Player Matchup

Janus
Janus
Im Gusto9336
Janus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,404 Elo+
Party 2
Fenrir
Fenrir
PES4DEL08535
Fenrir
Level 22
God Stats
6W - 3L
1,238 SR
Queue Stats
13W - 9L
1,442 Elo+
Party 2
Thor
Thor
ShadeSlayer VII
Thor
Level 5
God Stats
3W - 2L
1,584 SR
Queue Stats
4W - 3L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
ZenX5087
Danzaburou
Level 38
God Stats
34W - 12L
1,779 SR
Queue Stats
184W - 183L
1,503 Elo+
Party 1
Aphrodite
Aphrodite
coljen1
Aphrodite
Level 27
God Stats
5W - 3L
1,701 SR
Queue Stats
92W - 80L
1,536 Elo+
Party 1
Team Averages
Level 21
1,561 SR
1,469 Elo+

VS

Team Averages
Level 30
1,471 SR
1,412 Elo+
Kukulkan
Kukulkan
CUDDLES_THE_GOD
Kukulkan
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
184W - 179L
1,415 Elo+
Party 3
Guan Yu
Guan Yu
IranaMan
Guan Yu
Level 18
God Stats
10W - 7L
1,451 SR
Queue Stats
257W - 248L
1,383 Elo+
Party 3
Ymir
Ymir
RAGE FACE219
Ymir
Level 13
God Stats
7W - 4L
1,566 SR
Queue Stats
12W - 18L
1,579 Elo+
Party 3
Cernunnos
Cernunnos
RexRaptor342
Cernunnos
Level 98
God Stats
4W - 4L
1,625 SR
Queue Stats
199W - 191L
1,472 Elo+
Party 3
Nemesis
Nemesis
yayajae
Nemesis
Level 4
God Stats
0W - 2L
1,212 SR
Queue Stats
0W - 2L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 13
12,793
533
15,249
11,211
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
4 / 4 / 6
10,380
433
5,999
15,195
7,980
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 5 / 4
9,935
414
1,525
12,875
7,744
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
ZenX5087
Danzaburou
19
14 / 3 / 13
12,628
526
28,022
28,994
11,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
coljen1
Aphrodite
17
5 / 6 / 22
11,332
472
15,332
20,757
14,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
7 / 4 / 2
10,639
443
13,970
11,566
4,751
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
IranaMan
Guan Yu
14
7 / 6 / 5
10,163
423
15,811
19,254
21,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 11 / 8
8,286
345
7,289
21,456
8,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
RexRaptor342
Cernunnos
17
4 / 3 / 8
10,535
439
20,062
16,933
7,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
yayajae
Nemesis
10
0 / 11 / 0
7,553
315
1,940
13,991
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
41
33
Kills
18
19
Deaths
35
58
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
7
4
2
2
W
9
1
13
15.5
L
Guan Yu
IranaMan
Guan Yu
7
6
5
1.58
W
Fenrir
4
4
6
1.75
L
0
11
8
0.36
L
Cernunnos
RexRaptor342
Cernunnos
4
3
8
2.67
W
1
5
4
0.6
W
Danzaburou
ZenX5087
Danzaburou
14
3
13
6.83
W
Aphrodite
coljen1
Aphrodite
5
6
22
2.67
L
Nemesis
yayajae
Nemesis
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,127
Damage
59,072
89,032
Taken
83,200
46,520
Mitigated
47,280
38,278
Healing
14,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
13,970
1,079
0
2,032
11,566
4,751
494
5,101
6,203
60,139
0
W
15,249
685
274
3,142
11,211
4,209
1,841
2,334
8,852
83,847
0
L
Guan Yu
IranaMan
Guan Yu
15,811
2,199
386
3,969
19,254
21,753
878
5,651
13,150
0
40,710
W
Fenrir
5,999
1,953
0
1,811
15,195
7,980
452
2,124
12,746
0
31,897
L
7,289
484
0
722
21,456
8,547
888
9,113
11,861
29,367
0
L
Cernunnos
RexRaptor342
Cernunnos
20,062
8,077
0
5,992
16,933
7,653
1,027
4,548
12,107
0
81,135
W
1,525
415
0
0
12,875
7,744
286
646
12,176
0
64,919
W
Danzaburou
ZenX5087
Danzaburou
28,022
14,971
0
10,532
28,994
11,615
2,794
8,476
20,393
0
80,992
W
Aphrodite
coljen1
Aphrodite
15,332
3,406
10,351
12,168
20,757
14,972
1,229
7,679
12,928
59,822
0
L
Nemesis
yayajae
Nemesis
1,940
383
0
955
13,991
4,576
46
4,453
9,298
0
20,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,068
Gold Earned
47,176
505
Minions Killed
365
0
Camps Cleared
0
2,218,877
Distance Traveled
2,073,311
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,639
443
109
5
0
383,108
2
W
Janus
12,793
533
154
6
0
467,976
4
L
Guan Yu
10,163
423
66
3
0
443,783
0
W
Fenrir
10,380
433
57
2
0
456,285
0
L
Ymir
8,286
345
41
2
0
427,158
0
L
Cernunnos
10,535
439
119
5
0
416,748
0
W
Thor
9,935
414
103
4
0
424,920
1
W
Danzaburou
12,628
526
95
4
0
444,639
1
W
Aphrodite
11,332
472
96
4
0
425,057
3
L
Nemesis
7,553
315
30
1
0
402,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role