Player Matchup

Anubis
Anubis
Armadexx
Anubis
Level 119
God Stats
6W - 4L
1,531 SR
Queue Stats
166W - 169L
1,493 Elo+
Party 2
Janus
Janus
Klakzitoh
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Lradzz
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,583 Elo+
Party 2
Jormungandr
Jormungandr
babyslaighter
Jormungandr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,521 Elo+
Party 2
Yemoja
Yemoja
lousirr
Yemoja
Level 76
God Stats
4W - 0L
1,405 SR
Queue Stats
267W - 272L
1,524 Elo+
Party 2
Team Averages
Level 71
1,487 SR
1,524 Elo+

VS

Team Averages
Level 78
1,467 SR
1,284 Elo+
Sol
Sol
BOUBOU EL CAMPO
Sol
Level 147
God Stats
11W - 10L
1,540 SR
Queue Stats
905W - 968L
1,478 Elo+
Solo
Hades
Hades
KealbasaSausage
Hades
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,216 Elo+
Party 1
Anhur
Anhur
Mmason94
Anhur
Level 21
God Stats
0W - 2L
1,295 SR
Queue Stats
2W - 7L
1,216 Elo+
Party 1
Hun Batz
Hun Batz
Ohdynn
Hun Batz
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,216 Elo+
Party 1
Ra
Ra
TheRagingOrange
Ra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Armadexx
Anubis
20
20 / 5 / 10
16,066
893
39,762
18,641
13,028
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Klakzitoh
Janus
20
12 / 6 / 13
15,059
837
17,114
17,522
8,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
Lradzz
Hades
15
0 / 9 / 12
10,761
598
9,106
20,707
14,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
babyslaighter
Jormungandr
20
0 / 5 / 24
11,837
658
10,510
30,615
40,855
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
lousirr
Yemoja
20
2 / 5 / 25
12,646
703
7,682
22,697
27,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 12
13,221
735
26,157
16,021
5,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 10 / 11
12,609
701
19,263
24,238
18,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Mmason94
Anhur
20
10 / 6 / 10
13,942
775
20,299
23,213
10,102
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hun Batz
Ohdynn
Hun Batz
18
2 / 10 / 15
11,523
640
12,398
17,990
5,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
2 / 3 / 16
12,351
686
16,466
12,561
4,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
94
34
Kills
30
30
Deaths
34
84
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Anubis
Armadexx
Anubis
20
5
10
5
L
8
5
12
2.8
L
8
10
11
1.35
W
Janus
Klakzitoh
Janus
12
6
13
3.08
W
Hades
Lradzz
Hades
0
9
12
0.67
L
Anhur
Mmason94
Anhur
10
6
10
2.5
L
Hun Batz
Ohdynn
Hun Batz
2
10
15
0.95
L
2
3
16
3.33
W
Jormungandr
babyslaighter
Jormungandr
0
5
24
2.4
W
Yemoja
lousirr
Yemoja
2
5
25
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,174
Damage
94,583
110,182
Taken
94,023
104,080
Mitigated
43,801
39,915
Healing
34,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Armadexx
Anubis
39,762
1,638
3,382
6,803
18,641
13,028
1,502
8,705
9,936
77,792
0
L
26,157
3,804
2,808
5,213
16,021
5,786
1,146
13,324
2,697
43,851
0
L
19,263
581
831
2,962
24,238
18,300
214
22,755
1,483
33,904
0
W
Janus
Klakzitoh
Janus
17,114
1,170
3,265
3,590
17,522
8,535
1,716
6,221
11,301
42,108
0
W
Hades
Lradzz
Hades
9,106
1,591
528
2,767
20,707
14,220
398
12,909
7,798
14,025
0
L
Anhur
Mmason94
Anhur
20,299
8,109
2,334
7,467
23,213
10,102
2,316
19,843
3,370
0
36,873
L
Hun Batz
Ohdynn
Hun Batz
12,398
1,642
555
617
17,990
5,480
792
16,470
1,520
0
19,634
L
16,466
563
7,716
3,640
12,561
4,133
421
11,782
779
37,704
0
W
Jormungandr
babyslaighter
Jormungandr
10,510
2,590
0
0
30,615
40,855
521
20,112
10,503
26,784
0
W
Yemoja
lousirr
Yemoja
7,682
1,942
13,540
6,040
22,697
27,442
615
13,939
8,758
19,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,369
Gold Earned
63,646
176
Minions Killed
169
0
Camps Cleared
0
1,420,577
Distance Traveled
1,523,839
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,066
893
71
4
0
303,817
3
L
Sol
13,221
735
37
2
0
339,090
0
L
Hades
12,609
701
31
2
0
254,235
1
W
Janus
15,059
837
56
3
0
317,717
1
W
Hades
10,761
598
8
0
0
270,704
0
L
Anhur
13,942
775
35
2
0
288,439
0
L
Hun Batz
11,523
640
12
1
0
324,984
1
L
Ra
12,351
686
54
3
0
317,091
0
W
Jormungandr
11,837
658
23
1
0
272,596
0
W
Yemoja
12,646
703
18
1
0
255,743
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role