Player Matchup

Jormungandr
Jormungandr
DawDawg75
Jormungandr
Level 29
God Stats
27W - 58L
1,433 SR
Queue Stats
48W - 141L
1,300 Elo+
Party 1
King Arthur
King Arthur
FLAM1NGRAPTOR
King Arthur
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 32L
1,167 Elo+
Party 1
Danzaburou
Danzaburou
bronsonbandy
Danzaburou
Level 44
God Stats
13W - 18L
1,647 SR
Queue Stats
102W - 221L
1,325 Elo+
Party 1
Raijin
Raijin
floppytaco18
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 90L
1,371 Elo+
Party 1
Fenrir
Fenrir
thatkiddfoshee
Fenrir
Level 29
God Stats
4W - 10L
1,336 SR
Queue Stats
85W - 208L
1,327 Elo+
Party 1
Team Averages
Level 29
1,483 SR
1,298 Elo+

VS

Team Averages
Level 22
1,478 SR
1,378 Elo+
Apollo
Apollo
Drew72295
Apollo
Level 26
God Stats
22W - 22L
1,519 SR
Queue Stats
68W - 81L
1,479 Elo+
Party 2
Artemis
Artemis
KingDaddyPurp
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,218 Elo+
Party 2
Chang'e
Chang'e
arya45
Chang'e
Level 28
God Stats
46W - 48L
1,484 SR
Queue Stats
122W - 163L
1,382 Elo+
Solo
Arachne
Arachne
dboo12345
Arachne
Level 46
God Stats
35W - 34L
1,400 SR
Queue Stats
88W - 111L
1,389 Elo+
Party 2
Cerberus
Cerberus
dyland76
Cerberus
Level 7
God Stats
3W - 4L
1,486 SR
Queue Stats
3W - 5L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DawDawg75
Jormungandr
10
4 / 3 / 4
6,395
492
4,592
5,877
3,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
FLAM1NGRAPTOR
King Arthur
10
2 / 6 / 2
6,138
472
4,295
9,280
6,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
bronsonbandy
Danzaburou
10
4 / 3 / 4
6,562
505
6,047
6,981
2,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
10
0 / 4 / 0
5,751
442
4,130
7,283
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 5
6,690
515
4,067
11,091
3,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Drew72295
Apollo
14
8 / 0 / 5
8,320
640
7,555
9,599
3,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
9
1 / 3 / 2
5,738
441
1,426
3,191
1,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
arya45
Chang'e
13
8 / 3 / 4
8,388
645
9,052
8,957
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
dboo12345
Arachne
13
4 / 4 / 9
8,000
615
7,067
8,516
3,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
dyland76
Cerberus
9
0 / 2 / 3
5,938
457
757
5,855
2,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
11
Kills
21
21
Deaths
12
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DawDawg75
Jormungandr
4
3
4
2
W
Apollo
Drew72295
Apollo
8
0
5
10.5
L
King Arthur
FLAM1NGRAPTOR
King Arthur
2
6
2
0.5
W
Artemis
1
3
2
0.67
W
Chang'e
arya45
Chang'e
8
3
4
3.33
L
Danzaburou
bronsonbandy
Danzaburou
4
3
4
2
W
Arachne
dboo12345
Arachne
4
4
9
2.13
W
Cerberus
dyland76
Cerberus
0
2
3
0.75
L
Raijin
0
4
0
0
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,131
Damage
25,857
40,512
Taken
36,118
18,084
Mitigated
13,495
7,607
Healing
12,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DawDawg75
Jormungandr
4,592
748
192
421
5,877
3,818
165
342
5,523
19,491
0
W
Apollo
Drew72295
Apollo
7,555
5,527
0
4,577
9,599
3,354
1,765
4,326
4,814
0
40,572
L
King Arthur
FLAM1NGRAPTOR
King Arthur
4,295
588
0
528
9,280
6,030
0
4,158
4,804
0
17,625
W
Artemis
1,426
400
0
15
3,191
1,195
501
720
2,471
0
14,162
W
Chang'e
arya45
Chang'e
9,052
600
427
4,161
8,957
2,656
832
682
8,021
37,523
0
L
Danzaburou
bronsonbandy
Danzaburou
6,047
2,864
0
2,164
6,981
2,040
481
1,274
5,667
0
28,125
W
Arachne
dboo12345
Arachne
7,067
4,867
0
1,874
8,516
3,482
591
1,362
7,145
0
41,028
W
Cerberus
dyland76
Cerberus
757
81
0
1,210
5,855
2,808
494
1,194
4,661
10,958
0
L
Raijin
4,130
289
0
590
7,283
2,202
566
838
6,407
24,182
0
L
4,067
805
0
3,712
11,091
3,994
0
2,635
8,302
0
33,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,536
Gold Earned
36,384
214
Minions Killed
284
0
Camps Cleared
0
1,186,981
Distance Traveled
1,241,689
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,395
492
30
2
0
234,423
2
W
Apollo
8,320
640
71
5
0
240,593
0
L
King Arthur
6,138
472
25
2
0
244,748
1
W
Artemis
5,738
441
32
2
0
212,334
2
W
Chang'e
8,388
645
69
5
0
239,781
2
L
Danzaburou
6,562
505
48
4
0
240,159
4
W
Arachne
8,000
615
65
5
0
274,612
0
W
Cerberus
5,938
457
47
4
0
274,369
5
L
Raijin
5,751
442
43
3
0
211,333
0
L
Fenrir
6,690
515
68
5
0
256,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role