Player Matchup

Cthulhu
Cthulhu
CrankieOak
Cthulhu
Level 107
God Stats
15W - 18L
1,515 SR
Queue Stats
80W - 117L
1,181 Elo+
Party 2
Artemis
Artemis
Dracoo7574
Artemis
Level 30
God Stats
20W - 40L
1,308 SR
Queue Stats
357W - 489L
1,210 Elo+
Party 3
Discordia
Discordia
FijiFallzz
Discordia
Level 40
God Stats
4W - 9L
1,298 SR
Queue Stats
377W - 476L
1,235 Elo+
Party 3
Izanami
Izanami
KingsmanDeath
Izanami
Level 88
God Stats
4W - 4L
1,488 SR
Queue Stats
57W - 91L
1,157 Elo+
Party 2
Anubis
Anubis
MilkyMoonlight
Anubis
Level 13
God Stats
6W - 18L
1,262 SR
Queue Stats
6W - 19L
1,144 Elo+
Party 2
Team Averages
Level 56
1,374 SR
1,185 Elo+

VS

Team Averages
Level 80
1,626 SR
1,450 Elo+
Nemesis
Nemesis
AldahirLP
Nemesis
Level 77
God Stats
61W - 48L
1,562 SR
Queue Stats
108W - 103L
1,458 Elo+
Party 1
Neith
Neith
Arch Nemes702
Neith
Level 145
God Stats
35W - 31L
1,543 SR
Queue Stats
181W - 190L
1,476 Elo+
Solo
Ares
Ares
Drek electro
Ares
Level 11
God Stats
4W - 3L
1,755 SR
Queue Stats
9W - 10L
1,333 Elo+
Party 1
Chaac
Chaac
EdsonAlex
Chaac
Level 80
God Stats
45W - 32L
1,719 SR
Queue Stats
160W - 168L
1,510 Elo+
Party 1
Ah Puch
Ah Puch
Yorch1298
Ah Puch
Level 89
God Stats
331W - 214L
1,550 SR
Queue Stats
539W - 503L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrankieOak
Cthulhu
19
5 / 10 / 2
13,850
447
23,205
44,669
36,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Dracoo7574
Artemis
16
1 / 8 / 2
11,025
356
5,980
16,021
5,987
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
FijiFallzz
Discordia
20
3 / 8 / 1
14,435
466
10,807
22,148
7,795
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
18
0 / 11 / 10
12,186
393
12,705
26,717
9,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
11 / 11 / 0
12,542
405
22,511
26,406
11,113
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AldahirLP
Nemesis
20
13 / 6 / 3
20,094
648
30,475
33,466
19,572
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 3 / 15
17,686
571
23,893
20,073
8,583
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 9 / 17
14,107
455
4,620
27,126
18,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
EdsonAlex
Chaac
3
0 / 0 / 0
7,074
228
0
0
0
Ah Puch
Yorch1298
Ah Puch
20
21 / 2 / 12
20,039
646
52,400
27,198
12,150
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
95
20
Kills
48
48
Deaths
20
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AldahirLP
Nemesis
13
6
3
2.42
W
12
3
15
6.5
L
Cthulhu
CrankieOak
Cthulhu
5
10
2
0.6
L
Artemis
Dracoo7574
Artemis
1
8
2
0.25
W
2
9
17
1.17
W
Chaac
EdsonAlex
Chaac
0
0
0
0
L
Discordia
FijiFallzz
Discordia
3
8
1
0.44
L
Izanami
0
11
10
0.45
L
11
11
0
1
W
Ah Puch
Yorch1298
Ah Puch
21
2
12
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,208
Damage
111,388
135,961
Taken
107,863
71,741
Mitigated
58,590
25,562
Healing
40,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AldahirLP
Nemesis
30,475
17,098
0
12,954
33,466
19,572
5,087
15,107
17,659
0
205,869
W
23,893
8,444
0
8,734
20,073
8,583
9,823
7,881
12,167
0
144,830
L
Cthulhu
CrankieOak
Cthulhu
23,205
574
0
5,945
44,669
36,960
372
17,543
27,027
77,919
0
L
Artemis
Dracoo7574
Artemis
5,980
1,470
0
2,499
16,021
5,987
171
7,183
8,506
0
43,885
W
4,620
0
291
4,385
27,126
18,285
295
20,276
6,775
18,319
0
W
Chaac
EdsonAlex
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
FijiFallzz
Discordia
10,807
457
319
5,175
22,148
7,795
672
8,011
13,817
97,464
0
L
Izanami
12,705
6,641
370
3,085
26,717
9,886
1,104
10,572
15,853
0
70,420
L
22,511
1,866
1,201
6,968
26,406
11,113
207
12,402
13,738
73,211
0
W
Ah Puch
Yorch1298
Ah Puch
52,400
2,726
953
12,806
27,198
12,150
1,032
12,284
14,739
172,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,038
Gold Earned
79,000
578
Minions Killed
754
0
Camps Cleared
0
2,192,510
Distance Traveled
2,149,510
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
20,094
648
297
10
0
587,950
1
W
Neith
17,686
571
169
5
0
507,769
6
L
Cthulhu
13,850
447
125
4
0
401,637
0
L
Artemis
11,025
356
63
2
0
417,963
0
W
Ares
14,107
455
26
1
0
507,334
4
W
Chaac
7,074
228
0
0
0
0
0
L
Discordia
14,435
466
144
5
0
509,638
0
L
Izanami
12,186
393
127
4
0
460,954
0
L
Anubis
12,542
405
119
4
0
402,318
1
W
Ah Puch
20,039
646
262
8
0
546,457
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role