Player Matchup

Arachne
Arachne
Gold IV
Hijiabo
Arachne
Gold IV
Level 111
God Stats
7W - 7L
1,509 SR
Queue Stats
91W - 94L
1,379 MMR
Party 2
Ares
Ares
Gold IV
Malefic2
Ares
Gold IV
Level 154
God Stats
4W - 3L
1,616 SR
Queue Stats
91W - 94L
1,379 MMR
Party 2
Tiamat
Tiamat
Gold II
Mugetsu90
Tiamat
Gold II
Level 159
God Stats
17W - 15L
1,585 SR
Queue Stats
416W - 410L
1,404 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
ThaChickenBandit
Sun Wukong
Gold III
Level 81
God Stats
222W - 156L
1,619 SR
Queue Stats
796W - 805L
1,397 MMR
Solo
Apollo
Apollo
Silver III
lermantaor24
Apollo
Silver III
Level 120
God Stats
1W - 2L
1,140 SR
Queue Stats
23W - 20L
1,404 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,494 SR
1,393 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,543 SR
1,392 MMR
Fenrir
Fenrir
Gold II
EcuaSpooky
Fenrir
Gold II
Level 157
God Stats
0W - 1L
1,532 SR
Queue Stats
80W - 93L
1,395 MMR
Solo
Amaterasu
Amaterasu
Silver I
LeonardoRafaAri
Amaterasu
Silver I
Level 126
God Stats
8W - 4L
1,749 SR
Queue Stats
57W - 68L
1,410 MMR
Solo
Athena
Athena
Silver II
McFlapy
Athena
Silver II
Level 38
God Stats
18W - 10L
1,677 SR
Queue Stats
57W - 53L
1,345 MMR
Party 1
Nu Wa
Nu Wa
Gold I
UtilizeYourTime
Nu Wa
Gold I
Level 128
God Stats
4W - 6L
1,259 SR
Queue Stats
138W - 132L
1,402 MMR
Solo
Neith
Neith
Silver I
greekguy1218
Neith
Silver I
Level 158
God Stats
17W - 13L
1,495 SR
Queue Stats
67W - 59L
1,410 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hijiabo
Arachne
19
5 / 7 / 4
12,498
500
5,604
20,419
9,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
17
6 / 5 / 10
12,683
507
18,174
29,221
30,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
Mugetsu90
Tiamat
20
6 / 6 / 6
14,059
562
25,272
22,508
15,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
ThaChickenBandit
Sun Wukong
20
1 / 2 / 4
13,509
540
12,669
23,236
18,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
18
2 / 5 / 6
11,595
464
13,236
18,185
6,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CthulhuCu ChulainnDanzaburouPersephoneSet

VS

Bans
CabrakanCupidScyllaTsukuyomiHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EcuaSpooky
Fenrir
17
5 / 2 / 10
11,498
460
10,924
22,222
15,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Amaterasu
LeonardoRafaAri
Amaterasu
20
4 / 2 / 1
13,094
524
12,050
21,246
20,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
McFlapy
Athena
13
2 / 9 / 5
9,070
363
10,749
24,905
14,372
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
12 / 3 / 4
13,056
522
20,169
14,005
5,695
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 4 / 12
11,307
452
20,980
14,987
6,150
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
57
20
Kills
25
25
Deaths
20
30
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
EcuaSpooky
Fenrir
5
2
10
5
W
Arachne
Hijiabo
Arachne
5
7
4
1
L
Amaterasu
LeonardoRafaAri
Amaterasu
4
2
1
2.25
W
Ares
6
5
10
2.2
L
Athena
McFlapy
Athena
2
9
5
0.5
W
Tiamat
Mugetsu90
Tiamat
6
6
6
1.5
W
Sun Wukong
ThaChickenBandit
Sun Wukong
1
2
4
1.5
L
12
3
4
4.67
L
2
4
12
2
W
Apollo
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,955
Damage
74,872
113,569
Taken
97,365
80,304
Mitigated
62,526
43,839
Healing
19,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
EcuaSpooky
Fenrir
10,924
2,755
0
4,580
22,222
15,452
130
8,817
13,243
0
62,475
W
Arachne
Hijiabo
Arachne
5,604
3,348
0
7,972
20,419
9,622
738
6,242
14,177
0
93,385
L
Amaterasu
LeonardoRafaAri
Amaterasu
12,050
3,136
0
7,603
21,246
20,857
636
5,443
15,710
262
87,534
W
Ares
18,174
1,104
1,984
8,930
29,221
30,243
135
9,268
19,953
44,724
0
L
Athena
McFlapy
Athena
10,749
2,808
306
1,048
24,905
14,372
90
11,802
12,859
24,420
0
W
Tiamat
Mugetsu90
Tiamat
25,272
2,229
370
8,826
22,508
15,611
773
7,071
15,437
105,880
0
W
Sun Wukong
ThaChickenBandit
Sun Wukong
12,669
2,899
0
10,773
23,236
18,072
368
6,872
16,364
0
111,745
L
20,169
4,680
0
2,745
14,005
5,695
0
8,711
4,826
93,826
0
L
20,980
6,923
0
3,478
14,987
6,150
1,431
8,038
6,783
0
84,021
W
Apollo
13,236
6,741
0
4,984
18,185
6,756
1,979
4,132
14,053
0
95,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,344
Gold Earned
58,025
674
Minions Killed
584
0
Camps Cleared
0
2,400,665
Distance Traveled
2,473,974
33
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,498
460
99
4
0
495,244
7
W
Arachne
12,498
500
120
5
0
527,151
11
L
Amaterasu
13,094
524
174
7
0
529,715
1
W
Ares
12,683
507
39
2
0
464,149
10
L
Athena
9,070
363
38
2
0
514,768
12
W
Tiamat
14,059
562
175
7
0
447,087
3
W
Sun Wukong
13,509
540
193
8
0
512,821
2
L
Nu Wa
13,056
522
148
6
0
491,241
8
L
Neith
11,307
452
125
5
0
443,006
4
W
Apollo
11,595
464
147
6
0
449,457
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role