Player Matchup

Chaac
Chaac
BoostedBoiGG
Chaac
Level 87
God Stats
6W - 1L
1,638 SR
Queue Stats
129W - 105L
1,571 Elo+
Party 1
Awilix
Awilix
car man is cool
Awilix
Level 124
God Stats
6W - 7L
1,514 SR
Queue Stats
135W - 119L
1,559 Elo+
Party 1
Agni
Agni
standbythec4b
Agni
Level 105
God Stats
5W - 4L
1,705 SR
Queue Stats
138W - 120L
1,578 Elo+
Party 1
Team Averages
Level 105
1,619 SR
1,569 Elo+

VS

Team Averages
Level 147
1,649 SR
1,631 Elo+
Nike
Nike
GodFatherKhepri
Nike
Level 129
God Stats
3W - 2L
1,758 SR
Queue Stats
23W - 14L
1,657 Elo+
Party 2
Cernunnos
Cernunnos
NoVaStRyKeR15
Cernunnos
Level 156
God Stats
0W - 1L
1,803 SR
Queue Stats
19W - 27L
1,687 Elo+
Party 2
Nu Wa
Nu Wa
WarmandCreamy
Nu Wa
Level 155
God Stats
1W - 4L
1,388 SR
Queue Stats
49W - 51L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 6
12,941
719
16,404
18,808
16,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
7 / 1 / 9
12,676
704
13,031
15,036
5,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 2 / 15
11,868
659
15,513
13,573
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
10,488
583
10,082
21,200
25,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
NoVaStRyKeR15
Cernunnos
15
4 / 6 / 0
11,165
620
16,588
17,176
7,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 7 / 2
9,865
548
6,552
12,093
6,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
20
Kills
4
4
Deaths
20
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
11
1
6
14
L
0
7
2
0.14
L
Cernunnos
NoVaStRyKeR15
Cernunnos
4
6
0
0.67
L
0
7
2
0.14
W
7
1
9
11.5
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,948
Damage
33,222
47,417
Taken
50,469
25,664
Mitigated
39,792
14,632
Healing
7,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,404
2,414
0
8,204
18,808
16,138
823
3,573
15,235
6,069
47,994
L
10,082
1,010
0
1,926
21,200
25,773
0
7,724
13,170
14
22,712
L
Cernunnos
NoVaStRyKeR15
Cernunnos
16,588
6,214
0
5,556
17,176
7,730
0
5,505
11,421
0
72,652
L
6,552
2,674
0
490
12,093
6,289
164
3,673
8,095
34,094
0
W
13,031
5,136
0
488
15,036
5,412
1,049
1,055
13,981
0
71,794
W
15,513
1,252
0
5,940
13,573
4,114
1,080
2,016
11,557
80,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,485
Gold Earned
31,518
276
Minions Killed
179
0
Camps Cleared
0
1,081,022
Distance Traveled
887,114
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,941
719
76
4
0
388,512
0
L
Nike
10,488
583
25
1
0
332,696
7
L
Cernunnos
11,165
620
105
6
0
297,531
4
L
Nu Wa
9,865
548
49
3
0
256,887
1
W
Awilix
12,676
704
88
5
0
377,342
1
W
Agni
11,868
659
112
6
0
315,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role