Player Matchup

Nemesis
Nemesis
BadHottie
Nemesis
Level 12
God Stats
11W - 7L
1,508 SR
Queue Stats
17W - 12L
1,439 Elo+
Party 1
Cupid
Cupid
DoriannHO
Cupid
Level 14
God Stats
1W - 4L
1,461 SR
Queue Stats
169W - 136L
1,444 Elo+
Solo
Tiamat
Tiamat
MaskofSilence
Tiamat
Level 13
God Stats
4W - 4L
1,500 SR
Queue Stats
17W - 12L
1,439 Elo+
Party 1
Hercules
Hercules
RisingHollow
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,439 Elo+
Party 1
Amaterasu
Amaterasu
darkscrewer
Amaterasu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,439 Elo+
Party 1
Team Averages
Level 16
1,494 SR
1,440 Elo+

VS

Team Averages
Level 20
1,446 SR
1,387 Elo+
Yemoja
Yemoja
CowboyCoca
Yemoja
Level 25
God Stats
12W - 19L
1,248 SR
Queue Stats
517W - 496L
1,388 Elo+
Solo
Izanami
Izanami
Dreamjack44
Izanami
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
296W - 293L
1,388 Elo+
Solo
Amaterasu
Amaterasu
ETeRR3
Amaterasu
Level 22
God Stats
6W - 6L
1,535 SR
Queue Stats
13W - 13L
1,449 Elo+
Solo
Poseidon
Poseidon
Zephy55
Poseidon
Level 25
God Stats
8W - 13L
1,470 SR
Queue Stats
228W - 313L
1,324 Elo+
Party 2
Pele
Pele
ghoosht2
Pele
Level 15
God Stats
5W - 7L
1,476 SR
Queue Stats
19W - 29L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BadHottie
Nemesis
12
6 / 1 / 4
7,778
648
6,535
8,165
3,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cupid
DoriannHO
Cupid
11
0 / 1 / 6
6,280
523
5,061
7,424
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 4 / 1
6,773
564
3,903
5,187
2,472
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
RisingHollow
Hercules
11
6 / 2 / 3
7,247
604
7,277
9,499
4,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
darkscrewer
Amaterasu
12
1 / 1 / 1
7,031
586
2,558
5,347
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CowboyCoca
Yemoja
9
1 / 4 / 1
5,742
479
3,388
8,564
4,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
Dreamjack44
Izanami
10
2 / 4 / 1
6,485
540
6,024
6,583
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
ETeRR3
Amaterasu
11
2 / 3 / 0
6,395
533
3,901
9,470
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
Zephy55
Poseidon
10
1 / 4 / 3
6,405
534
1,293
4,306
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
13
3 / 0 / 3
7,522
627
6,075
8,605
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
15
Kills
9
9
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BadHottie
Nemesis
6
1
4
8
L
Yemoja
CowboyCoca
Yemoja
1
4
1
0.38
W
Cupid
DoriannHO
Cupid
0
1
6
3
L
Izanami
Dreamjack44
Izanami
2
4
1
0.63
L
Amaterasu
ETeRR3
Amaterasu
2
3
0
0.67
W
2
4
1
0.63
W
Hercules
RisingHollow
Hercules
6
2
3
3.75
L
Poseidon
Zephy55
Poseidon
1
4
3
0.63
W
Amaterasu
darkscrewer
Amaterasu
1
1
1
1.5
L
Pele
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,334
Damage
20,681
35,622
Taken
37,528
14,971
Mitigated
15,553
12,510
Healing
12,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BadHottie
Nemesis
6,535
3,523
0
908
8,165
3,119
0
328
7,837
0
42,066
L
Yemoja
CowboyCoca
Yemoja
3,388
1,155
754
2,154
8,564
4,774
0
0
8,564
14,457
0
W
Cupid
DoriannHO
Cupid
5,061
3,040
350
4,042
7,424
1,888
716
947
6,441
0
36,657
L
Izanami
Dreamjack44
Izanami
6,024
4,417
0
0
6,583
2,552
0
0
6,583
0
36,260
L
Amaterasu
ETeRR3
Amaterasu
3,901
1,828
0
4,044
9,470
4,599
0
741
8,691
0
21,111
W
3,903
564
0
1,058
5,187
2,472
126
695
4,256
26,628
0
W
Hercules
RisingHollow
Hercules
7,277
2,938
0
4,037
9,499
4,374
378
2,433
7,060
0
16,642
L
Poseidon
Zephy55
Poseidon
1,293
240
0
0
4,306
1,115
182
1,864
2,238
23,575
0
W
Amaterasu
darkscrewer
Amaterasu
2,558
1,041
0
2,115
5,347
3,118
1,102
0
5,347
0
30,394
L
Pele
6,075
1,867
0
5,256
8,605
2,513
0
946
7,549
0
47,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,109
Gold Earned
32,549
278
Minions Killed
343
0
Camps Cleared
0
1,195,916
Distance Traveled
1,145,582
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,778
648
65
5
0
248,104
1
L
Yemoja
5,742
479
24
2
0
206,791
4
W
Cupid
6,280
523
72
6
0
214,007
0
L
Izanami
6,485
540
73
6
0
216,663
2
L
Amaterasu
6,395
533
72
6
0
198,337
4
W
Tiamat
6,773
564
52
4
0
216,390
2
W
Hercules
7,247
604
19
2
0
244,261
3
L
Poseidon
6,405
534
70
6
0
234,528
4
W
Amaterasu
7,031
586
70
6
0
273,154
0
L
Pele
7,522
627
104
9
0
289,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role