Player Matchup

Bellona
Bellona
Lemonz50
Bellona
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 67L
1,567 Elo+
Party 1
Olorun
Olorun
thehusseys
Olorun
Level 46
God Stats
7W - 9L
1,500 SR
Queue Stats
81W - 75L
1,732 Elo+
Party 1
Hun Batz
Hun Batz
zobo1234
Hun Batz
Level 99
God Stats
4W - 2L
1,658 SR
Queue Stats
192W - 173L
1,528 Elo+
Party 1
Team Averages
Level 54
1,553 SR
1,609 Elo+

VS

Team Averages
Level 50
1,461 SR
1,455 Elo+
Arachne
Arachne
D4MN-SON99
Arachne
Level 63
God Stats
2W - 1L
1,402 SR
Queue Stats
136W - 119L
1,446 Elo+
Party 2
Jormungandr
Jormungandr
JuanFCruz12
Jormungandr
Level 83
God Stats
2W - 5L
1,482 SR
Queue Stats
142W - 137L
1,446 Elo+
Party 2
Ra
Ra
Kuzenbow
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lemonz50
Bellona
16
5 / 12 / 13
13,851
630
18,828
24,639
21,931
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
thehusseys
Olorun
19
16 / 8 / 4
17,013
773
20,974
24,353
10,148
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
zobo1234
Hun Batz
18
3 / 8 / 17
14,116
642
16,643
22,072
9,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
D4MN-SON99
Arachne
17
5 / 9 / 16
14,922
678
11,337
23,063
13,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
JuanFCruz12
Jormungandr
18
8 / 7 / 17
16,199
736
19,891
23,928
28,062
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
15 / 8 / 12
17,094
777
29,077
21,321
11,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
73
24
Kills
28
28
Deaths
24
34
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Arachne
D4MN-SON99
Arachne
5
9
16
1.44
W
Jormungandr
JuanFCruz12
Jormungandr
8
7
17
2.36
W
15
8
12
2.63
L
Bellona
Lemonz50
Bellona
5
12
13
0.96
L
Olorun
thehusseys
Olorun
16
8
4
2.25
L
Hun Batz
zobo1234
Hun Batz
3
8
17
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,445
Damage
60,305
71,064
Taken
68,312
41,484
Mitigated
53,632
11,277
Healing
17,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
D4MN-SON99
Arachne
11,337
9,182
0
4,092
23,063
13,970
148
5,612
17,451
0
64,216
W
Jormungandr
JuanFCruz12
Jormungandr
19,891
2,660
0
1,196
23,928
28,062
281
9,493
14,435
63,309
0
W
29,077
1,956
3,221
9,291
21,321
11,600
1,966
6,369
14,952
93,439
0
L
Bellona
Lemonz50
Bellona
18,828
5,226
0
645
24,639
21,931
32
16,081
8,558
463
52,968
L
Olorun
thehusseys
Olorun
20,974
10,818
899
8,622
24,353
10,148
133
17,876
6,477
65,011
0
L
Hun Batz
zobo1234
Hun Batz
16,643
2,187
0
1,111
22,072
9,405
0
15,067
7,005
0
67,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,980
Gold Earned
48,215
245
Minions Killed
232
0
Camps Cleared
0
994,240
Distance Traveled
1,096,156
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,922
678
62
3
0
412,267
3
W
Jormungandr
16,199
736
59
3
0
338,471
2
W
Ra
17,094
777
111
5
0
345,418
0
L
Bellona
13,851
630
53
2
0
328,644
2
L
Olorun
17,013
773
77
4
0
306,080
1
L
Hun Batz
14,116
642
115
5
0
359,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role