Player Matchup

Thor
Thor
Drunk Johnny 18
Thor
Level 69
God Stats
5W - 10L
1,371 SR
Queue Stats
680W - 538L
1,484 Elo+
Party 1
Merlin
Merlin
Kryptonite008
Merlin
Level 101
God Stats
20W - 13L
1,440 SR
Queue Stats
777W - 690L
1,474 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
R0tes
Ah Muzen Cab
Level 127
God Stats
5W - 3L
1,196 SR
Queue Stats
309W - 237L
1,479 Elo+
Party 1
Chang'e
Chang'e
hiperay
Chang'e
Level 124
God Stats
2W - 2L
1,728 SR
Queue Stats
460W - 375L
1,484 Elo+
Party 1
Pele
Pele
o Domski o
Pele
Level 95
God Stats
1W - 1L
1,714 SR
Queue Stats
162W - 151L
1,471 Elo+
Party 1
Team Averages
Level 103
1,490 SR
1,478 Elo+

VS

Team Averages
Level 111
1,497 SR
1,536 Elo+
Hachiman
Hachiman
 
Hachiman
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
AsuAshipu
Kali
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 217L
1,529 Elo+
Solo
Guan Yu
Guan Yu
ClapUrCheeks608
Guan Yu
Level 106
God Stats
1W - 0L
1,487 SR
Queue Stats
44W - 40L
1,579 Elo+
Party 2
Khepri
Khepri
Epicwizard1
Khepri
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 17L
1,596 Elo+
Solo
Freya
Freya
ZiggsterMD
Freya
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 65L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 6
10,928
607
5,448
17,552
15,547
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 2 / 7
13,691
761
32,965
10,601
4,597
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
R0tes
Ah Muzen Cab
20
5 / 3 / 5
12,513
695
24,961
13,697
6,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
hiperay
Chang'e
17
1 / 1 / 8
10,752
597
7,649
9,927
5,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
1 / 7 / 8
10,464
581
4,721
18,013
10,600
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
3 / 3 / 9
11,948
664
16,029
15,852
7,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kali
20
5 / 2 / 12
12,500
694
11,278
17,858
13,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 3 / 12
11,988
666
8,148
22,871
29,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
20
1 / 2 / 13
11,511
640
7,580
21,102
23,757
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Freya
20
5 / 3 / 11
12,494
694
18,084
20,958
11,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
74
13
Kills
17
18
Deaths
13
34
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
3
9
2.5
W
Kali
5
2
12
5.5
W
3
3
12
3
L
0
5
6
0.6
W
Khepri
1
2
13
3.75
L
6
2
7
4.75
L
Ah Muzen Cab
R0tes
Ah Muzen Cab
5
3
5
2.5
W
Freya
5
3
11
3.5
L
Chang'e
hiperay
Chang'e
1
1
8
5
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,744
Damage
61,119
69,790
Taken
98,641
42,642
Mitigated
85,797
30,808
Healing
40,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
16,029
5,208
261
1,786
15,852
7,098
4,792
5,820
10,032
0
43,704
W
Kali
11,278
7,446
4,404
5,320
17,858
13,558
497
6,182
11,676
0
32,358
W
8,148
147
8,294
6,418
22,871
29,476
527
9,325
13,546
0
17,927
L
5,448
0
1,673
1,681
17,552
15,547
761
6,865
10,687
0
14,038
W
Khepri
7,580
316
4,934
1,499
21,102
23,757
207
10,357
10,745
19,968
0
L
32,965
1,115
3,000
1,937
10,601
4,597
1,934
4,645
5,956
68,338
0
L
Ah Muzen Cab
R0tes
Ah Muzen Cab
24,961
6,426
301
3,327
13,697
6,845
2,962
2,500
11,197
0
55,403
W
Freya
18,084
5,011
2,023
5,981
20,958
11,908
925
8,930
12,028
48,654
0
L
Chang'e
hiperay
Chang'e
7,649
241
12,688
4,753
9,927
5,053
275
3,075
6,852
14,561
0
L
4,721
696
461
987
18,013
10,600
1,291
8,579
9,434
0
11,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,348
Gold Earned
60,441
182
Minions Killed
216
0
Camps Cleared
0
1,525,431
Distance Traveled
1,639,925
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,948
664
62
3
0
309,901
0
W
Kali
12,500
694
43
2
0
354,764
4
W
Guan Yu
11,988
666
16
1
0
313,196
1
L
Thor
10,928
607
12
1
0
302,154
0
W
Khepri
11,511
640
36
2
0
332,464
2
L
Merlin
13,691
761
74
4
0
287,240
1
L
Ah Muzen Cab
12,513
695
64
4
0
310,041
1
W
Freya
12,494
694
59
3
0
329,600
3
L
Chang'e
10,752
597
17
1
0
342,572
0
L
Pele
10,464
581
15
1
0
283,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role