Player Matchup

Vamana
Vamana
Dracogoon
Vamana
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 17L
1,288 Elo+
Solo
Nemesis
Nemesis
iLimitlesss
Nemesis
Level 29
God Stats
1W - 0L
1,633 SR
Queue Stats
143W - 143L
1,389 Elo+
Party 1
Anubis
Anubis
its JEWLS
Anubis
Level 40
God Stats
9W - 7L
1,760 SR
Queue Stats
226W - 192L
1,402 Elo+
Party 1
Team Averages
Level 25
1,631 SR
1,360 Elo+

VS

Team Averages
Level 35
1,508 SR
1,296 Elo+
Ne Zha
Ne Zha
Kylersdad1992
Ne Zha
Level 66
God Stats
68W - 55L
1,559 SR
Queue Stats
96W - 97L
1,409 Elo+
Party 2
Hercules
Hercules
Soapiest1
Hercules
Level 22
God Stats
4W - 4L
1,500 SR
Queue Stats
40W - 45L
1,371 Elo+
Party 2
Chang'e
Chang'e
more_avocado0
Chang'e
Level 16
God Stats
0W - 4L
1,465 SR
Queue Stats
102W - 110L
1,108 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dracogoon
Vamana
18
6 / 3 / 5
13,931
663
16,242
19,115
9,585
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
iLimitlesss
Nemesis
17
4 / 1 / 7
13,096
624
12,778
19,126
10,359
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
its JEWLS
Anubis
18
4 / 5 / 5
13,895
662
20,011
15,040
7,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 8 / 1
14,093
671
20,229
19,183
9,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
Soapiest1
Hercules
16
1 / 3 / 7
13,012
620
9,482
29,877
20,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
16
0 / 3 / 8
11,628
554
8,163
13,820
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
14
Kills
9
9
Deaths
14
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vamana
Dracogoon
Vamana
6
3
5
2.83
L
8
8
1
1.06
L
Hercules
Soapiest1
Hercules
1
3
7
1.5
W
Nemesis
iLimitlesss
Nemesis
4
1
7
7.5
W
Anubis
its JEWLS
Anubis
4
5
5
1.3
L
Chang'e
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,031
Damage
37,874
53,281
Taken
62,880
27,267
Mitigated
32,952
19,115
Healing
28,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Dracogoon
Vamana
16,242
10,056
573
7,575
19,115
9,585
738
4,275
14,840
0
56,088
L
20,229
7,493
0
3,712
19,183
9,145
118
4,381
14,441
0
79,492
L
Hercules
Soapiest1
Hercules
9,482
2,268
869
13,272
29,877
20,053
0
10,057
19,426
0
37,344
W
Nemesis
iLimitlesss
Nemesis
12,778
6,776
0
5,232
19,126
10,359
1,058
2,666
16,460
0
51,337
W
Anubis
its JEWLS
Anubis
20,011
554
0
5,735
15,040
7,323
448
2,396
12,644
119,008
0
L
Chang'e
8,163
1,112
4,410
6,612
13,820
3,754
360
4,752
8,864
46,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,922
Gold Earned
38,733
261
Minions Killed
206
0
Camps Cleared
0
1,086,208
Distance Traveled
1,068,378
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,931
663
53
3
0
407,010
0
L
Ne Zha
14,093
671
90
4
0
353,534
2
L
Hercules
13,012
620
44
2
0
336,294
1
W
Nemesis
13,096
624
52
2
0
408,074
0
W
Anubis
13,895
662
156
7
0
271,124
1
L
Chang'e
11,628
554
72
3
0
378,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role