Player Matchup

Hun Batz
Hun Batz
Apache31striker
Hun Batz
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,778 Elo+
Party 2
Ares
Ares
Ar7even
Ares
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,778 Elo+
Party 2
Tiamat
Tiamat
DankSunVro
Tiamat
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,778 Elo+
Party 2
Raijin
Raijin
SoulWarlock14
Raijin
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,778 Elo+
Party 2
Skadi
Skadi
iTzAFlyinEagle
Skadi
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,778 Elo+
Party 2
Team Averages
Level 111
1,500 SR
1,778 Elo+

VS

Team Averages
Level 116
1,533 SR
1,556 Elo+
Thoth
Thoth
 
Thoth
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
DarkDay96
Olorun
Level 115
God Stats
9W - 10L
1,621 SR
Queue Stats
316W - 339L
1,541 Elo+
Party 1
Hun Batz
Hun Batz
Jaeger Omega101
Hun Batz
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 134L
1,606 Elo+
Party 1
Rama
Rama
Meyvn
Rama
Level 127
God Stats
3W - 3L
1,543 SR
Queue Stats
185W - 184L
1,578 Elo+
Party 1
Cupid
Cupid
bad2thebone34
Cupid
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
227W - 228L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
19
6 / 3 / 9
11,749
783
15,855
10,806
4,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
Ar7even
Ares
19
3 / 5 / 18
11,888
793
13,188
23,419
26,397
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
DankSunVro
Tiamat
19
6 / 5 / 12
11,966
798
11,609
13,462
11,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 5 / 15
11,343
756
15,997
16,217
7,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
6 / 5 / 7
11,995
800
17,115
18,692
7,956
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
6 / 5 / 9
11,294
753
17,974
16,996
6,020
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
DarkDay96
Olorun
18
4 / 4 / 12
11,161
744
10,657
16,046
6,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
16
1 / 6 / 8
10,101
673
10,151
20,126
13,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
Meyvn
Rama
20
9 / 4 / 10
12,980
865
16,457
14,550
5,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 6 / 7
10,916
728
12,965
14,354
4,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
69
25
Kills
23
23
Deaths
25
61
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
6
5
9
2.1
W
Hun Batz
6
3
9
3.5
W
Ares
Ar7even
Ares
3
5
18
2.4
W
Tiamat
DankSunVro
Tiamat
6
5
12
2.4
L
Olorun
DarkDay96
Olorun
4
4
12
2.5
L
Hun Batz
1
6
8
0.83
L
Rama
Meyvn
Rama
9
4
10
3.5
W
4
5
15
2.3
L
3
6
7
1.08
W
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,764
Damage
68,204
82,596
Taken
82,072
58,642
Mitigated
36,830
20,669
Healing
35,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
17,974
966
2,629
2,318
16,996
6,020
984
6,390
10,382
29,926
0
W
Hun Batz
15,855
611
1,838
2,203
10,806
4,858
1,178
2,916
7,765
0
27,767
W
Ares
Ar7even
Ares
13,188
301
1,048
2,256
23,419
26,397
526
9,809
13,460
26,308
0
W
Tiamat
DankSunVro
Tiamat
11,609
661
414
1,830
13,462
11,752
1,080
4,265
9,147
22,657
0
L
Olorun
DarkDay96
Olorun
10,657
5,255
7,557
6,928
16,046
6,568
1,371
9,750
6,054
22,445
0
L
Hun Batz
10,151
1,585
1,567
3,453
20,126
13,458
426
9,804
9,946
0
26,000
L
Rama
Meyvn
Rama
16,457
12,436
2,928
1,639
14,550
5,790
2,212
5,271
9,183
0
31,632
W
15,997
934
363
1,619
16,217
7,679
923
5,689
10,478
33,604
0
L
12,965
6,360
2,854
3,240
14,354
4,994
1,895
8,409
5,713
0
29,267
W
17,115
7,476
3,901
5,197
18,692
7,956
1,619
5,952
12,640
0
39,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,941
Gold Earned
56,452
154
Minions Killed
156
0
Camps Cleared
0
1,253,931
Distance Traveled
1,275,068
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,294
753
24
2
0
255,603
2
W
Hun Batz
11,749
783
29
2
0
312,560
0
W
Ares
11,888
793
14
1
0
241,697
1
W
Tiamat
11,966
798
30
2
0
239,600
1
L
Olorun
11,161
744
32
2
0
259,107
0
L
Hun Batz
10,101
673
19
1
0
293,940
0
L
Rama
12,980
865
49
3
0
247,466
1
W
Raijin
11,343
756
48
3
0
217,096
2
L
Cupid
10,916
728
32
2
0
218,952
0
W
Skadi
11,995
800
33
2
0
242,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role