Player Matchup

Bacchus
Bacchus
DampOwl
Bacchus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,452 Elo+
Party 3
Anhur
Anhur
NoImNotGod
Anhur
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
455W - 496L
1,461 Elo+
Party 2
Ah Puch
Ah Puch
Seirenade
Ah Puch
Level 21
God Stats
3W - 0L
1,683 SR
Queue Stats
26W - 24L
1,452 Elo+
Party 3
Nu Wa
Nu Wa
SpizyMeatBalls
Nu Wa
Level 128
God Stats
4W - 7L
1,501 SR
Queue Stats
431W - 434L
1,563 Elo+
Party 2
Serqet
Serqet
tizza2020
Serqet
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
487W - 528L
1,527 Elo+
Party 2
Team Averages
Level 81
1,537 SR
1,491 Elo+

VS

Team Averages
Level 71
1,570 SR
1,485 Elo+
Danzaburou
Danzaburou
ChargingAxis301
Danzaburou
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
103W - 90L
1,534 Elo+
Party 1
Geb
Geb
Lord Forgetful
Geb
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
148W - 159L
1,500 Elo+
Party 1
Bakasura
Bakasura
Lord Screamer
Bakasura
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 152L
1,672 Elo+
Party 1
Medusa
Medusa
Lord Some Buddy
Medusa
Level 123
God Stats
7W - 3L
1,849 SR
Queue Stats
325W - 322L
1,574 Elo+
Party 1
Hou Yi
Hou Yi
LorthrusCain
Hou Yi
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 22L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DampOwl
Bacchus
16
6 / 4 / 18
10,274
790
8,521
16,176
23,121
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
17
7 / 1 / 16
10,689
822
9,751
9,713
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
Seirenade
Ah Puch
15
4 / 3 / 17
9,740
749
14,118
10,306
4,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
11 / 1 / 14
11,835
910
18,244
10,749
4,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
tizza2020
Serqet
18
2 / 2 / 19
10,148
781
4,829
20,736
13,822
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChargingAxis301
Danzaburou
15
2 / 6 / 4
9,060
697
11,444
13,791
4,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 4 / 4
7,800
600
10,907
11,158
9,680
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Lord Screamer
Bakasura
12
0 / 7 / 3
7,189
553
1,395
10,130
3,416
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
3 / 4 / 6
8,908
685
17,679
13,072
5,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
14
3 / 10 / 2
8,828
679
6,655
14,299
4,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
29
30
Kills
10
11
Deaths
31
84
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ChargingAxis301
Danzaburou
2
6
4
0.67
W
Bacchus
DampOwl
Bacchus
6
4
18
3.75
L
2
4
4
1
L
Bakasura
Lord Screamer
Bakasura
0
7
3
0.21
L
3
4
6
1.5
L
Hou Yi
3
10
2
0.4
W
Anhur
7
1
16
15
W
Ah Puch
Seirenade
Ah Puch
4
3
17
4.17
W
11
1
14
18
W
Serqet
tizza2020
Serqet
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,463
Damage
48,080
67,680
Taken
62,450
50,868
Mitigated
27,115
26,549
Healing
14,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ChargingAxis301
Danzaburou
11,444
1,837
1,359
3,186
13,791
4,722
0
9,318
4,256
0
25,965
W
Bacchus
DampOwl
Bacchus
8,521
1,444
2,973
1,968
16,176
23,121
310
2,495
13,654
13,919
0
L
10,907
344
1,468
1,202
11,158
9,680
0
6,676
4,432
20,494
0
L
Bakasura
Lord Screamer
Bakasura
1,395
474
171
643
10,130
3,416
0
7,381
2,150
0
3,639
L
17,679
6,297
1,209
4,017
13,072
5,133
192
7,199
5,543
0
44,787
L
Hou Yi
6,655
1,805
0
1,461
14,299
4,164
33
10,309
3,890
0
16,703
W
Anhur
9,751
3,983
1,771
1,824
9,713
4,279
1,422
1,595
8,118
0
24,233
W
Ah Puch
Seirenade
Ah Puch
14,118
1,323
351
1,235
10,306
4,757
931
2,516
7,790
24,553
0
W
18,244
3,737
4,764
3,683
10,749
4,889
1,608
1,573
9,165
44,121
0
W
Serqet
tizza2020
Serqet
4,829
1,042
808
7,172
20,736
13,822
572
2,728
17,650
0
8,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,686
Gold Earned
41,785
115
Minions Killed
140
0
Camps Cleared
0
1,160,925
Distance Traveled
1,045,845
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,060
697
40
3
0
217,733
0
W
Bacchus
10,274
790
10
1
0
241,448
0
L
Geb
7,800
600
15
1
0
226,126
1
L
Bakasura
7,189
553
10
1
0
206,808
0
L
Medusa
8,908
685
58
4
0
230,075
0
L
Hou Yi
8,828
679
17
1
0
165,103
2
W
Anhur
10,689
822
29
2
0
197,087
0
W
Ah Puch
9,740
749
21
2
0
223,942
0
W
Nu Wa
11,835
910
46
4
0
235,778
0
W
Serqet
10,148
781
9
1
0
262,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role