Player Matchup

Tyr
Tyr
VexLegend
Tyr
Level 49
God Stats
1W - 1L
1,745 SR
Queue Stats
152W - 174L
1,373 Elo+
Party 2
Pele
Pele
hala-257
Pele
Level 29
God Stats
4W - 9L
1,393 SR
Queue Stats
27W - 42L
1,357 Elo+
Party 1
Izanami
Izanami
ishidauryu1997
Izanami
Level 35
God Stats
1W - 3L
1,419 SR
Queue Stats
14W - 29L
1,307 Elo+
Party 1
Kukulkan
Kukulkan
jomoluvict
Kukulkan
Level 30
God Stats
5W - 7L
1,355 SR
Queue Stats
14W - 22L
1,341 Elo+
Party 1
Yemoja
Yemoja
xViveet
Yemoja
Level 27
God Stats
89W - 101L
1,457 SR
Queue Stats
111W - 149L
1,344 Elo+
Party 2
Team Averages
Level 34
1,474 SR
1,344 Elo+

VS

Team Averages
Level 70
1,445 SR
1,478 Elo+
Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DarkSmile21
Ymir
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
FranGamer99
Apollo
Level 129
God Stats
10W - 9L
1,638 SR
Queue Stats
243W - 181L
1,546 Elo+
Party 3
Skadi
Skadi
R4T0 1MUND0
Skadi
Level 32
God Stats
20W - 20L
1,085 SR
Queue Stats
390W - 428L
1,354 Elo+
Solo
Arachne
Arachne
lordluffy38
Arachne
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
189W - 161L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,898
431
6,280
12,068
9,927
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Pele
13
2 / 5 / 2
7,756
485
2,617
13,296
4,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 6 / 1
7,615
476
4,917
11,394
5,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
jomoluvict
Kukulkan
12
1 / 5 / 3
7,023
439
5,723
7,704
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Yemoja
xViveet
Yemoja
12
0 / 3 / 4
7,305
457
4,382
9,413
7,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 2 / 5
10,055
628
11,666
7,568
2,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
0 / 3 / 8
7,862
491
2,450
11,477
6,432
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
19
12 / 0 / 2
11,302
706
13,859
10,438
5,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 2
7,028
439
2,566
4,419
1,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
lordluffy38
Arachne
15
9 / 0 / 3
9,342
584
10,443
9,745
3,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
7
Kills
24
24
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
2
5
2.75
W
0
3
8
1.33
W
Apollo
12
0
2
13
W
0
2
2
0.5
L
1
5
1
0.3
L
Pele
2
5
2
0.6
L
3
6
1
0.58
L
Kukulkan
jomoluvict
Kukulkan
1
5
3
0.5
W
Arachne
lordluffy38
Arachne
9
0
3
10.5
L
Yemoja
xViveet
Yemoja
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,919
Damage
40,984
53,875
Taken
43,647
29,936
Mitigated
19,315
10,863
Healing
13,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,666
652
0
2,268
7,568
2,713
180
1,184
6,280
75,509
0
W
2,450
204
393
2,347
11,477
6,432
832
4,167
7,198
28,130
0
W
Apollo
13,859
10,130
0
7,593
10,438
5,436
3,644
1,952
8,466
0
85,346
W
2,566
1,059
0
0
4,419
1,344
756
658
3,761
0
32,172
L
6,280
856
0
1,962
12,068
9,927
0
2,815
9,253
0
28,746
L
Pele
2,617
417
0
5,218
13,296
4,554
0
2,015
11,281
0
50,233
L
4,917
3,919
147
1,117
11,394
5,057
860
4,282
7,112
0
46,467
L
Kukulkan
jomoluvict
Kukulkan
5,723
873
402
561
7,704
3,279
0
3,116
4,588
33,077
0
W
Arachne
lordluffy38
Arachne
10,443
9,237
0
881
9,745
3,390
0
1,830
7,837
0
52,777
L
Yemoja
xViveet
Yemoja
4,382
363
702
754
9,413
7,119
0
1,888
7,525
19,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,597
Gold Earned
45,589
349
Minions Killed
469
0
Camps Cleared
0
1,366,990
Distance Traveled
1,482,102
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,055
628
149
9
0
304,343
3
W
Ymir
7,862
491
45
3
0
267,044
7
W
Apollo
11,302
706
157
10
0
296,031
4
W
Skadi
7,028
439
51
3
0
218,962
2
L
Tyr
6,898
431
45
3
0
275,042
2
L
Pele
7,756
485
95
6
0
311,968
3
L
Izanami
7,615
476
112
7
0
230,744
0
L
Kukulkan
7,023
439
68
4
0
279,664
3
W
Arachne
9,342
584
67
4
0
395,722
1
L
Yemoja
7,305
457
29
2
0
269,572
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role