Player Matchup

Nu Wa
Nu Wa
Harem Breaker
Nu Wa
Level 23
God Stats
48W - 35L
1,608 SR
Queue Stats
51W - 38L
1,527 Elo+
Party 2
Danzaburou
Danzaburou
Icyforlife
Danzaburou
Level 106
God Stats
1W - 0L
1,198 SR
Queue Stats
54W - 45L
1,495 Elo+
Party 1
Hel
Hel
Saintforlife53
Hel
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 50L
1,511 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SargeBMF
Cu Chulainn
Level 157
God Stats
32W - 31L
1,614 SR
Queue Stats
277W - 258L
1,608 Elo+
Party 2
Neith
Neith
drummer4eoa
Neith
Level 38
God Stats
12W - 11L
1,439 SR
Queue Stats
133W - 139L
1,486 Elo+
Party 1
Team Averages
Level 94
1,472 SR
1,525 Elo+

VS

Team Averages
Level 63
1,484 SR
1,527 Elo+
Poseidon
Poseidon
BoosakNudo
Poseidon
Level 48
God Stats
39W - 47L
1,525 SR
Queue Stats
500W - 505L
1,500 Elo+
Solo
Chaac
Chaac
DrexLozion
Chaac
Level 49
God Stats
20W - 18L
1,458 SR
Queue Stats
936W - 1,038L
1,479 Elo+
Solo
Chiron
Chiron
Saaka
Chiron
Level 143
God Stats
2W - 2L
1,376 SR
Queue Stats
171W - 168L
1,636 Elo+
Party 3
Tiamat
Tiamat
Spenbrack9910
Tiamat
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 68L
1,567 Elo+
Party 3
Jormungandr
Jormungandr
Will101
Jormungandr
Level 29
God Stats
5W - 7L
1,561 SR
Queue Stats
7W - 12L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 13
9,566
957
12,628
7,272
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Icyforlife
Danzaburou
16
3 / 1 / 10
10,287
1,029
13,472
11,503
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 3 / 6
10,217
1,022
14,210
10,865
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
SargeBMF
Cu Chulainn
17
6 / 0 / 12
10,641
1,064
19,020
16,284
14,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 1 / 9
9,249
925
14,060
6,337
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

258

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BoosakNudo
Poseidon
15
3 / 2 / 2
9,962
996
9,493
6,139
2,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
15
2 / 7 / 5
9,104
910
9,962
24,906
17,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Saaka
Chiron
15
2 / 1 / 5
9,530
953
11,384
11,104
4,529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 6 / 6
8,845
885
7,334
15,251
11,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
Will101
Jormungandr
15
1 / 3 / 4
9,768
977
10,012
19,258
17,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
19
Kills
8
8
Deaths
19
50
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BoosakNudo
Poseidon
3
2
2
2
L
Chaac
2
7
5
0.64
W
2
3
13
2.83
W
Danzaburou
Icyforlife
Danzaburou
3
1
10
8
L
Chiron
Saaka
Chiron
2
1
5
4.5
W
6
3
6
3
W
Cu Chulainn
SargeBMF
Cu Chulainn
6
0
12
12
L
0
6
6
0.5
L
Jormungandr
Will101
Jormungandr
1
3
4
1
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,390
Damage
48,185
52,261
Taken
76,658
29,350
Mitigated
53,255
20,461
Healing
9,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BoosakNudo
Poseidon
9,493
701
0
0
6,139
2,139
0
1,784
4,155
45,891
0
L
Chaac
9,962
1,883
219
4,641
24,906
17,668
0
9,084
15,557
172
16,725
W
12,628
3,922
0
0
7,272
2,673
0
4,741
2,531
21,297
0
W
Danzaburou
Icyforlife
Danzaburou
13,472
6,160
0
2,794
11,503
4,548
0
5,358
6,145
0
34,301
L
Chiron
Saaka
Chiron
11,384
4,425
678
1,601
11,104
4,529
0
4,470
6,470
0
37,784
W
14,210
2,026
6,222
5,299
10,865
4,731
0
4,711
6,154
32,661
0
W
Cu Chulainn
SargeBMF
Cu Chulainn
19,020
4,953
0
4,321
16,284
14,730
0
8,447
7,837
396
40,765
L
7,334
952
350
1,754
15,251
11,535
0
5,605
9,454
20,946
0
L
Jormungandr
Will101
Jormungandr
10,012
1,255
0
0
19,258
17,384
0
5,156
13,788
24,550
0
W
14,060
7,544
0
1,825
6,337
2,668
0
3,754
2,583
0
21,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,960
Gold Earned
47,209
208
Minions Killed
215
5
Camps Cleared
6
894,792
Distance Traveled
898,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,962
996
82
8
3
173,126
0
L
Chaac
9,104
910
11
1
1
192,058
0
W
Nu Wa
9,566
957
12
1
3
173,029
0
W
Danzaburou
10,287
1,029
68
7
1
185,223
0
L
Chiron
9,530
953
78
8
1
189,996
0
W
Hel
10,217
1,022
51
5
0
184,336
0
W
Cu Chulainn
10,641
1,064
55
6
1
191,679
0
L
Tiamat
8,845
885
21
2
1
166,004
0
L
Jormungandr
9,768
977
23
2
0
177,063
0
W
Neith
9,249
925
22
2
0
160,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role