Player Matchup

Ganesha
Ganesha
Gold V
ClasifiedCinema
Ganesha
Gold V
Level 108
God Stats
39W - 36L
1,501 SR
Queue Stats
505W - 511L
1,354 MMR
Solo
Fenrir
Fenrir
Gold V
MangoSensual
Fenrir
Gold V
Level 66
God Stats
8W - 5L
1,889 SR
Queue Stats
182W - 164L
1,419 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
SourLovesYou
Nu Wa
Bronze III
Level 127
God Stats
4W - 7L
1,500 SR
Queue Stats
299W - 299L
1,359 MMR
Solo
Heimdallr
Heimdallr
Bronze IV
XHXBold
Heimdallr
Bronze IV
Level 34
God Stats
1W - 4L
1,417 SR
Queue Stats
13W - 31L
1,229 MMR
Party 1
Mulan
Mulan
Silver II
vulrik
Mulan
Silver II
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 63L
1,336 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,561 SR
1,339 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,615 SR
1,339 MMR
Hercules
Hercules
Gold IV
TISOKI
Hercules
Gold IV
Level 99
God Stats
2W - 0L
1,718 SR
Queue Stats
61W - 68L
1,354 MMR
Solo
Medusa
Medusa
Gold V
jimmyjohns4life
Medusa
Gold V
Level 96
God Stats
11W - 4L
1,771 SR
Queue Stats
82W - 61L
1,335 MMR
Solo
Awilix
Awilix
Gold III
mrminihan
Awilix
Gold III
Level 125
God Stats
9W - 1L
1,782 SR
Queue Stats
161W - 156L
1,328 MMR
Solo
Ymir
Ymir
Gold V
pacmare
Ymir
Gold V
Level 83
God Stats
1W - 3L
1,518 SR
Queue Stats
33W - 32L
1,356 MMR
Solo
Janus
Janus
Silver III
ultimate69
Janus
Silver III
Level 105
God Stats
2W - 1L
1,286 SR
Queue Stats
15W - 20L
1,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 8
10,322
430
9,540
19,953
19,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
19
7 / 6 / 4
12,409
517
9,310
18,055
12,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 7 / 4
11,624
484
16,725
14,797
6,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
XHXBold
Heimdallr
16
2 / 6 / 4
10,429
435
7,274
15,554
10,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
vulrik
Mulan
17
1 / 9 / 3
11,051
460
7,465
23,653
19,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
TsukuyomiGuan YuApolloSetNemesis

VS

Bans
PersephoneSobekDanzaburouCu ChulainnIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
TISOKI
Hercules
20
9 / 4 / 6
14,334
597
18,802
25,696
19,499
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 3 / 3
14,614
609
11,535
15,982
6,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
mrminihan
Awilix
20
12 / 2 / 9
14,885
620
19,211
20,357
8,465
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
pacmare
Ymir
16
0 / 2 / 14
12,379
516
6,038
18,475
18,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
20
5 / 5 / 14
14,212
592
15,084
16,773
5,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
79
13
Kills
33
33
Deaths
16
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
5
8
0.8
L
Fenrir
7
6
4
1.5
L
3
7
4
0.71
W
Hercules
TISOKI
Hercules
9
4
6
3
L
Heimdallr
XHXBold
Heimdallr
2
6
4
0.67
W
7
3
3
2.83
W
Awilix
mrminihan
Awilix
12
2
9
8.25
W
Ymir
pacmare
Ymir
0
2
14
3.5
W
Janus
5
5
14
2.4
L
Mulan
vulrik
Mulan
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,314
Damage
70,670
92,012
Taken
97,283
67,485
Mitigated
58,911
17,660
Healing
30,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,540
348
0
5,245
19,953
19,834
28
4,827
14,992
32,526
0
L
Fenrir
9,310
2,150
0
2,283
18,055
12,115
1,314
3,250
14,641
0
73,411
L
16,725
3,149
0
2,135
14,797
6,025
698
3,865
10,742
75,035
0
W
Hercules
TISOKI
Hercules
18,802
8,822
0
8,999
25,696
19,499
1,208
10,555
14,438
0
88,790
L
Heimdallr
XHXBold
Heimdallr
7,274
2,894
0
2,980
15,554
10,165
476
3,376
12,048
0
60,057
W
11,535
4,814
0
5,489
15,982
6,850
2,975
3,820
12,013
0
115,808
W
Awilix
mrminihan
Awilix
19,211
8,620
0
9,885
20,357
8,465
5,156
5,729
14,354
0
131,985
W
Ymir
pacmare
Ymir
6,038
1,321
0
1,580
18,475
18,318
91
6,582
11,586
19,022
0
W
Janus
15,084
918
0
4,438
16,773
5,779
2,460
4,112
12,326
104,260
0
L
Mulan
vulrik
Mulan
7,465
1,175
0
5,017
23,653
19,346
0
5,290
18,075
0
56,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,835
Gold Earned
70,424
523
Minions Killed
678
0
Camps Cleared
0
2,120,915
Distance Traveled
2,391,867
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,322
430
10
0
0
462,682
12
L
Fenrir
12,409
517
134
6
0
452,805
1
L
Nu Wa
11,624
484
161
7
0
416,670
1
W
Hercules
14,334
597
145
6
0
448,265
5
L
Heimdallr
10,429
435
107
4
0
441,295
0
W
Medusa
14,614
609
176
7
0
443,826
2
W
Awilix
14,885
620
160
7
0
567,249
2
W
Ymir
12,379
516
26
1
0
466,561
7
W
Janus
14,212
592
171
7
0
465,966
7
L
Mulan
11,051
460
111
5
0
347,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role