Player Matchup

Baron Samedi
Baron Samedi
GirthyClout
Baron Samedi
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,795 Elo+
Party 2
Ne Zha
Ne Zha
HeebieJeebz
Ne Zha
Level 109
God Stats
1W - 1L
1,789 SR
Queue Stats
6W - 6L
1,795 Elo+
Party 2
Fenrir
Fenrir
MannyMulatto
Fenrir
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,929 Elo+
Party 2
Neith
Neith
magikoopa123
Neith
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,803 Elo+
Party 2
Kuzenbo
Kuzenbo
stevespam
Kuzenbo
Level 144
God Stats
1W - 5L
1,500 SR
Queue Stats
739W - 750L
1,640 Elo+
Solo
Team Averages
Level 124
1,558 SR
1,792 Elo+

VS

Team Averages
Level 129
1,730 SR
1,664 Elo+
Raijin
Raijin
CoRdiie
Raijin
Level 158
God Stats
10W - 9L
1,642 SR
Queue Stats
357W - 324L
1,645 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HKAZ4100
Tsukuyomi
Level 82
God Stats
10W - 9L
1,835 SR
Queue Stats
398W - 370L
1,569 Elo+
Party 1
Hou Yi
Hou Yi
Immi3
Hou Yi
Level 109
God Stats
3W - 1L
1,789 SR
Queue Stats
75W - 56L
1,739 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
J2Ruto
Ah Muzen Cab
Level 154
God Stats
6W - 3L
1,649 SR
Queue Stats
119W - 85L
1,641 Elo+
Party 1
Fafnir
Fafnir
ShinigamiAsian
Fafnir
Level 141
God Stats
1W - 0L
1,734 SR
Queue Stats
68W - 47L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GirthyClout
Baron Samedi
14
1 / 6 / 1
8,357
522
7,433
11,770
4,905
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
14
1 / 3 / 2
8,164
510
4,558
14,841
4,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
11
0 / 4 / 0
6,602
413
1,857
9,478
4,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 3 / 1
7,633
477
5,260
7,775
2,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
stevespam
Kuzenbo
14
2 / 4 / 1
8,618
539
10,484
12,768
12,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CoRdiie
Raijin
16
5 / 1 / 6
9,743
609
11,486
8,834
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
HKAZ4100
Tsukuyomi
15
4 / 2 / 4
9,280
580
3,865
10,515
3,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Immi3
Hou Yi
16
2 / 2 / 2
9,129
571
6,922
10,767
5,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
J2Ruto
Ah Muzen Cab
17
4 / 0 / 3
10,055
628
10,040
10,203
5,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 1 / 7
8,884
555
4,635
10,151
8,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
19
20
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Raijin
CoRdiie
Raijin
5
1
6
8
L
Baron Samedi
GirthyClout
Baron Samedi
1
6
1
0.25
W
Tsukuyomi
HKAZ4100
Tsukuyomi
4
2
4
3
L
Ne Zha
1
3
2
0.67
W
Hou Yi
Immi3
Hou Yi
2
2
2
1.5
W
Ah Muzen Cab
J2Ruto
Ah Muzen Cab
4
0
3
5.5
L
Fenrir
0
4
0
0
W
4
1
7
7.5
L
2
3
1
0.83
L
Kuzenbo
stevespam
Kuzenbo
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,592
Damage
36,948
56,632
Taken
50,470
29,483
Mitigated
25,683
16,745
Healing
20,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
CoRdiie
Raijin
11,486
1,212
0
1,781
8,834
3,229
0
4,380
4,380
63,392
0
L
Baron Samedi
GirthyClout
Baron Samedi
7,433
497
162
2,968
11,770
4,905
498
6,368
5,024
58,594
0
W
Tsukuyomi
HKAZ4100
Tsukuyomi
3,865
1,121
0
5,843
10,515
3,712
0
3,436
6,975
0
57,486
L
Ne Zha
4,558
1,489
0
6,930
14,841
4,709
0
2,196
12,575
0
54,862
W
Hou Yi
Immi3
Hou Yi
6,922
3,273
0
3,672
10,767
5,026
1,794
6,044
4,194
0
61,576
W
Ah Muzen Cab
J2Ruto
Ah Muzen Cab
10,040
4,976
0
6,275
10,203
5,102
2,664
1,157
9,046
0
73,322
L
Fenrir
1,857
236
0
1,021
9,478
4,876
0
2,832
6,586
0
17,667
W
4,635
1,264
0
3,081
10,151
8,614
35
2,189
7,958
14,372
0
L
5,260
1,801
0
2,093
7,775
2,362
0
1,242
6,519
0
38,883
L
Kuzenbo
stevespam
Kuzenbo
10,484
2,358
0
3,571
12,768
12,631
50
2,834
9,807
44,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,374
Gold Earned
47,091
428
Minions Killed
510
0
Camps Cleared
0
1,513,115
Distance Traveled
1,542,183
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,743
609
121
8
0
307,632
4
L
Baron Samedi
8,357
522
114
7
0
269,042
1
W
Tsukuyomi
9,280
580
111
7
0
340,064
4
L
Ne Zha
8,164
510
112
7
0
356,322
3
W
Hou Yi
9,129
571
127
8
0
259,790
4
W
Ah Muzen Cab
10,055
628
139
9
0
306,082
5
L
Fenrir
6,602
413
39
2
0
301,980
1
W
Fafnir
8,884
555
12
1
0
328,615
9
L
Neith
7,633
477
90
6
0
259,725
0
L
Kuzenbo
8,618
539
73
5
0
326,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role