Player Matchup

Fenrir
Fenrir
AHMED518-_-
Fenrir
Level 17
God Stats
5W - 3L
1,555 SR
Queue Stats
21W - 25L
1,389 Elo+
Solo
Hera
Hera
AJojoReferenceTM
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 49L
1,409 Elo+
Solo
Olorun
Olorun
Congresss
Olorun
Level 18
God Stats
20W - 9L
1,731 SR
Queue Stats
124W - 121L
1,452 Elo+
Solo
Ymir
Ymir
Sirhamsbottom
Ymir
Level 8
God Stats
7W - 2L
1,679 SR
Queue Stats
27W - 21L
1,362 Elo+
Party 2
Danzaburou
Danzaburou
SweeterZebra168
Danzaburou
Level 46
God Stats
8W - 9L
1,380 SR
Queue Stats
77W - 72L
1,291 Elo+
Party 2
Team Averages
Level 23
1,569 SR
1,381 Elo+

VS

Team Averages
Level 23
1,501 SR
1,331 Elo+
Thanatos
Thanatos
Death2185
Thanatos
Level 29
God Stats
5W - 9L
1,313 SR
Queue Stats
38W - 39L
1,490 Elo+
Party 1
Ra
Ra
JordyV1bez
Ra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,290 Elo+
Solo
Anubis
Anubis
Singularity1184
Anubis
Level 24
God Stats
8W - 9L
1,489 SR
Queue Stats
12W - 13L
1,476 Elo+
Party 1
Freya
Freya
Snauser1521
Freya
Level 26
God Stats
7W - 7L
1,705 SR
Queue Stats
38W - 58L
1,268 Elo+
Solo
Hachiman
Hachiman
Zay2209
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 0 / 2
7,466
533
3,749
7,219
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 2
7,398
528
3,357
4,485
1,310
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Congresss
Olorun
13
9 / 3 / 2
8,648
618
11,757
11,156
4,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 1 / 4
8,540
610
4,958
9,833
6,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
SweeterZebra168
Danzaburou
13
5 / 0 / 0
8,203
586
4,019
6,037
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Death2185
Thanatos
11
1 / 1 / 0
6,591
471
2,056
11,585
3,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 5 / 2
6,527
466
7,081
8,256
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 0
6,786
485
4,942
8,740
3,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 3 / 1
6,570
469
2,827
8,724
2,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Zay2209
Hachiman
6
1 / 10 / 0
5,200
371
843
7,473
1,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
23
Kills
6
6
Deaths
24
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
0
2
3
W
2
2
2
1.5
W
Olorun
Congresss
Olorun
9
3
2
3.33
L
Thanatos
Death2185
Thanatos
1
1
0
1
L
2
5
2
0.6
L
1
5
0
0.2
W
5
1
4
7
L
1
3
1
0.5
W
Danzaburou
SweeterZebra168
Danzaburou
5
0
0
5
L
Hachiman
Zay2209
Hachiman
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,840
Damage
17,749
38,730
Taken
44,778
16,004
Mitigated
14,357
13,705
Healing
16,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,749
411
0
3,134
7,219
2,328
294
1,348
5,831
0
39,722
W
3,357
918
0
584
4,485
1,310
1,366
2,007
2,362
27,315
0
W
Olorun
Congresss
Olorun
11,757
7,027
67
4,889
11,156
4,307
4,192
5,104
5,548
40,786
2,538
L
Thanatos
Death2185
Thanatos
2,056
376
564
7,463
11,585
3,672
0
4,118
7,467
0
34,923
L
7,081
246
188
1,037
8,256
2,597
0
5,875
2,381
28,655
0
L
4,942
470
47
3,266
8,740
3,313
568
1,616
7,124
36,977
0
W
4,958
1,477
0
2,432
9,833
6,078
0
2,399
7,420
40,620
0
L
2,827
1,203
0
3,540
8,724
2,919
765
3,802
4,922
27,272
0
W
Danzaburou
SweeterZebra168
Danzaburou
4,019
1,798
0
2,599
6,037
1,981
460
3,318
2,719
0
46,918
L
Hachiman
Zay2209
Hachiman
843
777
0
0
7,473
1,856
0
3,861
3,612
0
4,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,255
Gold Earned
31,674
361
Minions Killed
227
0
Camps Cleared
0
1,216,654
Distance Traveled
1,137,532
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,466
533
87
6
0
286,570
2
W
Hera
7,398
528
54
4
0
217,665
4
W
Olorun
8,648
618
74
5
0
216,602
0
L
Thanatos
6,591
471
64
5
0
286,361
5
L
Ra
6,527
466
45
3
0
236,865
0
L
Anubis
6,786
485
62
4
0
193,793
0
W
Ymir
8,540
610
54
4
0
263,693
0
L
Freya
6,570
469
55
4
0
232,268
2
W
Danzaburou
8,203
586
92
7
0
232,124
2
L
Hachiman
5,200
371
1
0
0
188,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role