Deaths
16
21
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Skadi
6
9
1
0.72
W
11
2
12
8.5
W
Medusa
Choe19
Medusa
7
4
9
2.88
W
Kukulkan
Dracostarx
Kukulkan
4
4
8
2
L
Kukulkan
Kreemo01
Kukulkan
2
8
5
0.56
W
6
5
17
2.9
L
Sylvanus
Splewwsh
Sylvanus
1
7
8
0.71
W
Sun Wukong
meherchelbi
Sun Wukong
6
1
5
8.5
L
Aphrodite
xBrunaBorges
Aphrodite
2
4
1
0.63
L
Fenrir
xPedroMelo
Fenrir
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,153
Damage
78,361
99,467
Taken
92,349
59,151
Mitigated
63,279
27,860
Healing
26,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
13,325
6,249
0
2,398
18,189
7,994
207
6,721
11,358
0
71,409
W
15,426
4,508
1,398
7,094
17,564
6,989
1,054
7,497
9,849
0
96,741
W
Medusa
Choe19
Medusa
18,091
9,327
0
5,608
18,543
6,895
1,520
6,750
11,763
0
66,343
W
Kukulkan
Dracostarx
Kukulkan
11,951
453
0
2,402
13,346
5,792
453
3,857
9,287
73,926
0
L
Kukulkan
Kreemo01
Kukulkan
12,483
1,095
0
367
18,007
7,986
0
5,737
11,978
87,383
0
W
17,997
2,423
901
7,092
23,369
25,067
0
8,816
14,408
54,082
0
L
Sylvanus
Splewwsh
Sylvanus
8,893
2,702
1,057
2,297
21,797
19,128
122
9,840
11,741
26,403
0
W
Sun Wukong
meherchelbi
Sun Wukong
14,896
2,894
0
1,666
19,527
18,536
2,755
5,278
14,203
0
86,054
L
Aphrodite
xBrunaBorges
Aphrodite
11,463
816
3,333
11,836
21,302
11,227
972
3,925
17,329
71,815
0
L
Fenrir
xPedroMelo
Fenrir
11,989
2,333
0
6,572
20,172
12,816
1,886
2,989
17,113
0
78,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,580
Gold Earned
62,986
591
Minions Killed
608
0
Camps Cleared
0
1,986,549
Distance Traveled
2,304,270
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,826
433
105
4
0
366,358
0
W
Loki
13,890
556
134
5
0
527,042
0
W
Medusa
12,328
493
108
4
0
445,395
0
W
Kukulkan
11,826
473
131
5
0
443,397
4
L
Kukulkan
11,817
473
173
7
0
414,565
2
W
Ymir
11,875
475
74
3
0
424,862
5
L
Sylvanus
9,903
396
42
2
0
338,946
1
W
Sun Wukong
13,067
523
161
6
0
463,574
4
L
Aphrodite
11,324
453
155
6
0
379,856
4
L
Fenrir
11,710
468
116
5
0
486,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role