Player Matchup

Anhur
Anhur
Killa_beisha
Anhur
Level 27
God Stats
21W - 20L
1,630 SR
Queue Stats
22W - 22L
1,525 Elo+
Solo
Sol
Sol
Preengals
Sol
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
57W - 44L
1,390 Elo+
Party 1
Nemesis
Nemesis
rob9570
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,699 Elo+
Solo
Guan Yu
Guan Yu
ryoshen
Guan Yu
Level 6
God Stats
0W - 1L
1,278 SR
Queue Stats
8W - 11L
1,657 Elo+
Party 1
Aphrodite
Aphrodite
uwuzoloft
Aphrodite
Level 8
God Stats
4W - 5L
1,260 SR
Queue Stats
17W - 25L
1,371 Elo+
Party 1
Team Averages
Level 15
1,434 SR
1,528 Elo+

VS

Team Averages
Level 15
1,383 SR
1,562 Elo+
Neith
Neith
AYYLMAOGGEZ
Neith
Level 24
God Stats
3W - 4L
1,327 SR
Queue Stats
259W - 145L
1,667 Elo+
Party 2
Erlang Shen
Erlang Shen
EldritchCthulhu
Erlang Shen
Level 28
God Stats
43W - 16L
1,619 SR
Queue Stats
237W - 133L
1,669 Elo+
Party 2
Baron Samedi
Baron Samedi
ILOVESMITEYESIDO
Baron Samedi
Level 9
God Stats
4W - 5L
1,372 SR
Queue Stats
5W - 10L
1,363 Elo+
Party 2
Chaac
Chaac
TheDankOne01
Chaac
Level 8
God Stats
1W - 1L
1,331 SR
Queue Stats
15W - 7L
1,672 Elo+
Solo
Hel
Hel
wheype
Hel
Level 8
God Stats
8W - 3L
1,269 SR
Queue Stats
97W - 55L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,529
588
3,127
6,239
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 2 / 0
3,368
561
2,000
3,496
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
rob9570
Nemesis
1
0 / 0 / 0
2,848
475
0
404
98
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Guan Yu
ryoshen
Guan Yu
6
0 / 2 / 0
3,223
537
593
3,268
1,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
uwuzoloft
Aphrodite
5
0 / 3 / 0
3,558
593
302
3,269
1,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 3
4,099
683
3,289
3,105
576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
EldritchCthulhu
Erlang Shen
7
4 / 0 / 2
4,681
780
3,104
3,123
832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
ILOVESMITEYESIDO
Baron Samedi
8
1 / 0 / 0
4,215
703
1,439
2,437
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 0
4,858
810
1,905
3,300
2,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
wheype
Hel
6
0 / 0 / 4
4,024
671
1,181
1,927
409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
9
9
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Erlang Shen
EldritchCthulhu
Erlang Shen
4
0
2
5
W
Baron Samedi
ILOVESMITEYESIDO
Baron Samedi
1
0
0
1
L
0
2
0
0
L
0
2
0
0
W
2
0
0
2
L
Nemesis
rob9570
Nemesis
0
0
0
0
L
Guan Yu
ryoshen
Guan Yu
0
2
0
0
L
Aphrodite
uwuzoloft
Aphrodite
0
3
0
0
W
Hel
wheype
Hel
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,022
Damage
10,918
16,676
Taken
13,892
4,760
Mitigated
4,982
5,223
Healing
6,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,289
1,282
0
1,566
3,105
576
0
210
2,895
0
16,521
W
Erlang Shen
EldritchCthulhu
Erlang Shen
3,104
1,811
0
947
3,123
832
0
577
2,440
0
19,541
W
Baron Samedi
ILOVESMITEYESIDO
Baron Samedi
1,439
381
0
1,051
2,437
761
0
1,162
1,065
13,105
0
L
3,127
1,818
0
2,751
6,239
1,269
28
930
5,309
0
20,579
L
2,000
428
0
826
3,496
884
0
1,275
2,057
8,371
0
W
1,905
220
0
1,793
3,300
2,404
436
0
3,212
0
24,977
L
Nemesis
rob9570
Nemesis
0
0
0
75
404
98
0
0
404
0
1,747
L
Guan Yu
ryoshen
Guan Yu
593
108
0
250
3,268
1,429
0
0
3,068
0
5,286
L
Aphrodite
uwuzoloft
Aphrodite
302
247
416
905
3,269
1,080
0
251
3,018
2,261
0
W
Hel
wheype
Hel
1,181
96
486
992
1,927
409
0
37
1,890
9,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,526
Gold Earned
21,877
79
Minions Killed
176
0
Camps Cleared
0
461,471
Distance Traveled
589,746
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,099
683
32
5
0
111,657
2
W
Erlang Shen
4,681
780
35
6
0
127,636
2
W
Baron Samedi
4,215
703
34
6
0
119,058
2
L
Anhur
3,529
588
39
7
0
102,301
0
L
Sol
3,368
561
17
3
0
107,830
1
W
Chaac
4,858
810
62
10
0
117,593
0
L
Nemesis
2,848
475
5
1
0
14,612
0
L
Guan Yu
3,223
537
14
2
0
118,712
0
L
Aphrodite
3,558
593
4
1
0
118,016
0
W
Hel
4,024
671
13
2
0
113,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role