Player Matchup

Mulan
Mulan
BlazingRevan
Mulan
Level 27
God Stats
13W - 14L
1,558 SR
Queue Stats
45W - 45L
1,632 Elo+
Solo
Rama
Rama
Jrewzy
Rama
Level 27
God Stats
7W - 5L
1,500 SR
Queue Stats
445W - 406L
1,608 Elo+
Solo
Fenrir
Fenrir
PhyscallyUnfair
Fenrir
Level 8
God Stats
1W - 2L
1,481 SR
Queue Stats
1W - 2L
1,612 Elo+
Solo
Vulcan
Vulcan
beefy-brick11
Vulcan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 72L
1,638 Elo+
Solo
Camazotz
Camazotz
homiegdogbiscit
Camazotz
Level 27
God Stats
2W - 2L
1,578 SR
Queue Stats
35W - 25L
1,523 Elo+
Solo
Team Averages
Level 23
1,523 SR
1,603 Elo+

VS

Team Averages
Level 42
1,618 SR
1,571 Elo+
Mulan
Mulan
ICoNtRaC-KiL3rI
Mulan
Level 28
God Stats
6W - 5L
1,605 SR
Queue Stats
166W - 142L
1,536 Elo+
Solo
Geb
Geb
LocoRambo
Geb
Level 29
God Stats
3W - 0L
1,741 SR
Queue Stats
42W - 35L
1,618 Elo+
Solo
Scylla
Scylla
MortemRose
Scylla
Level 118
God Stats
2W - 1L
1,745 SR
Queue Stats
229W - 187L
1,542 Elo+
Party 1
Xing Tian
Xing Tian
PokeAddict
Xing Tian
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
33W - 28L
1,730 Elo+
Solo
Skadi
Skadi
Purecodine6902
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,463
470
6,030
10,878
9,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rama
Jrewzy
Rama
14
4 / 4 / 0
9,349
519
8,001
12,590
4,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 9 / 2
6,391
355
2,351
9,888
3,212
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
0 / 5 / 0
8,766
487
9,677
10,133
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
14
0 / 2 / 0
8,027
446
3,658
16,326
5,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
9,106
506
7,075
9,098
5,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 0 / 9
9,808
545
5,670
11,803
5,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
MortemRose
Scylla
17
7 / 0 / 6
10,144
564
11,062
11,807
4,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
PokeAddict
Xing Tian
14
4 / 2 / 14
8,855
492
9,927
12,560
9,461
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 2 / 2
8,935
496
5,257
8,714
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
5
Kills
23
23
Deaths
5
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
4
1
4
6
L
Rama
Jrewzy
Rama
4
4
0
1
W
3
0
9
7.5
W
Scylla
MortemRose
Scylla
7
0
6
10
L
0
9
2
0.11
W
Xing Tian
PokeAddict
Xing Tian
4
2
14
5.5
W
5
2
2
3
L
0
5
0
0
L
Camazotz
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,717
Damage
38,991
59,815
Taken
53,982
26,588
Mitigated
28,408
21,285
Healing
23,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,030
441
0
3,680
10,878
9,482
0
4,687
6,161
0
39,525
W
7,075
1,103
0
3,925
9,098
5,787
620
895
7,849
0
46,203
L
Rama
Jrewzy
Rama
8,001
5,758
0
5,024
12,590
4,164
504
4,720
7,830
0
65,050
W
5,670
772
0
8,896
11,803
5,989
0
1,985
9,686
75,881
0
W
Scylla
MortemRose
Scylla
11,062
823
0
4,996
11,807
4,777
0
2,982
8,393
66,719
0
L
2,351
669
0
216
9,888
3,212
0
6,514
3,286
0
9,556
W
Xing Tian
PokeAddict
Xing Tian
9,927
312
420
2,022
12,560
9,461
0
3,153
9,288
31,302
0
W
5,257
1,773
0
3,323
8,714
2,394
988
0
8,714
0
46,867
L
9,677
1,910
0
1,868
10,133
4,162
770
5,967
3,982
61,965
0
L
Camazotz
3,658
765
0
10,497
16,326
5,568
0
4,315
11,897
0
58,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,996
Gold Earned
46,848
443
Minions Killed
486
0
Camps Cleared
0
1,515,880
Distance Traveled
1,713,669
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,463
470
98
5
0
282,706
5
W
Mulan
9,106
506
100
6
0
343,537
6
L
Rama
9,349
519
106
6
0
266,401
3
W
Geb
9,808
545
131
7
0
379,291
6
W
Scylla
10,144
564
133
7
0
358,368
3
L
Fenrir
6,391
355
21
1
0
294,152
1
W
Xing Tian
8,855
492
36
2
0
344,551
8
W
Skadi
8,935
496
86
5
0
287,922
1
L
Vulcan
8,766
487
123
7
0
304,487
1
L
Camazotz
8,027
446
95
5
0
368,134
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role